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L4DToolZ Metamod plugin (l4d1 & l4d2)


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Visual77
Veteran Member
Join Date: Jan 2009
Old 04-26-2010 , 13:33   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #571

Quote:
Originally Posted by ivailosp View Post
ok, here is v.1.0.0.9 with removed sv_unlock_sb_add and updated signatures for linux - based on v1.0.0.9b
Ok, lets see if 1.0.0.9 will be success on linux. Thanks
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Newf
Senior Member
Join Date: Dec 2009
Old 04-26-2010 , 13:52   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #572

Quote:
Originally Posted by ivailosp View Post
ok, here is v.1.0.0.9 with removed sv_unlock_sb_add and updated signatures for linux - based on v1.0.0.9b
thanks, i'll throw this one on instead.
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triggerman
Senior Member
Join Date: Jun 2009
Old 04-26-2010 , 14:58   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #573

Does 1.0.0.10 for L4D1 support forced ghost spawns?
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ivailosp
Senior Member
Join Date: Feb 2009
Old 04-26-2010 , 15:23   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #574

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Originally Posted by triggerman View Post
Does 1.0.0.10 for L4D1 support forced ghost spawns?
no
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satannuts
Member
Join Date: Jan 2010
Old 04-26-2010 , 15:57   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #575

Quote:
Originally Posted by ivailosp View Post
ok, here is v.1.0.0.9 with removed sv_unlock_sb_add and updated signatures for linux - based on v1.0.0.9b
does this use the same l4dtoolz\gamedata\l4dtoolz.txt file that I had installed with 1.0.0.10RC3?

or should I delete that when I rollback to 1.0.0.9f...??
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ivailosp
Senior Member
Join Date: Feb 2009
Old 04-26-2010 , 16:14   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #576

1.0.0.9 dont use gamedata file
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Eraa
Senior Member
Join Date: Mar 2010
Old 04-26-2010 , 16:19   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #577

I don't know if is the 1.0.0.10RC3 but many player have timeout on my windows server. Same when I manually change a map 8 players we had a timeout.
Windows 64 / 20 players
//sv_unlock_sb_add 0

Can im use the 1.0.0.9f with the passing addons ?
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ivailosp
Senior Member
Join Date: Feb 2009
Old 04-26-2010 , 16:42   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #578

Quote:
Originally Posted by Eraa View Post
I don't know if is the 1.0.0.10RC3 but many player have timeout on my windows server. Same when I manually change a map 8 players we had a timeout.
Windows 64 / 20 players
//sv_unlock_sb_add 0

Can im use the 1.0.0.9f with the passing addons ?
yeah, you can, thats why i update it
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marvel
BANNED
Join Date: Dec 2009
Old 04-27-2010 , 05:31   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #579

ivailosp,

Any chance for an updated l4d1 version? Since I switched downtown there to l4dtoolz (linux) it's crashing between like 30 minutes and 1.5 hour each time.
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ivailosp
Senior Member
Join Date: Feb 2009
Old 04-27-2010 , 06:51   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #580

Quote:
Originally Posted by marvel View Post
ivailosp,

Any chance for an updated l4d1 version? Since I switched downtown there to l4dtoolz (linux) it's crashing between like 30 minutes and 1.5 hour each time.
which version of l4dtoolz are you running

edit: any feedback about l4d2 v1.0.0.9f
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