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[Update: 01-June-2006] ammo replenishment, armor


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Riddick51PB
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Join Date: Mar 2006
Location: Lincoln, NE USA
Old 05-31-2006 , 16:44   [Update: 01-June-2006] ammo replenishment, armor
#1

ok, it looks like there are two enhancements that might be needed in CSSDM

first: ammo replenishment. my awpers run out of ammo. any way to resupply them with ammo when they run out? primary & secondary
second: on respawn, on awp maps, the players don't get their vest/helmet back, this is after choosing #3 vest/helm, then #3 to save choices and hide the menu.

i need to double-check the second item, to make sure that's whats happening. i'll report back on that to verify it.

[Update: 01-June-2006]
ok, just a small glitch, item #2 is confirmed. players aren't getting vest+helm after choosing to #3 to save/hide menus. bailo will fix it when he gets time.
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chumly96
New Member
Join Date: May 2006
Old 06-02-2006 , 02:39  
#2

Hi!

I had the same issue, plus the loss of the bomb when dropped ( I want the objectives in the game.. )

So, I wrote a mattie script for this...
I'll post it here for those interested.
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BAILOPAN
Join Date: Jan 2004
Old 06-02-2006 , 12:15  
#3

These two issues will be addressed in the next release. In fact, I'm not quite sure why I hadn't noticed these earlier (as they are both CSDM 1.6 features).

chumly: Please read the forum rules, "Do not post eventscripts in this forum, as they're not supported here."
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BAILOPAN
Join Date: Jan 2004
Old 08-26-2006 , 15:01   Re: [Update: 01-June-2006] ammo replenishment, armor
#4

I've added an 'auto_refill' option to this release. I could not reproduce #2.

The objectives issue was fixed in this release as well.
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