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JumpStats v1.7.3 (unfinished!)


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lazarev
Veteran Member
Join Date: Sep 2008
Old 03-04-2010 , 18:41   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1531

Quote:
Originally Posted by KoSoVaR View Post
http://unique-kz.com/

go in nto the site, download the uturn demo and whatch, if u dont want to do this i will make one tomorrow.
it is just the same as drop bhop.
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craigy09
Senior Member
Join Date: Mar 2010
Old 03-06-2010 , 05:04   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1532

is there any way to remove the welcome screen to agree and disagree and remove the legal kz settings part? but for you to have a legal jump u need to use 100fps?
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n0rt
Junior Member
Join Date: Jul 2008
Old 03-06-2010 , 14:43   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1533

Quote:
Originally Posted by craigy09 View Post
is there any way to remove the welcome screen to agree and disagree
Yes) i removed the code. its an easier way)
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craigy09
Senior Member
Join Date: Mar 2010
Old 03-07-2010 , 00:46   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1534

but does it automatically set ur setting sto the kz settings? cause i dont want that. was hoping to put this on a surf server so you need to agree or disagree to use it and u can use any settings u want but if u want to record a jump u need to use 100fps? if any1 could help me out that would be great thanks.
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{jelly}
Junior Member
Join Date: Feb 2010
Old 03-10-2010 , 13:28   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1535

please help me when i put this on the server,i enter in my server and there are 2 options accept and don't accept the requirements(you will be kicked)i press accept and it kicks me,when i enter the server again it kicks me and in console there are the following lines:Not present on client 58 please help me.


thanks if you help
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 03-10-2010 , 13:34   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1536

Are you probably running a non-steam client/server?
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ikplayer
Junior Member
Join Date: Sep 2009
Location: Rus=)
Old 03-10-2010 , 16:27   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1537

Long Jump.
Exolent, what for it: ?
Code:
	new Float:airtime = get_gametime() - g_jump_start[client];
		
	if( g_failstats[client] && (0.710 < airtime < 0.790)
	|| !g_failstats[client] && origin2[2] == g_jumped_at[client][2] && (ducking && (0.718 < airtime < 0.790) || !ducking && (0.650 < airtime < 0.689)) )
		{
At many times airtime can be < 0.718 when ducking at land...
Why? I don't know, but it fact(tested!)
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lega
BANNED
Join Date: Feb 2010
Location: Osijek
Old 03-10-2010 , 18:20   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1538

Quote:
Originally Posted by {jelly} View Post
please help me when i put this on the server,i enter in my server and there are 2 options accept and don't accept the requirements(you will be kicked)i press accept and it kicks me,when i enter the server again it kicks me and in console there are the following lines:Not present on client 58 please help me.


thanks if you help
go steam
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Lt.RAT
Member
Join Date: Sep 2008
Location: Russia Yekaterinburg
Old 03-11-2010 , 05:54   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1539

Quote:
Originally Posted by ikplayer View Post
Long Jump.
Exolent, what for it: ?
Code:
	new Float:airtime = get_gametime() - g_jump_start[client];
		
	if( g_failstats[client] && (0.710 < airtime < 0.790)
	|| !g_failstats[client] && origin2[2] == g_jumped_at[client][2] && (ducking && (0.718 < airtime < 0.790) || !ducking && (0.650 < airtime < 0.689)) )
		{
At many times airtime can be < 0.718 when ducking at land...
Why? I don't know, but it fact(tested!)
yep, here it should be between 0.689 and 0.790 for ducking... Also there is possibility to change that detection to another, without such bugs and uncertainty.
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EXteRmiNaToR
Senior Member
Join Date: Dec 2009
Old 03-11-2010 , 06:00   Re: JumpStats by Exolent (unfinished!)
Reply With Quote #1540

Quote:
Originally Posted by Lt.RAT View Post
yep, here it should be between 0.689 and 0.790 for ducking... Also there is possibility to change that detection to another, without such bugs and uncertainty.
You seem to know a lot of things about jumpstats.Enlighten Exolent and help him fix the current bugs when he'll start working on jumpstats again...

Last edited by EXteRmiNaToR; 03-11-2010 at 06:26.
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