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Accelerator - Crash Reporting That Doesn't Suck


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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 03-07-2023 , 07:30   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #401

Quote:
Originally Posted by bakugo View Post
Any plans to fix the crash on dump upload on certain distros, or is this unmaintained?
There are other blockers at the moment, you can turn off local symbol processing using the instructions on the OP or there are unverified patched builds on the PR on GitHub.
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bakugo
Member
Join Date: Nov 2012
Old 03-08-2023 , 11:12   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #402

Quote:
Originally Posted by asherkin View Post
There are other blockers at the moment, you can turn off local symbol processing using the instructions on the OP or there are unverified patched builds on the PR on GitHub.
Disabling presubmit doesn't allow dumps to be uploaded, and the PR build on github doesn't seem to allow it either.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 03-08-2023 , 11:30   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #403

It’s MinidumpSymbolUpload you’d want to change to 0. I’ll try and get Breakpad sorted soon though.
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ProjectSky
AlliedModders Donor
Join Date: Aug 2020
Old 03-26-2023 , 08:09   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #404

crash report cannot be uploaded. Is there a problem with the backend?
i was using it a few weeks ago.

it appears to be related to the SM version. rolled back 1.12 to 1.11, crash report upload.

Code:
Response module list doesn't match sent list (33 < 61)
Uploaded crash dump: Sorry, presubmit is required - you may need to upgrade accelerator or adjust your config

Last edited by ProjectSky; 03-26-2023 at 09:35.
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Balloons
Member
Join Date: Feb 2020
Old 03-27-2023 , 23:39   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #405

I get this CDataCacheSection::Unlock(memhandle_t__*) crash at least once or twice a day and it appears to only happen at end of a map before the transition (l4d2)

https://crash.limetech.org/v5rishrzbj45
https://crash.limetech.org/zncv5qpng5an
https://crash.limetech.org/72cl4ajdeydz
https://crash.limetech.org/jaj3kxbupcal
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rekcah
Member
Join Date: Jun 2019
Old 04-05-2023 , 00:54   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #406

can anyone translate some crash reports for me

l4d2 server is crashing on map change seems random. i cant make sense of the crash reports.



https://crash.limetech.org/ds6cfngmzecs
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thewintersoldier97
Senior Member
Join Date: Aug 2021
Location: Vietnam
Old 04-08-2023 , 08:06   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #407

I don't know what wrong with my Accelerator plugin, it showing this while starting the server (L4D2):
PHP Code:
Accelerator upload thread started.
L 04/08/2023 19:03:45: [CRASHWARNINGGetSpew not found in gamedataconsole output will not be included in crash reports.
2023-04-08 19:03:45basic_code_modules.cc:73ERRORModule steamclient.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule OLEAUT32.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule imagehlp.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule VERSION.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule vstdlib_s.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule tier0_s.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule Secur32.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule SSPICLI.DLL could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule OnDemandConnRouteHelper.dll could not be stored 
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 04-09-2023 , 09:11   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #408

Quote:
Originally Posted by thewintersoldier97 View Post
I don't know what wrong with my Accelerator plugin, it showing this while starting the server (L4D2):
PHP Code:
Accelerator upload thread started.
L 04/08/2023 19:03:45: [CRASHWARNINGGetSpew not found in gamedataconsole output will not be included in crash reports.
2023-04-08 19:03:45basic_code_modules.cc:73ERRORModule steamclient.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule OLEAUT32.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule imagehlp.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule VERSION.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule vstdlib_s.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule tier0_s.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule Secur32.dll could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule SSPICLI.DLL could not be stored
2023
-04-08 19:03:45basic_code_modules.cc:73ERRORModule OnDemandConnRouteHelper.dll could not be stored 
Iirc, this happens when the previous crash dump is interrupted during the process of submission, whether by another crash or force exit, but there is nothing to worry about.

Last edited by cravenge; 04-09-2023 at 09:13.
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thewintersoldier97
Senior Member
Join Date: Aug 2021
Location: Vietnam
Old 04-10-2023 , 06:06   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #409

Quote:
Originally Posted by cravenge View Post
Iirc, this happens when the previous crash dump is interrupted during the process of submission, whether by another crash or force exit, but there is nothing to worry about.
Appreciate for the info cravenge!
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iaNanaNana
Member
Join Date: Sep 2020
Location: Two-dimensional
Old 05-22-2023 , 03:44   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #410

Always crash in my Linux server started after Host_NewGame
Code:
Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 7004 SV / 0 CL
---- Host_NewGame ----
Host_NewGame on map c4m1_milltown_a
Accelerator upload thread started.
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Wrote minidump to: /root/l4d2_sv/left4dead2/addons/sourcemod/data/dumps/9dd6913d-4cce-4d6a-f08ab69b-cf9830ff.dmp
/root/l4d2_sv/run: 第 3 行:2594325 段错误               (核心已转储)$*
My Linux version:
Code:
Linux version 6.0.14-300.fc37.x86_64 ([email protected]) (gcc (GCC) 12.2.1 20221121 (Red Hat 12.2.1-4), GNU ld version 2.38-25.fc37) #1 SMP PREEMPT_DYNAMIC Mon Dec 19 17:44:54 UTC 2022
Installed Accelerator:
Code:
2.5.0-cd575aa

Last edited by iaNanaNana; 05-22-2023 at 03:47.
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