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L4D/L4D2 Ghost Fly


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olj
Veteran Member
Join Date: Jun 2009
Old 08-17-2009 , 02:27   Re: L4D Ghost Fly
Reply With Quote #11

Quote:
Originally Posted by fpsbrian View Post
plugin works great!!!
I have to leave it out though.... some spots just end the map way to fast with this!

GOOD WORK THOUGH!
You mean imba ambush spots?
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 08-17-2009 , 12:13   Re: L4D Ghost Fly
Reply With Quote #12

Love this much better than ghost leap. I dont want the boomer bombs and stuff unless a person can do that through normal means. This solves that problem while allowing someone to just exist in a location the level designers didn't think of (or allow) Thanks! once this is 1.3, I'll use it!
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madcap
Senior Member
Join Date: Feb 2009
Old 08-17-2009 , 13:50   Re: L4D Ghost Fly
Reply With Quote #13

Quote:
Originally Posted by Thraka View Post
Love this much better than ghost leap. I dont want the boomer bombs and stuff unless a person can do that through normal means. This solves that problem while allowing someone to just exist in a location the level designers didn't think of (or allow) Thanks! once this is 1.3, I'll use it!
You can still boomer bomb with this, it's just a bit harder. But players don't lose their forward velocity when spawning so it's possible.

I'm assuming you're talking about version 1.3 using OnPlayerRunCmd versus OnGameFrame. OnGameFrame is pretty trivial, unless your server is already maxed out you won't notice it.
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 08-31-2009 , 14:27   Re: L4D Ghost Fly
Reply With Quote #14

I had this installed for about a week. Many people started to complain about lag. I noticed it too. A lot of little stop-go chugs. After removing this, it was fine. I think I'll stillw ait for SM 1.3 version.

Last edited by Thraka; 08-31-2009 at 16:27. Reason: Spelling error
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madcap
Senior Member
Join Date: Feb 2009
Old 08-31-2009 , 18:47   Re: L4D Ghost Fly
Reply With Quote #15

Ok, thanks for the update.
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Number Six
Senior Member
Join Date: Dec 2008
Old 08-31-2009 , 19:06   Re: L4D Ghost Fly
Reply With Quote #16

used since 15 days , with 1.2.1 official , really no problem , no exploits , no lags and others !
Madcap greatest hit plugins
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olj
Veteran Member
Join Date: Jun 2009
Old 09-01-2009 , 08:46   Re: L4D Ghost Fly
Reply With Quote #17

Quote:
Originally Posted by Thraka View Post
I had this installed for about a week. Many people started to complain about lag. I noticed it too. A lot of little stop-go chugs. After removing this, it was fine. I think I'll stillw ait for SM 1.3 version.
Why not use it right now? I mean its in development, but it works like charm for me and i think Atomic Striker and many other ppl use it w/out problems.
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 09-11-2009 , 10:46   Re: L4D Ghost Fly
Reply With Quote #18

What's that good for ?

Code:
decl maxclients;
maxclients = MaxClients;
for (new i=1; i<=maxclients; i++)
Could be just
Code:
for (new i=1; i<= MaxClients; i++)
approved, greetings ~Berni
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Last edited by berni; 09-11-2009 at 10:49.
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madcap
Senior Member
Join Date: Feb 2009
Old 09-25-2009 , 18:14   Re: L4D Ghost Fly
Reply With Quote #19

I've updated this program slightly to give it a small efficiency boost based on berni's post above.
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Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 11-24-2009 , 05:07   Re: L4D Ghost Fly
Reply With Quote #20

Just a heads-up, I tried this plugin with L4D2 and it works great.
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