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[L4D1 & L4D2] Vote noobs teleporter


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NoroHime
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Join Date: Aug 2016
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Old 02-11-2022 , 15:35   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #11

Quote:
Originally Posted by Dragokas View Post
Need. To prevent cheats.


I don't understand you. "Some players" must read what they vote for.
i mean admin instantly teleport player without message, i just want players confirm even caller is admin
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 02-11-2022 , 15:39   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #12

Read description carefully.

Quote:
sm_votetele_overrideflag - def.: "k" - Admin flag required to start teleporting without the vote (leave empty to disable this ability)
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NoroHime
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Old 02-11-2022 , 15:42   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #13

Quote:
Originally Posted by Dragokas View Post
Read description carefully.
Oh that's it, thank you, I thought leaving it blank means everyone can send it without voting, thank you for patience answer
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A1ena
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Join Date: Jun 2021
Old 04-19-2022 , 00:41   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #14

Hi, I installed a fresh l4d1 server and I'm getting this warning. It seems to appear on latest sm 1.11 version. I also did another compile using sm 1.10 6528 and no warnings. It seems fine in sm 1.10 but I can't get it to work on latest sm 1.11.

Quote:
//// l4d_votetele.sp
//
// C:\Users\alena\Downloads\sourcemod-1.11.0-git6869-windows\addons\sourcemod\scripting\l4d_votete le.sp(151) : warning 242: function "Event_RoundStart" should return an explicit value
// C:\Users\alena\Downloads\sourcemod-1.11.0-git6869-windows\addons\sourcemod\scripting\l4d_votete le.sp(330) : warning 209: function has explicit 'int' tag but does not return a value
// C:\Users\alena\Downloads\sourcemod-1.11.0-git6869-windows\addons\sourcemod\scripting\l4d_votete le.sp(486) : warning 242: function "Timer_VoteDelayed" should return an explicit value
// Code size: 21400 bytes
// Data size: 6968 bytes
// Stack/heap size: 16644 bytes
// Total requirements: 45012 bytes
//
// 3 Warnings.
//
// Compilation Time: 0.47 sec
// ----------------------------------------
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 04-19-2022 , 09:06   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #15

Warnings are not errors. The plugin will work the same way (in most cases).
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Last edited by Dragokas; 04-19-2022 at 09:17.
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Dragokas
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Join Date: Nov 2017
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Old 04-19-2022 , 09:09   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #16

Updated.

Quote:
v.1.8.
- Fixed compilation warnings on SM 1.11.
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A1ena
Junior Member
Join Date: Jun 2021
Old 04-19-2022 , 10:03   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #17

Something strange must be going on with the server then. I don’t see any errors but when I typed !noobs the menu popsup to vote who to port then I press each of the numbers and the menu would disappear each time and nothing happens, no one is getting ported.
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 04-19-2022 , 11:34   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #18

Show your files:
Code:
addons/sourcemod/logs/vote_tele.log
cfg/sourcemod/sm_votetele.cfg
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A1ena
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Join Date: Jun 2021
Old 04-19-2022 , 15:27   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #19

I'm not seeing "vote_tele.log" in logs folder and the folder is empty, no logs for anything. So something could be wrong when I uploaded SM to the server?
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 04-19-2022 , 18:50   Re: [L4D1 & L4D2] Vote noobs teleporter
Reply With Quote #20

Add me on Steam, so we could figure out. I sent you a PM.
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