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login101
Senior Member
Join Date: Sep 2017
Old 07-19-2019 , 00:17   l4d2 Help me ...
#1

When a person leaves the server
I want to get rid of the message

Are there related plug-ins?

Last edited by sneaK; 07-22-2019 at 14:05. Reason: Restore to previous version.
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BHaType
Great Tester of Whatever
Join Date: Jun 2018
Old 07-20-2019 , 13:20   Re: l4d2 Help me ...
#2

Quote:
Originally Posted by login101 View Post
When a person leaves the server
I want to get rid of the message

Are there related plug-ins?
Try this

Code:
#pragma newdecls required
#pragma semicolon 1

public void OnPluginStart()
{
    HookEvent("player_team",    Event_PlayerTeam, EventHookMode_Pre);
}

public Action Event_PlayerTeam(Event event, const char[] name, bool dontBroadcast)
{
	return Plugin_Handled;
}
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login101
Senior Member
Join Date: Sep 2017
Old 07-20-2019 , 19:44   Re: l4d2 Help me ...
#3

Quote:
Originally Posted by BHaType View Post
Try this

Code:
#pragma newdecls required
#pragma semicolon 1

public void OnPluginStart()
{
    HookEvent("player_team",    Event_PlayerTeam, EventHookMode_Pre);
}

public Action Event_PlayerTeam(Event event, const char[] name, bool dontBroadcast)
{
	return Plugin_Handled;
}
I want to delete the in-game message when people leave the room.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 07-21-2019 , 00:06   Re: l4d2 Help me ...
#4

PHP Code:
#include <sourcemod>

#pragma semicolon 1
#pragma newdecls required

public void OnPluginStart()
{
    
HookEvent("player_connect"ePlayerConnectEventHookMode_Pre);
    
HookEvent("player_disconnect"ePlayerDisconnectEventHookMode_Pre);
}

// Disable message when player connects to the server.
public Action ePlayerConnect(Handle event, const char[] namebool dontBroadcast)
{
    
SetEventBroadcast(eventtrue);
}

// Disable message when player disconnects from the server.
public Action ePlayerDisconnect(Handle event, const char[] namebool dontBroadcast)
{
    
SetEventBroadcast(eventtrue);

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login101
Senior Member
Join Date: Sep 2017
Old 07-21-2019 , 04:00   Re: l4d2 Help me ...
#5

Quote:
Originally Posted by Crasher_3637 View Post
PHP Code:
#include <sourcemod>

#pragma semicolon 1
#pragma newdecls required

public void OnPluginStart()
{
    
HookEvent("player_connect"ePlayerConnectEventHookMode_Pre);
    
HookEvent("player_disconnect"ePlayerDisconnectEventHookMode_Pre);
}

// Disable message when player connects to the server.
public Action ePlayerConnect(Handle event, const char[] namebool dontBroadcast)
{
    
SetEventBroadcast(eventtrue);
}

// Disable message when player disconnects from the server.
public Action ePlayerDisconnect(Handle event, const char[] namebool dontBroadcast)
{
    
SetEventBroadcast(eventtrue);

Thank you!
Thanks to you!
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