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Respawn Problem


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Nobrain
New Member
Join Date: Aug 2006
Old 08-06-2006 , 15:18   Respawn Problem
Reply With Quote #1

Hi ,
We have your maniplungin , and your plugin dm 0.91 ...

I've got many questions about the deathmatch :

In deatmatch :

-Sometimes , some poeple repsawn at the same respawn , so we get two or three players who are blocked at the same respawn ... it's not fun at all and we don't know how to eliminate this problem.

Thx a lot for your answer.

PS : we have 22 slots on dm
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BAILOPAN
Join Date: Jan 2004
Old 08-06-2006 , 18:28   Re: Respawn Problem
Reply With Quote #2

Which maps does this happen on?
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Nobrain
New Member
Join Date: Aug 2006
Old 08-07-2006 , 12:21   Re: Respawn Problem
Reply With Quote #3

de_tides , dust2 , nuke ...

it happens on every maps.
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BAILOPAN
Join Date: Jan 2004
Old 08-08-2006 , 17:00   Re: Respawn Problem
Reply With Quote #4

It sounds like my spawn algorithm is crapping out on you. I'll sync it up with the CSDM 2.1 spawn algorithm, but for now you might want to delete the spawn config files and make your own if you find the problem happening too much.
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CyberMew
New Member
Join Date: Sep 2006
Old 09-14-2006 , 00:54   Re: Respawn Problem
Reply With Quote #5

maybe implement something like zombiemod? !dmstuck?

also, does your mod just changes maps before round ends? or is that the of another mod?
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BAILOPAN
Join Date: Jan 2004
Old 09-14-2006 , 01:16   Re: Respawn Problem
Reply With Quote #6

I'd prefer not to resort to things like unstuck.

CS:S DM does not change maps before roundend.
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CyberMew
New Member
Join Date: Sep 2006
Old 09-15-2006 , 00:01   Re: Respawn Problem
Reply With Quote #7

thanks for replying.. maybe implement it as a workaround first, until a better way of respawning is made? just a suggestion tho hope you dont mind
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Ausputzer
Junior Member
Join Date: Sep 2006
Old 09-19-2006 , 12:25   Re: Respawn Problem
Reply With Quote #8

I have the same Problem. Some times two or three Models on the same Spawnpoint. I see it on Maps with my selfmade Spawnpoints and on Maps with Spawnpoints made by other Users. I think the Problem is mutch bigger with Bots on the Server than without Bots.
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