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Auto bind/bind menu that works?


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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 06-12-2014 , 14:42   Re: Auto bind/bind menu that works?
Reply With Quote #11

Quote:
Originally Posted by devilicioux View Post
But why autobind you can simply be nice to them and On selecting the option in your menu.. print a chat message as well as a console message of the command which they can simply copy and pass in console if they want to ..
I think this is the best option possible.
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SkumTomteN
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Join Date: Oct 2013
Location: Asgard
Old 06-15-2014 , 11:34   Re: Auto bind/bind menu that works?
Reply With Quote #12

Quote:
Originally Posted by fysiks View Post
I think this is the best option possible.
yea, im going to make some motd window or something for it.

or something.
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devilicioux
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Old 06-16-2014 , 01:54   Re: Auto bind/bind menu that works?
Reply With Quote #13

Quote:
Originally Posted by GinNNy View Post
there is better way like binding spray key or the last weapon key which is Q and stopsound which is P
like T for power 1 and Q for power 2 and P for power 3
Quote:
Originally Posted by SkumTomteN View Post
yea, im going to make some motd window or something for it.

or something.
It will never be a good coding practice to hook up keys used commonly..
See a simple example..
There are ppl who are left handed and use last weapon key(used by right handed ppl) as Next weapon and vice versa.. so in short if you play with users configs you are doing nothing except messing with his config and gameplay.

Take this one..
I as an admin on my friends server use 'P' key for opening up AMX menu .. and now you bind my P key with something without telling me .. You just lost a player who is regular on your server.

One of the best way i use is .. Hook up chat with the keyword and show the binds in chat by autoresponder + print the command in console for who types that rather than printing for all.
You can make a universal chat message for all to type something to show him more info as well.
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SkumTomteN
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Old 06-21-2014 , 12:21   Re: Auto bind/bind menu that works?
Reply With Quote #14

Quote:
Originally Posted by devilicioux View Post
It will never be a good coding practice to hook up keys used commonly..
See a simple example..
There are ppl who are left handed and use last weapon key(used by right handed ppl) as Next weapon and vice versa.. so in short if you play with users configs you are doing nothing except messing with his config and gameplay.

Take this one..
I as an admin on my friends server use 'P' key for opening up AMX menu .. and now you bind my P key with something without telling me .. You just lost a player who is regular on your server.

One of the best way i use is .. Hook up chat with the keyword and show the binds in chat by autoresponder + print the command in console for who types that rather than printing for all.
You can make a universal chat message for all to type something to show him more info as well.

I already know why i cant bind peoples keys.

Its not even possible anymore.
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Jhob94
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Join Date: Jul 2012
Old 06-21-2014 , 12:48   Re: Auto bind/bind menu that works?
Reply With Quote #15

Depending of your server mod, you could hook some keys.
- Buy menu
- NightVision
- Team Menu
- FlashLight
- +use
- And many more.
If the mod doesnt uses some of that keys, you could hook them so you wouldn't need to do anything at client side.
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SkumTomteN
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Join Date: Oct 2013
Location: Asgard
Old 06-26-2014 , 06:04   Re: Auto bind/bind menu that works?
Reply With Quote #16

Quote:
Originally Posted by Jhob94 View Post
Depending of your server mod, you could hook some keys.
- Buy menu
- NightVision
- Team Menu
- FlashLight
- +use
- And many more.
If the mod doesnt uses some of that keys, you could hook them so you wouldn't need to do anything at client side.
I know that, but players would get annoyed if things stopped working, like flashlight, use, team menu.

I got a message saying what binds to use.

i already got the help i wanted from this thread, so everybody knows.
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Jhob94
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Join Date: Jul 2012
Old 06-26-2014 , 08:08   Re: Auto bind/bind menu that works?
Reply With Quote #17

Quote:
Originally Posted by SkumTomteN View Post
I know that, but players would get annoyed if things stopped working, like flashlight, use, team menu.

I got a message saying what binds to use.

i already got the help i wanted from this thread, so everybody knows.
Lol i am not saying to you bind them keys, but to hook them functions. Example, if your server isnt running flashlight, you can register flashlight impulse to the command you want. It wont bind them key, when they go another server, they still can use flashlight, just on yours it wouldnt be for flashlight.
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Jelle
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Old 06-27-2014 , 04:31   Re: Auto bind/bind menu that works?
Reply With Quote #18

Im trying something similar but which function prints a console message for the client and not just the server?
Bit offtopic i know but thread seems resolved.
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Black Rose
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Join Date: Feb 2011
Location: Stockholm, Sweden
Old 06-27-2014 , 05:14   Re: Auto bind/bind menu that works?
Reply With Quote #19

Quote:
Originally Posted by Jelle View Post
Im trying something similar but which function prints a console message for the client and not just the server?
Bit offtopic i know but thread seems resolved.
client_print(id, print_console, "", ...);
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Jelle
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Join Date: Aug 2009
Location: Denmark
Old 06-27-2014 , 06:13   Re: Auto bind/bind menu that works?
Reply With Quote #20

Quote:
Originally Posted by Black Rose View Post
client_print(id, print_console, "", ...);
Lol of course. Has been so long since I coded last. Thanks
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