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Starting Weapons Deluxe v2.0


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay       
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Join Date: Nov 2020
Location: Matrix
Old 01-17-2021 , 21:18   Starting Weapons Deluxe v2.0
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Starting Weapons Deluxe v2.0






For Counter-Strike 1.6 and Condition-Zero.


Credits

Bugsy - helping creating the basic weapons code + command automation + random weapons mode2 possibility
xPaw , HamletEagle & ConnorMcLeod - no weapon pickup
OT - executing config file


Description


With this plugin you will never again depend on having to play on a specific weapon map like aim_map_usp or aim_m3 to play with specific weapons.

You will be able to choose which weapons players will use in as many ways as you like, including random weapons with various categories and two different modes.

For all commands you can choose which teams will be affected (CT/T).



Include

Control the amount of health and armor that players start;

All weapons and equipment;

Control the amount of ammunition to start, including grenades. By default all weapons are already loaded and grenades are infinite regardless of this function;

Blocking weapons from the ground;

Strip weapons (removes all weapons and items from players, so they will use exactly the weapons/items you add);

Purchase prevention;

Control the time/delay for receiving weapons and strip weapons (set_task);

Random weapons in two modes, all weapon categories (primary, secondary, rifle, etc.) and random single weapon/item (possibility of losing or receiving);

mode 1: each player will receive a random weapon;

mode 2: players will receive the same random weapon.


PLEASE WATCH THE VIDEO ON YOUTUBE TO BE ABLE TO SEE THE LETTERS CORRECTLY.



What's new in version 2.0
  • Code optimized and reduced by 52,3% of the number of lines and 43,3% of the file size;
  • The plugin now contains cvars instead of clcmds;
  • Created a configuration file for the "configs" folder with all available commands;
  • Now you can replace the default starting weapons and customize everything you want;
  • Added strip function for all specific weapons and items with customizable task time;
  • Added repeater function for random weapons. You can control via cvar the number of times players will receive the weapons.
    Example: If you set the repeater to "2", players will be able to obtain two random weapons in the time interval defined by "sw_task_give".

Commands

sw - will show a list with all the available commands in the console

sw_health_enabled - activates the starting health function below: Default value: 1

sw_health_<team> - amount of health at round start. Default value: 100

<Team>:
t - Terrorists
ct - Counter-Terrorists

sw_protection - amount of given vesthelm/vest protection. Default value: 100 (changing this to values above 100 has no effect unless you use this plugin).

sw_nobuy_<team> - prevents players from buying

sw_nopickup_<team> - blocks players from pickuping weapons

sw_nopickup_c4 - controls the command above to include c4. Default Value: 0


If you are using the Ammo by Cvar plugin you can remove it because it was made from this plugin and therefore all its commands are already included in this.

ammo - activates the weapon ammunition functions: Default value: 0

ammo_<ammotype>_<team> - model of weapon ammunition config.

<Ammo types>:
380mm - awp
762mm - ak47, g3sg1, scout
556mmp - m249
556mm - aug, famas, galil, m4a1, sg550, sg552
12mm - m3, xm1014
45mm - mac10, ump45, usp
57mm - fiveseven, p90
50mm - deagle
357mm - p228
9mm - elite, glock18, mp5navy, tmp

ammo_grenades - activates the grenade ammunition functions:

ammo_<grenadename>_<team> - model of grenade ammunition config.

sw_reset_weapons - undo all the weapon commands you used
sw_reset_equipment - undo all the equipment commands you used

sw_task_strip - time/delay to strip weapons/items after players spawn. Default value: 0.0

sw_task_strip_sw - New - time to strip specific weapons/items after players spawn. Default value: 0.0

sw_task_give - time to give weapons/items after players spawn. Default value: 1.0

Example: If you want that players receive weapons after 1.8 seconds: sw_task_give "1.8"

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

sw_noweapon_<team> - (strip weapons) for the specified teams

sw_noweapon_vip - VIP player will be affected by the above function. Default value: 0 . This was done due to the fact that the VIP does not support primary weapons.


The <team> variable applies to all commands below:

PHP Code:
sw_defuserkitsw_nightvisionsw_knifesw_ak47sw_augsw_awpsw_deagle,
 
sw_elitesw_famassw_fivesevensw_g3sg1sw_galilsw_glock18sw_m3sw_m4a1sw_m249,
 
sw_mac10sw_mp5nsw_p90sw_p228sw_scoutsw_sg550sw_sg552sw_tmpsw_ump45,
 
sw_uspsw_xm1014sw_hegrenadesw_flashbangsw_smokegrenadesw_shieldsw_vestsw_vesthelm 
Example: If you want that terrorists use m4a1, vest and deagle and counter-terrorists use ak47, vesthelm and p228 you should press:

sw_m4a1_t 1
sw_vest_t 1
sw_deagle_t 1


sw_ak47_ct 1
sw_vesthelm_ct 1
sw_p228_ct 1



srw - random weapons ( any possibility )
srw_secondary - random [ secondary weapons ]
srw_primary - random [ primary weapons ]
srw_pistol - random [ pistols ]
srw_shotgun - random [ shotguns ]
srw_smg - random [ submachine guns ]
srw_rifle - random [ rifles ]
srw_rifl_exc_sn - random [ rifles excluding snipers ]
srw_sniper - random [ snipers ]
srw_grenade - random [ grenades ]


random single weapon/item, that is, the possibility of receiving the weapon/item or having it removed from you:

PHP Code:
srw_vestsrw_vesthelmsrw_vest_vhelmsrw_shieldsrw_ak47srw_augsrw_awpsrw_deagle,
 
srw_elitesrw_famassrw_fivesevensrw_g3sg1srw_galilsrw_glock18srw_m3,
 
srw_m4a1srw_m249srw_mac10srw_mp5nsrw_p90srw_p228srw_scoutsrw_sg550,
 
srw_sg552srw_tmpsrw_ump45srw_uspsrw_xm1014srw_hegrenadesrw_flashbang,
 
srw_smokegrenadesrw_knife 

srw_same_<weapontype/weaponname/itemname> - same as above, but all players using the same weapon.


Example:

srw_same - random weapons ( any possibility )
srw_same_primary - random [ primary weapons ]
srw_same_ak47 - random [ ak47 ]


srw_repeater - New - repeats the task to give random weapons. Default value: 1



BELOW FOLLOW THE STARTING_WEAPONS.CFG FILE WITH ALL THE COMMANDS AVAILABLE WHERE YOU CAN EDIT WITH YOUR OWN VALUES ON THE LEFT SIDE "MY CUSTOM CONFIGS".


THIS WILL AUTOMATICALLY LOAD THE VALUES YOU CHOOSE WHENEVER ENTERING THE GAME.


PHP Code:
==========================================================================================================================
                                                
STARTING WEAPONS CONFIGEDITOR
==========================================================================================================================
            
COMMANDS WILL ONLY BE LOADED BY THE GAME WHEN REMOVING THE BAR "/" IN THE LEFT SIDE OF THE COMMAND.
==========================================================================================================================
       
MY CUSTOM CONFIGS          ||                     DESCRIPTION                           ||  TEAM  ||  DEFAULT VALUE
==========================================================================================================================
/
sw_health_enabled 1              //   activates the starting health functions:                ||        ||        1
--------------------------------------------------------------------------------------------------------------------------
/
sw_health_t 100                  //   amount of health at round start                         ||   TS   ||      100
/sw_health_ct 100                 //   amount of health at round start                         ||  CTS   ||      100
--------------------------------------------------------------------------------------------------------------------------
/
sw_protection_t 100              //   amount of given vesthelm/vest protection                ||   TS   ||      100
/sw_protection_ct 100             //   amount of given vesthelm/vest protection                ||  CTS   ||      100
--------------------------------------------------------------------------------------------------------------------------
/
sw_nobuy_t 0                     //   prevents players from buying                            ||   TS   ||        0
/sw_nobuy_ct 0                    //   prevents players from buying                            ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_nopickup_t 0                  //   blocks players from pickuping weapons                   ||   TS   ||        0
/sw_nopickup_ct 0                 //   blocks players from pickuping weapons                   ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_nopickup_c4 0                 //   controls the command above to include c4                ||  BOTH  ||        0
==========================================================================================================================
/
sw_task_strip 0.0                //   time to strip all weapons/items after players spawn     ||  BOTH  ||        0.0
--------------------------------------------------------------------------------------------------------------------------
/
sw_task_give 1.0                 //   time to give weapons/items after players spawn          ||  BOTH  ||        1.0
==========================================================================================================================
/
sw_noweapon_t 0                  //   removes players weapons (strip weapons)                 ||   TS   ||        0
/sw_noweapon_ct 0                 //   removes players weapons (strip weapons)                 ||  CTS   ||        0
/sw_noweapon_vip 0                //   VIP player will be affected by the above function       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
==========================================================================================================================
                                  ||                        
EQUIPMENT                          ||        ||
==========================================================================================================================
--------------------------------------------------------------------------------------------------------------------------
/
sw_defuserkit_t 0                //                        DEFUSER KIT                        ||   TS   ||        0
/sw_defuserkit_ct 0               //                        DEFUSER KIT                        ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_nightvision_t 0               //                        NIGHTVISION                        ||   TS   ||        0
/sw_nightvision_ct 0              //                        NIGHTVISION                        ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_knife_t 0                     //                        KNIFE                              ||   TS   ||        0
/sw_knife_ct 0                    //                        KNIFE                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_hegrenade_t 0                 //                        HEGRENADE                          ||   TS   ||        0
/sw_hegrenade_ct 0                //                        HEGRENADE                          ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_flashbang_t 0                 //                        FLASHBANG                          ||   TS   ||        0
/sw_flashbang_ct 0                //                        FLASHBANG                          ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_smokegrenade_t 0              //                        SMOKEGRENADE                       ||   TS   ||        0
/sw_smokegrenade_ct 0             //                        SMOKEGRENADE                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_shield_t 0                    //                        SHIELD                             ||   TS   ||        0
/sw_shield_ct 0                   //                        SHIELD                             ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_vest_t 0                      //                        VEST                               ||   TS   ||        0
/sw_vest_ct 0                     //                        VEST                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_vesthelm_t 0                  //                        VESTHELM                           ||   TS   ||        0
/sw_vesthelm_ct 0                 //                        VESTHELM                           ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
PISTOLS                            ||        ||
==========================================================================================================================
/
sw_deagle_t 0                    //                        DEAGLE                             ||   TS   ||        0
/sw_deagle_ct 0                   //                        DEAGLE                             ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_elite_t 0                     //                        ELITE                              ||   TS   ||        0
/sw_elite_ct 0                    //                        ELITE                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_fiveseven_t 0                 //                        FIVESEVEN                          ||   TS   ||        0
/sw_fiveseven_ct 0                //                        FIVESEVEN                          ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_glock18_t 0                   //                        GLOCK18                            ||   TS   ||        0
/sw_glock18_ct 0                  //                        GLOCK18                            ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_p228_t 0                      //                        P228                               ||   TS   ||        0
/sw_p228_ct 0                     //                        P228                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_usp_t 0                       //                        USP                                ||   TS   ||        0
/sw_usp_ct 0                      //                        USP                                ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
SHOTGUNS                           ||        ||
==========================================================================================================================
/
sw_m3_t 0                        //                        M3                                 ||   TS   ||        0
/sw_m3_ct 0                       //                        M3                                 ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_xm1014_t 0                    //                        XM1014                             ||   TS   ||        0
/sw_xm1014_ct 0                   //                        XM1014                             ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
SMGS                               ||        ||
==========================================================================================================================
/
sw_mac10_t 0                     //                        MAC10                              ||   TS   ||        0
/sw_mac10_ct 0                    //                        MAC10                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_mp5n_t 0                      //                        MP5NAVY                            ||   TS   ||        0
/sw_mp5n_ct 0                     //                        MP5NAVY                            ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_p90_t 0                       //                        P90                                ||   TS   ||        0
/sw_p90_ct 0                      //                        P90                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_tmp_t 0                       //                        TMP                                ||   TS   ||        0
/sw_tmp_ct 0                      //                        TMP                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_ump45_t 0                     //                        UMP45                              ||   TS   ||        0
/sw_ump45_ct 0                    //                        UMP45                              ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
MACHINE GUNS                       ||        ||
==========================================================================================================================
/
sw_m249_t 0                      //                        M249                               ||   TS   ||        0
/sw_m249_ct 0                     //                        M249                               ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
RIFLES                             ||        ||
==========================================================================================================================
/
sw_ak47_t 0                      //                        AK47                               ||   TS   ||        0
/sw_ak47_ct 0                     //                        AK47                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_aug_t 0                       //                        AUG                                ||   TS   ||        0
/sw_aug_ct 0                      //                        AUG                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_awp_t 0                       //                        AWP                                ||   TS   ||        0
/sw_awp_ct 0                      //                        AWP                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_famas_t 0                     //                        FAMAS                              ||   TS   ||        0
/sw_famas_ct 0                    //                        FAMAS                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_g3sg1_t 0                     //                        G3SG1                              ||   TS   ||        0
/sw_g3sg1_ct 0                    //                        G3SG1                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_galil_t 0                     //                        GALIL                              ||   TS   ||        0
/sw_galil_ct 0                    //                        GALIL                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_m4a1_t 0                      //                        M4A1                               ||   TS   ||        0
/sw_m4a1_ct 0                     //                        M4A1                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_scout_t 0                     //                        SCOUT                              ||   TS   ||        0
/sw_scout_ct 0                    //                        SCOUT                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_sg550_t 0                     //                        SG550                              ||   TS   ||        0
/sw_sg550_ct 0                    //                        SG550                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_sg552_t 0                     //                        SG552                              ||   TS   ||        0
/sw_sg552_ct 0                    //                        SG552                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
==========================================================================================================================
                                  ||                        
RANDOM                             ||        ||
==========================================================================================================================
--------------------------------------------------------------------------------------------------------------------------
/
srw_repeater 1                   //   repeats the give weapons task. X value will give <= X weapons     ||        1
==========================================================================================================================
                                  ||                        
EQUIPMENT                          ||        ||
==========================================================================================================================
/
srw_knife_t 0                    //   random  [ KNIFE ]                                       ||   TS   ||        0
/srw_knife_ct 0                   //   random  [ KNIFE ]                                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_grenade_t 0                  //   random  [ GRENADES ]                                    ||   TS   ||        0
/srw_grenade_ct 0                 //   random  [ GRENADES ]                                    ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_hegrenade_t 0                //   random  [ HEGRENADE ]                                   ||   TS   ||        0
/srw_hegrenade_ct 0               //   random  [ HEGRENADE ]                                   ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_flashbang_t 0                //   random  [ FLASHBANG ]                                   ||   TS   ||        0
/srw_flashbang_ct 0               //   random  [ FLASHBANG ]                                   ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_smokegrenade_t 0             //   random  [ SMOKEGRENADE ]                                ||   TS   ||        0
/srw_smokegrenade_ct 0            //   random  [ SMOKEGRENADE ]                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_shield_t 0                   //   random  [ SHIELD ]                                      ||   TS   ||        0
/srw_shield_ct 0                  //   random  [ SHIELD ]                                      ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_vest_t 0                     //   random  [ VEST ]                                        ||   TS   ||        0
/srw_vest_ct 0                    //   random  [ VEST ]                                        ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_vesthelm_t 0                 //   random  [ VESTHELM ]                                    ||   TS   ||        0
/srw_vesthelm_ct 0                //   random  [ VESTHELM ]                                    ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_vest_vhelm_t 0               //   random  [ VEST | VESTHELM ]                             ||   TS   ||        0
/srw_vest_vhelm_ct 0              //   random  [ VEST | VESTHELM ]                             ||  CTS   ||        0
==========================================================================================================================
/
srw_t 0                          //   random weapons ( ANY POSSIBILITY )                      ||   TS   ||        0
/srw_ct 0                         //   random weapons ( ANY POSSIBILITY )                      ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_secondary_t 0                //   random  [ SECONDARY WEAPONS ]                           ||   TS   ||        0
/srw_secondary_ct 0               //   random  [ SECONDARY WEAPONS ]                           ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_primary_t 0                  //   random  [ PRIMARY WEAPONS ]                             ||   TS   ||        0
/srw_primary_ct 0                 //   random  [ PRIMARY WEAPONS ]                             ||  CTS   ||        0
==========================================================================================================================
/
srw_pistol_t 0                   //   random  [ PISTOLS ]                                     ||   TS   ||        0
/srw_pistol_ct 0                  //   random  [ PISTOLS ]                                     ||  CTS   ||        0
==========================================================================================================================
/
srw_deagle_t 0                   //   random  [ DEAGLE ]                                      ||   TS   ||        0
/srw_deagle_ct 0                  //   random  [ DEAGLE ]                                      ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_elite_t 0                    //   random  [ ELITE ]                                       ||   TS   ||        0
/srw_elite_ct 0                   //   random  [ ELITE ]                                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_fiveseven_t 0                //   random  [ FIVESEVEN ]                                   ||   TS   ||        0
/srw_fiveseven_ct 0               //   random  [ FIVESEVEN ]                                   ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_glock18_t 0                  //   random  [ GLOCK18 ]                                     ||   TS   ||        0
/srw_glock18_ct 0                 //   random  [ GLOCK18 ]                                     ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_p228_t 0                     //   random  [ P228 ]                                        ||   TS   ||        0
/srw_p228_ct 0                    //   random  [ P228 ]                                        ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_usp_t 0                      //   random  [ USP ]                                         ||   TS   ||        0
/srw_usp_ct 0                     //   random  [ USP ]                                         ||  CTS   ||        0
==========================================================================================================================
/
srw_shotgun_t 0                  //   random  [ SHOTGUNS ]                                    ||   TS   ||        0
/srw_shotgun_ct 0                 //   random  [ SHOTGUNS ]                                    ||  CTS   ||        0
==========================================================================================================================
/
srw_m3_t 0                       //   random  [ M3 ]                                          ||   TS   ||        0
/srw_m3_ct 0                      //   random  [ M3 ]                                          ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_xm1014_t 0                   //   random  [ XM1014 ]                                      ||   TS   ||        0
/srw_xm1014_ct 0                  //   random  [ XM1014 ]                                      ||  CTS   ||        0
==========================================================================================================================
/
srw_smg_t 0                      //   random  [ SMGS ]                                        ||   TS   ||        0
/srw_smg_ct 0                     //   random  [ SMGS ]                                        ||  CTS   ||        0
==========================================================================================================================
/
srw_mac10_t 0                    //   random  [ MAC10 ]                                       ||   TS   ||        0
/srw_mac10_ct 0                   //   random  [ MAC10 ]                                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_mp5n_t 0                     //   random  [ MP5NAVY ]                                     ||   TS   ||        0
/srw_mp5n_ct 0                    //   random  [ MP5NAVY ]                                     ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_p90_t 0                      //   random  [ P90 ]                                         ||   TS   ||        0
/srw_p90_ct 0                     //   random  [ P90 ]                                         ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_tmp_t 0                      //   random  [ TMP ]                                         ||   TS   ||        0
/srw_tmp_ct 0                     //   random  [ TMP ]                                         ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_ump45_t 0                    //   random  [ UMP45 ]                                       ||   TS   ||        0
/srw_ump45_ct 0                   //   random  [ UMP45 ]                                       ||  CTS   ||        0
==========================================================================================================================
/
srw_rifle_t 0                    //   random  [ RIFLES ]                                      ||   TS   ||        0
/srw_rifle_ct 0                   //   random  [ RIFLES ]                                      ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_rifl_exc_sn_t 0              //   random  [ RIFLES EXCLUDING SNIPERS ]                    ||   TS   ||        0
/srw_rifl_exc_sn_ct 0             //   random  [ RIFLES EXCLUDING SNIPERS ]                    ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_sniper_t 0                   //   random  [ SNIPERS ]                                     ||   TS   ||        0
/srw_sniper_ct 0                  //   random  [ SNIPERS ]                                     ||  CTS   ||        0
==========================================================================================================================
/
srw_ak47_t 0                     //   random  [ AK47 ]                                        ||   TS   ||        0
/srw_ak47_ct 0                    //   random  [ AK47 ]                                        ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_aug_t 0                      //   random  [ AUG ]                                         ||   TS   ||        0
/srw_aug_ct 0                     //   random  [ AUG ]                                         ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_awp_t 0                      //   random  [ AWP ]                                         ||   TS   ||        0
/srw_awp_ct 0                     //   random  [ AWP ]                                         ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_famas_t 0                    //   random  [ FAMAS ]                                       ||   TS   ||        0
/srw_famas_ct 0                   //   random  [ FAMAS ]                                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_g3sg1_t 0                    //   random  [ G3SG1 ]                                       ||   TS   ||        0
/srw_g3sg1_ct 0                   //   random  [ G3SG1 ]                                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_galil_t 0                    //   random  [ GALIL ]                                       ||   TS   ||        0
/srw_galil_ct 0                   //   random  [ GALIL ]                                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_m4a1_t 0                     //   random  [ M4A1 ]                                        ||   TS   ||        0
/srw_m4a1_ct 0                    //   random  [ M4A1 ]                                        ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_scout_t 0                    //   random  [ SCOUT ]                                       ||   TS   ||        0
/srw_scout_ct 0                   //   random  [ SCOUT ]                                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_sg550_t 0                    //   random  [ SG550 ]                                       ||   TS   ||        0
/srw_sg550_ct 0                   //   random  [ SG550 ]                                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_sg552_t 0                    //   random  [ SG552 ]                                       ||   TS   ||        0
/srw_sg552_ct 0                   //   random  [ SG552 ]                                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
==========================================================================================================================
                                  ||   
RANDOM ALL PLAYERS USING THE SAME WEAPON              ||        ||
==========================================================================================================================
--------------------------------------------------------------------------------------------------------------------------
                                  ||                        
EQUIPMENT                          ||        ||
==========================================================================================================================
/
srw_same_knife_t 0               //   random same  [ KNIFE ]                                  ||   TS   ||        0
/srw_same_knife_ct 0              //   random same  [ KNIFE ]                                  ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_grenade_t 0             //   random same  [ GRENADES ]                               ||   TS   ||        0
/srw_same_grenade_ct 0            //   random same  [ GRENADES ]                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_hegrenade_t 0           //   random same  [ HEGRENADE ]                              ||   TS   ||        0
/srw_same_hegrenade_ct 0          //   random same  [ HEGRENADE ]                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_flashbang_t 0           //   random same  [ FLASHBANG ]                              ||   TS   ||        0
/srw_same_flashbang_ct 0          //   random same  [ FLASHBANG ]                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_smokegrenade_t 0        //   random same  [ SMOKEGRENADE ]                           ||   TS   ||        0
/srw_same_smokegrenade_ct 0       //   random same  [ SMOKEGRENADE ]                           ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_shield_t 0              //   random same  [ SHIELD ]                                 ||   TS   ||        0
/srw_same_shield_ct 0             //   random same  [ SHIELD ]                                 ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_vest_t 0                //   random same  [ VEST ]                                   ||   TS   ||        0
/srw_same_vest_ct 0               //   random same  [ VEST ]                                   ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_vesthelm_t 0            //   random same  [ VESTHELM ]                               ||   TS   ||        0
/srw_same_vesthelm_ct 0           //   random same  [ VESTHELM ]                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_vest_vhelm_t 0          //   random same  [ VEST | VESTHELM ]                        ||   TS   ||        0
/srw_same_vest_vhelm_ct 0         //   random same  [ VEST | VESTHELM ]                        ||  CTS   ||        0
==========================================================================================================================
/
srw_same_t 0                     //   random same  ( ANY POSSIBILITY )                        ||   TS   ||        0
/srw_same_ct 0                    //   random same  ( ANY POSSIBILITY )                        ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_secondary_t 0           //   random same  [ SECONDARY WEAPONS ]                      ||   TS   ||        0
/srw_same_secondary_ct 0          //   random same  [ SECONDARY WEAPONS ]                      ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_primary_t 0             //   random same  [ PRIMARY WEAPONS ]                        ||   TS   ||        0
/srw_same_primary_ct 0            //   random same  [ PRIMARY WEAPONS ]                        ||  CTS   ||        0
==========================================================================================================================
/
srw_same_pistol_t 0              //   random same  [ PISTOLS ]                                ||   TS   ||        0
/srw_same_pistol_ct 0             //   random same  [ PISTOLS ]                                ||  CTS   ||        0
==========================================================================================================================
/
srw_same_deagle_t 0              //   random same  [ DEAGLE ]                                 ||   TS   ||        0
/srw_same_deagle_ct 0             //   random same  [ DEAGLE ]                                 ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_elite_t 0               //   random same  [ ELITE ]                                  ||   TS   ||        0
/srw_same_elite_ct 0              //   random same  [ ELITE ]                                  ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_fiveseven_t 0           //   random same  [ FIVESEVEN ]                              ||   TS   ||        0
/srw_same_fiveseven_ct 0          //   random same  [ FIVESEVEN ]                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_glock18_t 0             //   random same  [ GLOCK18 ]                                ||   TS   ||        0
/srw_same_glock18_ct 0            //   random same  [ GLOCK18 ]                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_p228_t 0                //   random same  [ P228 ]                                   ||   TS   ||        0
/srw_same_p228_ct 0               //   random same  [ P228 ]                                   ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_usp_t 0                 //   random same  [ USP ]                                    ||   TS   ||        0
/srw_same_usp_ct 0                //   random same  [ USP ]                                    ||  CTS   ||        0
==========================================================================================================================
/
srw_same_shotgun_t 0             //   random same  [ SHOTGUNS ]                               ||   TS   ||        0
/srw_same_shotgun_ct 0            //   random same  [ SHOTGUNS ]                               ||  CTS   ||        0
==========================================================================================================================
/
srw_same_m3_t 0                  //   random same  [ M3 ]                                     ||   TS   ||        0
/srw_same_m3_ct 0                 //   random same  [ M3 ]                                     ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_xm1014_t 0              //   random same  [ XM1014 ]                                 ||   TS   ||        0
/srw_same_xm1014_ct 0             //   random same  [ XM1014 ]                                 ||  CTS   ||        0
==========================================================================================================================
/
srw_same_smg_t 0                 //   random same  [ SMGS ]                                   ||   TS   ||        0
/srw_same_smg_ct 0                //   random same  [ SMGS ]                                   ||  CTS   ||        0
==========================================================================================================================
/
srw_same_mac10_t 0               //   random same  [ MAC10 ]                                  ||   TS   ||        0
/srw_same_mac10_ct 0              //   random same  [ MAC10 ]                                  ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_mp5n_t 0                //   random same  [ MP5NAVY ]                                ||   TS   ||        0
/srw_same_mp5n_ct 0               //   random same  [ MP5NAVY ]                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_p90_t 0                 //   random same  [ P90 ]                                    ||   TS   ||        0
/srw_same_p90_ct 0                //   random same  [ P90 ]                                    ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_tmp_t 0                 //   random same  [ TMP ]                                    ||   TS   ||        0
/srw_same_tmp_ct 0                //   random same  [ TMP ]                                    ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_ump45_t 0               //   random same  [ UMP45 ]                                  ||   TS   ||        0
/srw_same_ump45_ct 0              //   random same  [ UMP45 ]                                  ||  CTS   ||        0
==========================================================================================================================
/
srw_same_rifle_t 0               //   random same  [ RIFLES ]                                 ||   TS   ||        0
/srw_same_rifle_ct 0              //   random same  [ RIFLES ]                                 ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_rifl_exc_sn_t 0         //   random same  [ RIFLES EXCLUDING SNIPERS ]               ||   TS   ||        0
/srw_same_rifl_exc_sn_ct 0        //   random same  [ RIFLES EXCLUDING SNIPERS ]               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_sniper_t 0              //   random same  [ SNIPERS ]                                ||   TS   ||        0
/srw_same_sniper_ct 0             //   random same  [ SNIPERS ]                                ||  CTS   ||        0
==========================================================================================================================
/
srw_same_ak47_t 0                //   random same  [ AK47 ]                                   ||   TS   ||        0
/srw_same_ak47_ct 0               //   random same  [ AK47 ]                                   ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_aug_t 0                 //   random same  [ AUG ]                                    ||   TS   ||        0
/srw_same_aug_ct 0                //   random same  [ AUG ]                                    ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_awp_t 0                 //   random same  [ AWP ]                                    ||   TS   ||        0
/srw_same_awp_ct 0                //   random same  [ AWP ]                                    ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_famas_t 0               //   random same  [ FAMAS ]                                  ||   TS   ||        0
/srw_same_famas_ct 0              //   random same  [ FAMAS ]                                  ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_g3sg1_t 0               //   random same  [ G3SG1 ]                                  ||   TS   ||        0
/srw_same_g3sg1_ct 0              //   random same  [ G3SG1 ]                                  ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_galil_t 0               //   random same  [ GALIL ]                                  ||   TS   ||        0
/srw_same_galil_ct 0              //   random same  [ GALIL ]                                  ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_m4a1_t 0                //   random same  [ M4A1 ]                                   ||   TS   ||        0
/srw_same_m4a1_ct 0               //   random same  [ M4A1 ]                                   ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_scout_t 0               //   random same  [ SCOUT ]                                  ||   TS   ||        0
/srw_same_scout_ct 0              //   random same  [ SCOUT ]                                  ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_sg550_t 0               //   random same  [ SG550 ]                                  ||   TS   ||        0
/srw_same_sg550_ct 0              //   random same  [ SG550 ]                                  ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
srw_same_sg552_t 0               //   random same  [ SG552 ]                                  ||   TS   ||        0
/srw_same_sg552_ct 0              //   random same  [ SG552 ]                                  ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
==========================================================================================================================
                                  ||            
STRIP OF SPECIFIC WEAPONS AND ITEMS            ||        ||
==========================================================================================================================
--------------------------------------------------------------------------------------------------------------------------
==========================================================================================================================
                                  ||                        
EQUIPMENT                          ||        ||
==========================================================================================================================
--------------------------------------------------------------------------------------------------------------------------
/
sw_task_strip_sw 0.0             //    time to strip specific weapons/items after spawn       ||  BOTH  ||        0.0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_defuserkit_t 0          //    STRIP               DEFUSER KIT                        ||   TS   ||        0
/sw_strip_defuserkit_ct 0         //    STRIP               DEFUSER KIT                        ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_nightvision_t 0         //    STRIP               NIGHTVISION                        ||   TS   ||        0
/sw_strip_nightvision_ct 0        //    STRIP               NIGHTVISION                        ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_knife_t 0               //    STRIP               KNIFE                              ||   TS   ||        0
/sw_strip_knife_ct 0              //    STRIP               KNIFE                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_hegrenade_t 0           //    STRIP               HEGRENADE                          ||   TS   ||        0
/sw_strip_hegrenade_ct 0          //    STRIP               HEGRENADE                          ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_flashbang_t 0           //    STRIP               FLASHBANG                          ||   TS   ||        0
/sw_strip_flashbang_ct 0          //    STRIP               FLASHBANG                          ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_smokegren_t 0           //    STRIP               SMOKEGRENADE                       ||   TS   ||        0
/sw_strip_smokegren_ct 0          //    STRIP               SMOKEGRENADE                       ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_shield_t 0              //    STRIP               SHIELD                             ||   TS   ||        0
/sw_strip_shield_ct 0             //    STRIP               SHIELD                             ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_vest_t 0                //    STRIP               VEST                               ||   TS   ||        0
/sw_strip_vest_ct 0               //    STRIP               VEST                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_vesthelm_t 0            //    STRIP               VESTHELM                           ||   TS   ||        0
/sw_strip_vesthelm_ct 0           //    STRIP               VESTHELM                           ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
PISTOLS                            ||        ||
==========================================================================================================================
/
sw_strip_deagle_t 0              //    STRIP               DEAGLE                             ||   TS   ||        0
/sw_strip_deagle_ct 0             //    STRIP               DEAGLE                             ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_elite_t 0               //    STRIP               ELITE                              ||   TS   ||        0
/sw_strip_elite_ct 0              //    STRIP               ELITE                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_fiveseven_t 0           //    STRIP               FIVESEVEN                          ||   TS   ||        0
/sw_strip_fiveseven_ct 0          //    STRIP               FIVESEVEN                          ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_glock18_t 0             //    STRIP               GLOCK18                            ||   TS   ||        0
/sw_strip_glock18_ct 0            //    STRIP               GLOCK18                            ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_p228_t 0                //    STRIP               P228                               ||   TS   ||        0
/sw_strip_p228_ct 0               //    STRIP               P228                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_usp_t 0                 //    STRIP               USP                                ||   TS   ||        0
/sw_strip_usp_ct 0                //    STRIP               USP                                ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
SHOTGUNS                           ||        ||
==========================================================================================================================
/
sw_strip_m3_t 0                  //    STRIP               M3                                 ||   TS   ||        0
/sw_strip_m3_ct 0                 //    STRIP               M3                                 ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_xm1014_t 0              //    STRIP               XM1014                             ||   TS   ||        0
/sw_strip_xm1014_ct 0             //    STRIP               XM1014                             ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
SMGS                               ||        ||
==========================================================================================================================
/
sw_strip_mac10_t 0               //    STRIP               MAC10                              ||   TS   ||        0
/sw_strip_mac10_ct 0              //    STRIP               MAC10                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_mp5n_t 0                //    STRIP               MP5NAVY                            ||   TS   ||        0
/sw_strip_mp5n_ct 0               //    STRIP               MP5NAVY                            ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_p90_t 0                 //    STRIP               P90                                ||   TS   ||        0
/sw_strip_p90_ct 0                //    STRIP               P90                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_tmp_t 0                 //    STRIP               TMP                                ||   TS   ||        0
/sw_strip_tmp_ct 0                //    STRIP               TMP                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_ump45_t 0               //    STRIP               UMP45                              ||   TS   ||        0
/sw_strip_ump45_ct 0              //    STRIP               UMP45                              ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
MACHINE GUNS                       ||        ||
==========================================================================================================================
/
sw_strip_m249_t 0                //    STRIP               M249                               ||   TS   ||        0
/sw_strip_m249_ct 0               //    STRIP               M249                               ||  CTS   ||        0
==========================================================================================================================
                                  ||                        
RIFLES                             ||        ||
==========================================================================================================================
/
sw_strip_ak47_t 0                //    STRIP               AK47                               ||   TS   ||        0
/sw_strip_ak47_ct 0               //    STRIP               AK47                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_aug_t 0                 //    STRIP               AUG                                ||   TS   ||        0
/sw_strip_aug_ct 0                //    STRIP               AUG                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_awp_t 0                 //    STRIP               AWP                                ||   TS   ||        0
/sw_strip_awp_ct 0                //    STRIP               AWP                                ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_famas_t 0               //    STRIP               FAMAS                              ||   TS   ||        0
/sw_strip_famas_ct 0              //    STRIP               FAMAS                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_g3sg1_t 0               //    STRIP               G3SG1                              ||   TS   ||        0
/sw_strip_g3sg1_ct 0              //    STRIP               G3SG1                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_galil_t 0               //    STRIP               GALIL                              ||   TS   ||        0
/sw_strip_galil_ct 0              //    STRIP               GALIL                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_m4a1_t 0                //    STRIP               M4A1                               ||   TS   ||        0
/sw_strip_m4a1_ct 0               //    STRIP               M4A1                               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_scout_t 0               //    STRIP               SCOUT                              ||   TS   ||        0
/sw_strip_scout_ct 0              //    STRIP               SCOUT                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_sg550_t 0               //    STRIP               SG550                              ||   TS   ||        0
/sw_strip_sg550_ct 0              //    STRIP               SG550                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
sw_strip_sg552_t 0               //    STRIP               SG552                              ||   TS   ||        0
/sw_strip_sg552_ct 0              //    STRIP               SG552                              ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
==========================================================================================================================
                                  ||                        
STARTING AMMO                      ||        ||
==========================================================================================================================
--------------------------------------------------------------------------------------------------------------------------
/
ammo 0                           //   activates the weapon ammunition settings                ||   TS   ||        0
/ammo_grenades 0                  //   activates the grenade ammunition settings               ||  CTS   ||        0
--------------------------------------------------------------------------------------------------------------------------
/
ammo_380mm_t 30                  //   AMMO .380 MM [ AWP ]                                    ||   TS   ||       30
/ammo_380mm_ct 30                 //   AMMO .380 MM [ AWP ]                                    ||  CTS   ||       30
--------------------------------------------------------------------------------------------------------------------------
/
ammo_762mm_t 90                  //   AMMO 7.62 MM [ AK47 , G3SG1 , SCOUT ]                   ||   TS   ||       90
/ammo_762mm_ct 90                 //   AMMO 7.62 MM [ AK47 , G3SG1 , SCOUT ]                   ||  CTS   ||       90
--------------------------------------------------------------------------------------------------------------------------
/
ammo_556mmp_t 200                //   AMMO 5.56 MM PARABELLUM [ M249 ]                        ||   TS   ||      200
/ammo_556mmp_ct 200               //   AMMO 5.56 MM PARABELLUM [ M249 ]                        ||  CTS   ||      200
--------------------------------------------------------------------------------------------------------------------------
/
ammo_556mm_t 90                  //   AMMO 5.56 MM [ AUG , FAMAS , GALIL , M4A1 , SG550/2 ]   ||   TS   ||       90
/ammo_556mm_ct 90                 //   AMMO 5.56 MM [ AUG , FAMAS , GALIL , M4A1 , SG550/2 ]   ||  CTS   ||       90
--------------------------------------------------------------------------------------------------------------------------
/
ammo_12mm_t 32                   //   AMMO 12 MM [ M3 , XM1014 ]                              ||   TS   ||       32
/ammo_12mm_ct 32                  //   AMMO 12 MM [ M3 , XM1014 ]                              ||  CTS   ||       32
--------------------------------------------------------------------------------------------------------------------------
/
ammo_45mm_t 100                  //   AMMO .45 MM [ MAC10 , UMP45 , USP ]                     ||   TS   ||      100
/ammo_45mm_ct 100                 //   AMMO .45 MM [ MAC10 , UMP45 , USP ]                     ||  CTS   ||      100
--------------------------------------------------------------------------------------------------------------------------
/
ammo_57mm_t 100                  //   AMMO 5.7 MM [ P90 , FIVESEVEN ]                         ||   TS   ||      100
/ammo_57mm_ct 100                 //   AMMO 5.7 MM [ P90 , FIVESEVEN ]                         ||  CTS   ||      100
--------------------------------------------------------------------------------------------------------------------------
/
ammo_50mm_t 35                   //   AMMO .50 MM [ DESERT EAGLE ]                            ||   TS   ||       35
/ammo_50mm_ct 35                  //   AMMO .50 MM [ DESERT EAGLE ]                            ||  CTS   ||       35
--------------------------------------------------------------------------------------------------------------------------
/
ammo_357mm_t 52                  //   AMMO .357 MM [ P228 ]                                   ||   TS   ||       52
/ammo_357mm_ct 52                 //   AMMO .357 MM [ P228 ]                                   ||  CTS   ||       52
--------------------------------------------------------------------------------------------------------------------------
/
ammo_9mm_t 120                   //   AMMO 9 MM PARABELLUM [ ELITE , GLOCK18 , MP5NAVY , TMP ]||   TS   ||      120
/ammo_9mm_ct 120                  //   AMMO 9 MM PARABELLUM [ ELITE , GLOCK18 , MP5NAVY , TMP ]||  CTS   ||      120
--------------------------------------------------------------------------------------------------------------------------
/
ammo_hegrenade_t 99999           //   AMMO [ HEGRENADE ]                                      ||   TS   ||    99999
/ammo_hegrenade_ct 99999          //   AMMO [ HEGRENADE ]                                      ||  CTS   ||    99999
--------------------------------------------------------------------------------------------------------------------------
/
ammo_flashbang_t 99999           //   AMMO [ FLASHBANG ]                                      ||   TS   ||    99999
/ammo_flashbang_ct 99999          //   AMMO [ FLASHBANG ]                                      ||  CTS   ||    99999
--------------------------------------------------------------------------------------------------------------------------
/
ammo_smokegrenade_t 99999        //   AMMO [ SMOKEGRENADE ]                                   ||   TS   ||    99999
/ammo_smokegrenade_ct 99999       //   AMMO [ SMOKEGRENADE ]                                   ||  CTS   ||    99999
-------------------------------------------------------------------------------------------------------------------------- 


HOW TO REPLACE THE DEFAULT STARTING PISTOLS USING THE CONFIG FILE?


to remove the default ones:

sw_strip_glock18_t 1
sw_strip_usp_ct 1

to give the new ones:

sw_ <new pistol> _t 1
sw_ <new pistol> _ct 1

to get the new weapons without 1.0 delay:

sw_task_give 0.0



IF YOU WANT TO KEEP THE DEFAULT PISTOLS BUT USING THE PLUGIN:

sw_glock18_t 1
sw_usp_ct 1

The plugin will fix the problem of the game not giving you a new pistol in the next round when you throw it away in the previous round.

In addition, your usp and glock18 will have full ammo.


PRESS "SW" ON THE CONSOLE TO GET THE LIST OF COMMANDS.
Attached Files
File Type: 7z Starting Weapons v1.0.7z (30.7 KB, 53 views)
File Type: 7z Starting Weapons v2.0.7z (26.6 KB, 8 views)
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Last edited by WATCH_DOGS UNITED; 02-23-2021 at 12:12. Reason: Updated to v2.0
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Napoleon_be
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Location: Belgium
Old 01-18-2021 , 07:01   Re: Starting Weapons Deluxe v1.0
Reply With Quote #2

12k lines for such a small purpose? I'm pretty sure this could be optimized A LOT.
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OciXCrom
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Old 01-18-2021 , 08:20   Re: Starting Weapons Deluxe v1.0
Reply With Quote #3

Dear god. It's like your ctrl+V keys got stuck. This can be done in 300 lines or less with proper coding.
Just the 500 lines of cvar definitions can be easily replaced with a simple loop + get_weaponname usage.
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Old 01-18-2021 , 08:51   Re: Starting Weapons Deluxe v1.0
Reply With Quote #4

We appreciate your answers, we admit that we are just starting with AMXMod X and that is why we still don't know so many functions. Optimization is what we like to do in much of what we do until it reaches the Z-adjustment. We will try to improve it later, but we warn you that there are some rules of logic in the way the code is currently written, for example the task strip_weapons comes before all others and each weapon and item is written separately. We also tried to look at the question of which modules to use to make the plugin lighter during the game.

Last edited by WATCH_DOGS UNITED; 01-30-2021 at 13:45. Reason: Not specified
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tarsisd2
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Join Date: Feb 2016
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Old 01-18-2021 , 15:24   Re: Starting Weapons Deluxe v1.0
Reply With Quote #5

this plugin might be usefull for those who use normal hlds

in regame, you can set weapons using only cvars

PHP Code:
// The default grenades that the Ts will spawn with.
// Usage: "hegrenade flash sgren"
//
// Default value: ""
mp_t_default_grenades ""

// Whether Terrorist player spawn with knife.
// 0 - disabled
// 1 - enabled (default behaviour)
//
// Default value: "1"
mp_t_give_player_knife 1

// The default primary (rifle) weapon that the Ts will spawn with.
// Usage: "awp m4a1 mp5navy"
//
// Default value: ""
mp_t_default_weapons_primary ""

// The default secondary (pistol) weapon that the Ts will spawn with.
//
// Default value: "glock18"
mp_t_default_weapons_secondary "glock18"

// The default grenades that the CTs will spawn with.
// Usage: "hegrenade flash sgren"
//
// Default value: ""
mp_ct_default_grenades ""

// Whether Counter-Terrorist player spawn with knife.
// 0 - disabled
// 1 - enabled (default behaviour)
//
// Default value: "1"
mp_ct_give_player_knife 1

// The default primary (rifle) weapon that the CTs will spawn with.
// Usage: "awp m4a1 mp5navy"
//
// Default value: ""
mp_ct_default_weapons_primary ""

// The default secondary (pistol) weapon that the CTs will spawn with.
//
// Default value: "usp"
mp_ct_default_weapons_secondary "usp" 
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Old 01-18-2021 , 16:43   Re: Starting Weapons Deluxe v1.0
Reply With Quote #6

Quote:
Originally Posted by tarsisd2 View Post
this plugin might be usefull for those who use normal hlds

in regame, you can set weapons using only cvars
We will try this later, ok;

_____________________________________________ ____________________________________

Here are some "bugs" that are not the plugin itself for CodeMasters to know (AMXMod X v1.8.2):

when we define:

PHP Code:
cs_set_user_armor (iPlayer100CS_ARMOR_VESTHELM); 
there is no difference when we define:

PHP Code:
cs_set_user_armor (iPlayer1000CS_ARMOR_VESTHELM); 
the HUD shows the difference but the player is as vulnerable with 1000 as with 100, that is, strangely when we define 200 as the VIP, it is not equal to the resistant protection of the VIP -> This in any plugin you test.


It is an error of "AMX Mod X". Here is a link for 5 attempts to make the vesthelm to protect correctly, all failed: DOWNLOAD


The number of shots to kill does not change in any attempts.

Changing the VESTHELM quantity only takes effect with the MPNumb realistic_armor plugin

But it still won't resist AWP shots, as it works based on the player's health.


Another "AMXMod X" bugs:


1 - If you set starting health using Ham_Spawn or HLTV only our player obeys the function and the bots continue with 100, this in as many ways as possible you try to get the players. This only really works if you use ResetHUD event, just like we did.

2 - In the random weapons function for all players to use the same random weapon, both random(MAX) and random_num( A , B ) functions are apparently having an error in the delivery of the shield when at the end of the current round our player is alive and the others are dead; when the new round begins only those who were dead are receiving shields. No other item has this error, only shield.
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Last edited by WATCH_DOGS UNITED; 02-01-2021 at 17:10. Reason: random(MAX) = 0 to MAX
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 01-21-2021 , 00:08   Re: Starting Weapons Deluxe v1.0
Reply With Quote #7

I understand you are new to AMX-X, but there's tons and tons of redundant code here that you can eliminate. As you were coding this and realizing you were writing the same lines over and over again, a question in Scripting Help could have helped.
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Old 02-22-2021 , 13:50   Re: Starting Weapons Deluxe v2.0
Reply With Quote #8

Quote:
Originally Posted by tarsisd2 View Post
this plugin might be usefull for those who use normal hlds

in regame, you can set weapons using only cvars

PHP Code:
// The default grenades that the Ts will spawn with.
// Usage: "hegrenade flash sgren"
//
// Default value: ""
mp_t_default_grenades "" 
Dear tarsisd2, we updated the plugin and made it possible to configure the default weapons. It was not exactly as you mentioned but it should resolve.
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Old 02-22-2021 , 16:06   Re: Starting Weapons Deluxe v2.0
Reply With Quote #9

Why do you write/talk like you own a community service?

And what do you mean with we?
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Last edited by Natsheh; 02-22-2021 at 16:06.
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Old 02-22-2021 , 16:45   Re: Starting Weapons Deluxe v2.0
Reply With Quote #10

Quote:
Originally Posted by Natsheh View Post
Why do you write/talk like you own a community service?

And what do you mean with we?

We are a team, to be quoting "I" would be incompatible and with an identity change.
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