This project is a port of HL Zombie Panic! for Counter-Strike
Requirements
Amx Mod X 1.9+
RegameDLL + ReAPI
Gameplay
Each round, all players appear as survivors, during the freezetime players can choose a team. After the end of the freezetime, if there are no zombies willing to play, a random player will turn into a zombie.
Zombies have their own spawn points and have a limited number of lives, if the lives end, the zombies will lose.
Unlike humans, zombies have increased health (200 points) and a slightly reduced movement speed.
Survivor equipment is a crowbar and 9mm handgun with one clip, the rest of the weapons and ammo will have to be found on the map. The more weapons and ammo a player has, the slower their movement speed, so when you have enough ammo, consider sharing it with other survivors.
Gamemodes
Classic
The game is played until the zombies use all their lives (20 by default) or until the round expires.
Objective
In this mode, the number of zombies' lives is not limited, the round time is also infinite. Survivors should complete some objectives on the map, which will open them access to the escape zone.
Weapons:
Crowbar
9mm Pistol
M16
Shotgun
Grenade
Satchel
Panic
In this mode, the player throws out all ammo and weapons, except for the active one, his speed increases, which allows him to escape from the zombies.