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[TF2] Kartify


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secondtimesold
Senior Member
Join Date: Feb 2015
Old 02-12-2015 , 13:07   Re: [TF2] Kartify
Reply With Quote #101

thanks, the quotes around the cvar did the trick.
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secondtimesold
Senior Member
Join Date: Feb 2015
Old 03-01-2015 , 21:05   Re: [TF2] Kartify
Reply With Quote #102

is there a way to turn off SM message when someone puts themself into kart? because if they bind it to a key they can spam it and bypass chat flooding too
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secondtimesold
Senior Member
Join Date: Feb 2015
Old 03-17-2015 , 14:07   Re: [TF2] Kartify
Reply With Quote #103

Does anyone know the answer to the question above?

thank you

Last edited by secondtimesold; 03-17-2015 at 14:08.
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ddhoward
Veteran Member
Join Date: May 2012
Location: California
Old 03-17-2015 , 16:25   Re: [TF2] Kartify
Reply With Quote #104

Quote:
Originally Posted by secondtimesold View Post
Does anyone know the answer to the question above?

thank you
One solution would be to use my Command Cooldowns plugin, linked to in my signature.
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Dispenz0r
Senior Member
Join Date: May 2011
Old 04-13-2015 , 05:49   Re: [TF2] Kartify
Reply With Quote #105

Is there a way to block logging for this plugin?
I made the commands public for my server and all I see in the logs is "*player* PUT THEMSELVES IN A KART!!1"

Becomes really annoying, any help would be appreciated.
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 04-13-2015 , 19:30   Re: [TF2] Kartify
Reply With Quote #106

Quote:
Originally Posted by Dispenz0r View Post
Is there a way to block logging for this plugin?
I made the commands public for my server and all I see in the logs is "*player* PUT THEMSELVES IN A KART!!1"

Becomes really annoying, any help would be appreciated.

comment out anything that says LogAction in it
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Dispenz0r
Senior Member
Join Date: May 2011
Old 04-16-2015 , 17:36   Re: [TF2] Kartify
Reply With Quote #107

Quote:
Originally Posted by Horsedick View Post
comment out anything that says LogAction in it
Could you do it for me?

I don't know anything about coding/scripting yet so I'm not exactly sure how these stuff work

Last edited by Dispenz0r; 03-09-2023 at 13:10.
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 04-16-2015 , 19:11   Re: [TF2] Kartify
Reply With Quote #108

Quote:
Originally Posted by Dispenz0r View Post
Sorry if this is kinda rude for asking but, could you do it for me please?

I don't know anything about coding/scripting yet so I'm not exactly sure how these stuff work, I'd appreciate it.

Well ok, its basically like putting // in front of any line with LogAction in it but here ya go
Attached Files
File Type: sp Get Plugin or Get Source (kartify.sp - 90 views - 7.5 KB)
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Dispenz0r
Senior Member
Join Date: May 2011
Old 04-20-2015 , 05:15   Re: [TF2] Kartify
Reply With Quote #109

Quote:
Originally Posted by Horsedick View Post
Well ok, its basically like putting // in front of any line with LogAction in it but here ya go
Appreciated
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Hefal
Senior Member
Join Date: Jul 2015
Old 09-15-2015 , 16:51   Re: [TF2] Kartify
Reply With Quote #110

Im running a similar mod that's hooked to !car. id like to change it to this one since it has more options. can i hook this one to !car to enter and exit the bumper car?

Thanks!
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