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Auto Round Restart [autorr] - v1.6 - 2007-10-13


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SubStream
Veteran Member
Join Date: Aug 2005
Location: USA
Old 10-11-2007 , 08:09   Re: Auto Round Restart [autorr] - v1.5 - 2007-04-04
Reply With Quote #101

Quote:
Originally Posted by the sun kid View Post
substream i love the plugin. i run a normal server that runs map rotations. i've used your plugin sort of as a 24/7 scrim server with many different maps but is there a way to make it so that when the rounds auto restart it does not conflict with the mp_timelimit in server.cfg that is used to change the map? i've found that when the round restarts- so does the mp_tmelimit and the server ends up never changing maps.

help?
I think I can just grab the mp_timelimit value right before the auto round restart and then reassign it that value when the first round begins. I'll add this sometime soon. That should resolve your issue.

Edit:

Your request has been added to this plugin. Install version 1.6 and place mp_timelimit # for the # of minutes you want in amxx.cfg and it will work. Tested on CS 1.6 with timelimit 30 minutes and timeleft was reset after an auto round restart. Enjoy.

Refer to initial post for questions.

-R. J.

Last edited by SubStream; 10-13-2007 at 13:41. Reason: Changes. Version 1.6.
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surfguitarkevin
Member
Join Date: Aug 2007
Old 10-19-2007 , 09:05   Re: Auto Round Restart [autorr] - v1.6 - 2007-10-13
Reply With Quote #102

plugin is running but restart does not occur..mp_timelimit is 0 autorr_autoswitchall is 1 and autorr_switchallkill is 1 and all the right modules are enabled..anyone kno whats wrong?
Quote:

autorr_saylastround 1
autorr_hudmessage 1
autorr_autoswitchall 1
autorr_switchallkill 1
autorr_specnchoose 0
autorr_time 30
autorr_round 0
autorr_enable 1
autorr_timewaitround 1
autorr_lo3 0
autorr_lo3cfgfile 0
also the client cmds like timeleftrr and roundsleft do not appear to work
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Last edited by surfguitarkevin; 10-19-2007 at 09:12.
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Old 10-19-2007, 09:11
surfguitarkevin
This message has been deleted by surfguitarkevin.
SubStream
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Join Date: Aug 2005
Location: USA
Old 10-19-2007 , 15:08   Re: Auto Round Restart [autorr] - v1.6 - 2007-10-13
Reply With Quote #103

Quote:
Originally Posted by surfguitarkevin View Post
plugin is running but restart does not occur..mp_timelimit is 0 autorr_autoswitchall is 1 and autorr_switchallkill is 1 and all the right modules are enabled..anyone kno whats wrong?

also the client cmds like timeleftrr and roundsleft do not appear to work
From what you are saying you do not have the plugin properly installed--but that's just my assumption based on the information you have provided.
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pastuh
Member
Join Date: Dec 2005
Location: Lithuania
Old 03-03-2008 , 11:08   Re: Auto Round Restart [autorr] - v1.6 - 2007-10-13
Reply With Quote #104

How looks commands for CSDM server?
Becouse in my server something wrong... then i writing: timeleftrr ,
i see message: not configured time for round restart...

My cfg:
autorr_enable 1
autorr_round 0
autorr_time 15
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SubStream
Veteran Member
Join Date: Aug 2005
Location: USA
Old 03-03-2008 , 13:42   Re: Auto Round Restart [autorr] - v1.6 - 2007-10-13
Reply With Quote #105

Quote:
Originally Posted by pastuh View Post
How looks commands for CSDM server?
Becouse in my server something wrong... then i writing: timeleftrr ,
i see message: not configured time for round restart...

My cfg:
autorr_enable 1
autorr_round 0
autorr_time 15
I have put all the information someone needs to know how to configure this plugin in their server on the front page. I don't got the time to go through all your servers configs and whatnot and troubleshoot what is conflicting or not set up properly. Anything you need to know about set up for this plugin is on the front page. If you follow all the directions and don't have other plugins conflicting or errors in your config files then there should be no problem. If you get a bug let me know--but the message you have posted only comes up when you do not have things configured correctly and all that information on how to configure is on the first page.
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kobatz
Junior Member
Join Date: Mar 2008
Old 03-08-2008 , 07:03   Re: Auto Round Restart [autorr] - v1.6 - 2007-10-13
Reply With Quote #106

hello m8 great plugin!but I think i found a problem or bug with it
I have read all your instrusctions careffuly and set the cvars.
I want to use it just when the new map loads you play for 1 minute and then lo3 pops in and that way to next map...
The problem is that it executes lo3 after one minute like it should but it's (executing again)looping afrer that every minute,so game is unplayable
please help and best regards Kobatz
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SubStream
Veteran Member
Join Date: Aug 2005
Location: USA
Old 03-11-2008 , 16:28   Re: Auto Round Restart [autorr] - v1.6 - 2007-10-13
Reply With Quote #107

Quote:
Originally Posted by kobatz View Post
hello m8 great plugin!but I think i found a problem or bug with it
I have read all your instrusctions careffuly and set the cvars.
I want to use it just when the new map loads you play for 1 minute and then lo3 pops in and that way to next map...
The problem is that it executes lo3 after one minute like it should but it's (executing again)looping afrer that every minute,so game is unplayable
please help and best regards Kobatz
If you set the time to 1 minute it's going to restart every minute. That's what this plugin was made to do. This is not related to map changes and has nothing to do with that. What you are describing is not a bug--it's running exactly as it's supposed to. Rofle copter.

To have one restart of a round after a map change, use this plugin.
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deelight
Junior Member
Join Date: Mar 2007
Location: Germany
Old 03-28-2008 , 09:41   Re: Auto Round Restart [autorr] - v1.6 - 2007-10-13
Reply With Quote #108

Hi,

i'm using the Plugin for my Dust2 only Server.

I ve got a problem. After some hour the Plugin dont works anymore. It still show 30min until round restart after but the time is not going on any more. So the player play and play and play... Sometimes it shortly change to 29 mintes remaing but then again 30minutes.


To hold the Logfiles not so big i'm using the amx task scheduler to reaload the map evry 240mintes.

Here my Settings:

Code:
autorr_enable 1
autorr_time 30
autorr_timewaitround 1
autorr_autoswitchall 1
autorr_lo3 1
autorr_saylastround 1
autorr_hudmessage 1
(Hud Toggle is comment out)

My task settings

Code:
amx_task 119 "amx_tsay [TARGET info] Automatic Mapreload in 1 minute" mr
amx_task 120 "restart" mr

amx_task 5:40 "amx_tsay [TARGET info] Server restarts in 5 minutes" t
amx_task 5:45 "amx_tsay [TARGET info] Automatic Serverrestart in 1 minute" t
amx_task 5:46 "quit" t
I am using AMXX 1.8.1.3679 and Metamod 1.19p32

Evrything works fine, but not the hole day! A mapreload dont help, i have to restart the server to get the autorr plugin works again.

timeleft in server.cfg is set to 0
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SubStream
Veteran Member
Join Date: Aug 2005
Location: USA
Old 03-28-2008 , 11:50   Re: Auto Round Restart [autorr] - v1.6 - 2007-10-13
Reply With Quote #109

I'm not sure what the issue is with your server or what "task settings" was included for as that has nothing to do with this plugin. If you have timewaitround set to 1, however, and you are on a map where there is no round restart then of course it will never do an auto round restart because it requires that current round to end. This may be your issue if you are on dust2 using csdm or something else that blocks the round from ending. Other than that I don't see why it wouldn't work. You've got to have something configured wrong.
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deelight
Junior Member
Join Date: Mar 2007
Location: Germany
Old 03-28-2008 , 22:06   Re: Auto Round Restart [autorr] - v1.6 - 2007-10-13
Reply With Quote #110

Hi,

i dont use any Deathmatch Modifcations. Just simple Dust2 with this Amx Plugins:

Code:
amxbans.amxx
admin_amxbans.amxx
amx_super.amxx
loadingsound.amxx
stats_logging.amxx
statsx.amxx
headshot_deluxe.amxx
serverredirect.amxx
dib3.amxx
task_scheduler.amxx
jetb.amxx
restmenu.amxx
autorr.amxx
sniperlimit.amxx
I dont know if any of these plugins could make an effect on the autorr plugin.
The problem is not that it never works, the problem is that it dont works any more after a few hours.
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