AlliedModders Donor
Join Date: Aug 2019
Location: Romania
|
11-24-2019
, 05:14
Rehlds: Server get down after 2-3 hours
|
#1
|
Hello.
I have a Counter Strike 1.6 server on linux server.
It has 32 slots, CSGO Remkae Addons.
Details about crash:
PHP Code:
(8904 -> 4734 bytes)
"Lord Of Dark<27><STEAM_0:0:471621514><>" STEAM USERID validated
Compressing split packet (27871 -> 11525 bytes)
Compressing split packet (6341 -> 4801 bytes)
Ignoring custom decal from Lord Of Dark
ERROR: couldn't open custom.hpk.
ERROR: couldn't open custom.hpk.
ERROR: couldn't open custom.hpk.
Compressing split packet (1754 -> 1211 bytes)
L 11/23/2019 - 08:16:25: Invalid index 246 (count: 80)
L 11/23/2019 - 08:16:25: [AMXX] Run time error 10 (plugin "csgoremake1gx.amxx") (native "ArrayGetCell") - debug not enabled!
L 11/23/2019 - 08:16:25: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Client JucatoR-GO connected
Adr: 47.30.136.68:27005
Compressing split packet (9084 -> 4791 bytes)
Compressing split packet (27871 -> 11525 bytes)
JucatoR-GO dropped
Dropped JucatoR-GO from server
Reason: Client sent 'drop'
Netchan_Clear: reliable length not 0, reliable_sequence: 20, incoming_reliable_acknowledged: 0
"mp_freezetime" changed to "10"
"mp_freezetime" changed to "0"
"mp_chattime" changed to "12.000000"
Lord Of Dark Kicked for move commands flooding (Avg) (414.3)
Dropped Lord Of Dark from server
Reason: Kicked for move commands flooding (Avg)
Netchan_Clear: reliable length not 0, reliable_sequence: 29, incoming_reliable_acknowledged: 1
77.111.249.160:27005:reconnect
Client Lord Of Dark connected
Adr: 77.111.249.160:27005
Compressing split packet (8906 -> 4747 bytes)
"Lord Of Dark<29><STEAM_0:0:471621514><>" STEAM USERID validated
Compressing split packet (27871 -> 11525 bytes)
Compressing split packet (6343 -> 4806 bytes)
Ignoring custom decal from Lord Of Dark
ERROR: couldn't open custom.hpk.
ERROR: couldn't open custom.hpk.
ERROR: couldn't open custom.hpk.
Compressing split packet (1768 -> 1201 bytes)
"mp_chattime" changed to "10.000000"
Spawn Server css_bycadust
Clearing memory
Texture load: 0.4ms
Building PAS...
Average leaves visible / audible / total: 1060 / 1403 / 1533
L 11/23/2019 - 08:17:17: -------- Mapchange to css_bycadust --------
unknown command "amx_unlag"
couldn't exec addons/amxmodx/configs/parachute.cfg
L 11/23/2019 - 08:17:18: [GHW_Weapon_Replacement.amxx] File Inexistent: "models/csgoremakedefault/v_galil.mdl" (Line 11 of new_weapons.ini)
L 11/23/2019 - 08:17:18: [GHW_Weapon_Replacement.amxx] File Inexistent: "models/csgoremakedefault/w_c4ggo1.mdl" (Line 31 of new_weapons.ini)
L 11/23/2019 - 08:17:18: [GHW_Weapon_Replacement.amxx] File Inexistent: "models/csgoremakedefault/w_c4ggo1.mdl" (Line 32 of new_weapons.ini)
"sv_maxspeed" changed to "900"
Cvar_Set: variable "room_type" not found
execing game.cfg
Executing ReGameDLL Configuration File
"mp_timelimit" changed to "0"
unknown command "bot_deathmatch"
GAME SKILL LEVEL:1
0 entities inhibited
EVERYONE CAN BUY!
[AMXX] Loaded 16 admins from file
"amx_nextmap" changed to "css_kabul2"
[MC] ---- Molotov Cocktail 3.30 loaded ----
Admin Spectator ESP v1.2j by KoST
L 11/23/2019 - 08:17:18: [csgoremake1gx.amxx] [CSGO Remake] BAD: 2.
L 11/23/2019 - 08:17:18: Function is not present (function "") (plugin "csgoremake1gx.amxx")
L 11/23/2019 - 08:17:18: [AMXX] Run time error 10 (plugin "csgoremake1gx.amxx") (native "set_task") - debug not enabled!
L 11/23/2019 - 08:17:18: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Compressing split packet (1558 -> 783 bytes)
Compressing split packet (1558 -> 783 bytes)
Compressing split packet (1558 -> 783 bytes)
Compressing split packet (1558 -> 783 bytes)
Compressing split packet (1558 -> 783 bytes)
Compressing split packet (1558 -> 783 bytes)
32 player server started
execing addons/amxmodx/configs/sql.cfg
unknown command "amx_sql_table"
execing addons/amxmodx/configs/custommenuitems.cfg
execing addons/amxmodx/configs/csgo_remake.cfg
unknown command "csgo_remake_prunedays"
unknown command "csgor_roulette_cost"
unknown command "1"
CFG FILE: csgo_remake.cfg EXECUTED
execing addons/amxmodx/configs/CSGO_VIP/Setari_VIP.cfg
execing cstrike/addons/amxmodx/configs/amxx.cfg
Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
unknown command "amx_tempban_maxtime"
unknown command "amx_flood_time"
unknown command "amx_reservation"
unknown command "amx_hideslots"
unknown command "amx_language_display_msg"
unknown command "amx_help_display_msg"
unknown command "amx_help_display_msg_time"
unknown command "amx_help_amount_per_page"
./hlds_run: line 266: 45769 Segmentation fault $HL_CMD
Send Command
meta list:
PHP Code:
meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.8.3-d ini Start ANY
[ 2] Reunion RUN - reunion_mm_i386. v0.1.0.9 ini Start Never
[ 3] ReAPI RUN - reapi_amxx_i386. v5.7.0.1 pl1 ANY Never
[ 4] ReParachute RUN - parachute_amxx_i v1.1 Bet pl1 ANY ANY
[ 5] ReAimDetector RUN - reaimdetector_am v0.2.2 pl1 ANY Never
[ 6] Engine RUN - engine_amxx_i386 v1.8.3-d pl1 ANY ANY
[ 7] CSX RUN - csx_amxx_i386.so v1.8.3-d pl1 ANY ANY
[ 8] CStrike RUN - cstrike_amxx_i38 v1.8.3-d pl1 ANY ANY
[ 9] Ham Sandwich RUN - hamsandwich_amxx v1.8.3-d pl1 ANY ANY
[10] FakeMeta RUN - fakemeta_amxx_i3 v1.8.3-d pl1 ANY ANY
[11] Fun RUN - fun_amxx_i386.so v1.8.3-d pl1 ANY ANY
[12] NetDB RUN - netdb_amxx_i386. v1.1 pl1 ANY ANY
12 plugins, 12 running
version:
PHP Code:
version
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.7.0.692-dev
Build date: 18:58:01 Sep 21 2019 (1988)
Build from: https://github.com/dreamstalker/rehlds/commit/e7232be
If anybody has an idea...
P.S. Server crashing after I added Manga Admin Models This is official link about this plugin.
+ a VIP System sourcecode:
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <fakemeta_util>
#include <hamsandwich>
#include <engine>
#include <colorchat>
#define ITEM_HE (1<<0) // "y"
#define ITEM_FS (1<<1) // "y"
#define ITEM_SG (1<<2) // "y"
#define ITEM_DG (1<<3) // "y"
#define ITEM_VH (1<<4) // "y"
#define ITEM_DF (1<<5) // "y"
#define ITEM_NV (1<<6) // "y"
#define VIP_LEVEL_ACCES ADMIN_LEVEL_H
#pragma tabsize 0
new jumpnum[33] = 0
new bool:dojump[33] = false
new hk_File4[ 128 ];
new hk_VipsList[ 128 ][ 32 ], hk_TotalLines;
new hk_IsUserVip[ 33 ];
new hk_viplist[ ] = "Lista_VIP.ini";
new hk_Folder[ ] = "CSGO_VIP";
new hk_cfg[ ] = "Setari_VIP";
new hk_File[ 128 ];
new hk_File1[ 128 ];
new g_type, g_hudmsg
new vip_hud
new maxplayers
new mpd, mkb, mhb
new health_add
new health_hs_add
new health_max
new hk_Killer
new hk_KillerHp
new hk_HpAdd
new hk_HpMax
new jumps, items
new hk_iRoundCount
new bool:hk_IsRestarting
new gun_menu
enum
{
Primary = 1
, Secondary
, Knife
, Grenades
, C4
};
const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90);
const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE);
public plugin_init()
{
register_plugin("Vip", "1.0", "Adi")
register_concmd("say /vips", "showAdmin", ADMIN_ALL, "")
register_concmd("amx_addvips", "addvips", ADMIN_RCON, "<Nume sau SteamID>")
register_concmd("amx_vips", "vips", ADMIN_RCON, "Lista Vip-urilor")
register_clcmd("say /vmenu", "vmenu", -1);
register_clcmd("say /arme", "vmenu2", -1);
RegisterHam ( Ham_Spawn, "player", "Hook_PlayerSpawn", 1 )
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_event("TextMsg", "Event_TextMsg_Restart", "a", "2&#Game_C", "2&#Game_w")
register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0")
register_cvar("vip_maxjumps","1")
jumps = register_cvar("vip_jumps","1")
vip_hud = register_cvar("vip_hud","1")
g_type = register_cvar("vip_bulletdamage","1")
health_add = register_cvar("vip_hp_kill", "10")
health_hs_add = register_cvar("vip_hp_hs", "25")
health_max = register_cvar("vip_hp_max", "100")
mpd = register_cvar("vip_money_damage","3")
mkb = register_cvar("vip_money_kill","500")
mhb = register_cvar("vip_money_hs","1000")
items = register_cvar("vip_items_round", "abcdefg")
gun_menu = register_cvar("vip_gun_menu","1")
g_hudmsg = CreateHudSyncObj()
maxplayers = get_maxplayers()
}
public plugin_cfg()
{
new Dir[ 64 ];
get_configsdir(Dir,charsmax(Dir));
formatex ( hk_File, charsmax ( hk_File ), "%s/%s", Dir, hk_Folder );
formatex ( hk_File1, charsmax ( hk_File1 ), "%s/%s.cfg", hk_File, hk_cfg );
if(!dir_exists(hk_File))
mkdir(hk_File);
formatex ( hk_File4, charsmax ( hk_File4 ), "%s/%s", hk_File, hk_viplist );
if (!file_exists(hk_File4))
write_file(hk_File4,"; -->VIP List<--");
new hk_Buffer[ 192 ], hk_Line, hk_Len;
while ( ( hk_Line = read_file ( hk_File4, hk_Line, hk_Buffer, charsmax ( hk_Buffer ), hk_Len ) ) )
{
if ( ! strlen ( hk_Buffer ) || hk_Buffer[ 0 ] == ';' || ( hk_Buffer[ 0 ] == '/' && hk_Buffer[ 1 ] == '/' ) )
continue;
copy ( hk_VipsList[ hk_TotalLines++ ], 32, hk_Buffer );
}
if(!file_exists(hk_File1))
{
write_file(hk_File1,"// Vip Configuration File")
write_file(hk_File1,"")
write_file(hk_File1,"")
write_file(hk_File1,"// BulletDamage - afiseaza dmg-ul facut unui jucator")
write_file(hk_File1,"// 1 - Activat 0 - Dezactivat")
write_file(hk_File1,"vip_bulletdamage ^"1^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Vips Online")
write_file(hk_File1,"// Arata Vip-urile online in HUD prin scrierea in chat a comenzii /vips")
write_file(hk_File1,"// 1 - Activat 0 - Dezactivat")
write_file(hk_File1,"vip_hud ^"1^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Hp primit pe un kill ")
write_file(hk_File1,"vip_hp_kill ^"10^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Hp primit pe un hs")
write_file(hk_File1,"vip_hp_hs ^"25^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Valoarea maxima a hp-ului pe care o poate avea Vip-ul")
write_file(hk_File1,"vip_hp_max ^"100^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Banii primiti pe un damage")
write_file(hk_File1,"vip_money_damage ^"3^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Banii primiti pe un kill")
write_file(hk_File1,"vip_money_kill ^"500^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Banii primiti pe un hs")
write_file(hk_File1,"vip_money_hs ^"1000^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Guns Menu - afiseaza meniul cu arme")
write_file(hk_File1,"// Pe hartile de tip AWP, acest meniu va fi automat dezactivat")
write_file(hk_File1,"// 1 - Activat 0 - Dezactivat")
write_file(hk_File1,"vip_gun_menu ^"1^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Items per round - primiti diverse obiecte la inceputul fiecarei runde")
write_file(hk_File1,"// a - He Grenade")
write_file(hk_File1,"// b - Flashbang (x2)")
write_file(hk_File1,"// c - Smoke Grenade ")
write_file(hk_File1,"// d - Deagle")
write_file(hk_File1,"// e - Vest + Helm")
write_file(hk_File1,"// f - Defuse Kit (Doar CT)")
write_file(hk_File1,"// g - NightVision")
write_file(hk_File1,"vip_items_round ^"abcdef^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Jumps - Salturi")
write_file(hk_File1,"// 1 - Activat 0 - Dezactivat")
write_file(hk_File1,"vip_jumps ^"1^"")
write_file(hk_File1,"")
write_file(hk_File1,"// Cate sarituri in plus poate sa faca deodata")
write_file(hk_File1,"vip_maxjumps ^"1^"")
write_file(hk_File1,"")
}
server_cmd("exec %s",hk_File1)
}
public client_putinserver(id)
{
hk_IsUserVip[ id ] = 0;
jumpnum[id] = 0
dojump[id] = false
}
public client_disconnect(id)
{
hk_IsUserVip[ id ] = 0;
jumpnum[id] = 0
dojump[id] = false
}
public addvips(id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[32]
read_argv(1, arg, 31)
new szLog[256];
formatex(szLog,255,"%s",arg);
write_file(hk_File4,szLog,-1);
console_print(id, "[KRIPT] Vip-ul a fost adaugat in lista")
return PLUGIN_HANDLED
}
public vmenu(id)
{
if(get_user_flags(id))
{
GameMenu(id);
}
else
{
client_print( id, print_chat, "!g[CSGO.KRIPT.RO] !tAcest meniu este doar pentru !gVIP !n!");
}
return 0;
}
public vmenu2(id)
{
if(get_user_flags(id))
{
Showrod( id );
}
else
{
ColorChat(id, GREEN, "^x04[CSGO.KRIPT.RO] ^x01Acest meniu este doar pentru ^x04VIP ^x03!");
}
return 0;
}
public GameMenu(id)
{
new Menu = menu_create("\r[CSGO.KRIPT.RO] \rVIP \yMENU", "GameMenuCmd");
menu_additem(Menu, "\rARME", "", 0);
menu_additem(Menu, "\yCumpara \rZeus x27-\w2500$", "", 0);
menu_additem(Menu, "\yCumpara \rMolotov-\w1200$", "", 0);
menu_additem(Menu, "\yV.I.P \rModels", "", 0);
menu_setprop(Menu, 6, 1);
menu_display(id, Menu, 0);
return 1;
}
public GameMenuCmd(id, menu, item)
{
if (item == -3)
{
menu_destroy(menu);
return 1;
}
new data[6];
new iName[64];
new access;
new callback;
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);
new key = str_to_num(data);
switch (key)
{
case 1:
{
Showrod( id );
}
case 2:
{
client_cmd(id, "say /zeus");
}
case 3:
{
client_cmd(id, "say /molotov");
}
case 4:
{
client_cmd(id, "say /models");
}
default:
{
}
}
menu_destroy(menu);
return 1;
}
public vips(id, level, cid)
{
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED
new s_Name[ 32 ], s_AuthID[ 32 ];
get_user_name ( id, s_Name, 31 );
get_user_authid ( id, s_AuthID, 31 );
console_print(id, "========= .::CSGO.KRIPT.RO::. ==========")
for ( new i; i < hk_TotalLines; i++ )
{
if ( strcmp ( s_Name, hk_VipsList[ i ] ) || strcmp ( s_AuthID, hk_VipsList[ i ] ) )
console_print(id, " - %s", hk_VipsList[ i ])
}
console_print(id, "========== .::CSGO.KRIPT.RO::. ============")
return PLUGIN_HANDLED
}
public Event_TextMsg_Restart()
{
hk_IsRestarting = true
}
public Event_HLTV_New_Round()
{
if( hk_IsRestarting )
{
hk_IsRestarting = false
hk_iRoundCount = 0
}
}
public Hook_PlayerSpawn ( const id )
{
if ( ! is_user_alive ( id ) )
return HAM_IGNORED;
if ( ! is_user_vip ( id ) )
{
hk_IsUserVip[ id ] = 0;
return HAM_IGNORED;
}
hk_IsUserVip[ id ] = 1;
hk_iRoundCount++
new map[32];
get_mapname(map,31);
if(equali(map, "awp_", 3))
return HAM_IGNORED;
if (get_pcvar_num(gun_menu) == 1)
if(hk_iRoundCount>=4)
Showrod(id);
set_task(0.3, "giveitems", id)
return HAM_IGNORED;
}
public on_damage(id)
{
if(get_pcvar_num(g_type))
{
static attacker; attacker = get_user_attacker(id)
static damage; damage = read_data(2)
if ( is_user_vip ( attacker ) )
{
hk_IsUserVip[ id ] = 1;
if(is_user_connected(attacker))
{
if(fm_is_ent_visible(attacker,id))
{
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_hudmsg, "%i^n", damage)
}
}
}else hk_IsUserVip[ id ] = 0;
}
}
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if ( is_user_vip ( id ) )
{
hk_IsUserVip[ id ] = 1;
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}else hk_IsUserVip[ id ] = 0;
}
public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2))
cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public hook_death()
{
hk_Killer = read_data(1)
if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
hk_HpAdd = get_pcvar_num (health_hs_add)
}
else
hk_HpAdd = get_pcvar_num (health_add)
hk_HpMax = get_pcvar_num (health_max)
if ( ! is_user_vip ( hk_Killer ) )
{
hk_IsUserVip[ hk_Killer ] = 0;
return;
}
hk_IsUserVip[ hk_Killer ] = 1;
hk_KillerHp = get_user_health(hk_Killer)
hk_KillerHp += hk_HpAdd
if (hk_KillerHp > hk_HpMax) hk_KillerHp = hk_HpMax
set_user_health(hk_Killer, hk_KillerHp)
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(hk_Killer, "Healed +%d hp", hk_HpAdd)
}
public showAdmin(id)
{
if(get_pcvar_num(vip_hud) == 1)
{
new num, iLen, admin
static pl[32], name[32], szBuff[2048]
get_players(pl, num, "c")
for(new i = 0; i < num; i++)
{
if ( is_user_vip ( pl[i] ) )
{
hk_IsUserVip[ pl[i] ] = 1;
get_user_name(pl[i], name, 31)
iLen += format(szBuff[iLen], 2048 - iLen, "%d. %s^n", admin + 1, name)
admin++
}
}
set_hudmessage(0, 255, 0, 0.02, 0.2, 0, 6.0, 7.0 )
show_hudmessage(id, " %s online:^n%s", admin > 1 ? "Vips" : "Vips", szBuff)
arrayset(szBuff, 0, 2048)
}
return PLUGIN_HANDLED
}
public client_PreThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE
if ( ! is_user_vip ( id ) )
{
hk_IsUserVip[ id ] = 0;
return PLUGIN_CONTINUE
}
hk_IsUserVip[ id ] = 1;
new nbut = get_user_button(id)
new obut = get_user_oldbutton(id)
if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
{
if(jumpnum[id] < get_cvar_num("vip_maxjumps"))
{
dojump[id] = true
jumpnum[id]++
return PLUGIN_CONTINUE
}
}
if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
{
jumpnum[id] = 0
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public client_PostThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE
if ( ! is_user_vip ( id ) )
{
hk_IsUserVip[ id ] = 0;
return PLUGIN_CONTINUE
}
hk_IsUserVip[ id ] = 1;
if(dojump[id] == true)
{
new Float:velocity[3]
entity_get_vector(id,EV_VEC_velocity,velocity)
velocity[2] = random_float(265.0,285.0)
entity_set_vector(id,EV_VEC_velocity,velocity)
dojump[id] = false
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public Showrod( id )
{
if(!is_user_alive(id) || !(get_user_flags(id) & VIP_LEVEL_ACCES))
return 1;
/* show_menu(id, Keysrod, "\r[CSGO.KRIPT.RO] \yMeniu \yArme^n\r1. \yM4a1+Deagle+Grenazi^n\r2. \yAK47+Deagle+Grenazi^n0. Exit^n")
*/
new menu = menu_create( "\r[CSGO.KRIPT.RO] \yMeniu \yArme", "Pressedrod" );
menu_additem(menu, "\yM4A1+Deagle+Grenazi", "", 0 );
menu_additem(menu, "\yAK47+Deagle+Grenazi", "", 0 );
menu_additem(menu, "\yAWP+Deagle+Grenazi", "", 0 );
menu_display( id, menu, 0);
return 1;
}
public Pressedrod(id, menu, item)
{
switch (item)
{
case 0:
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id, "weapon_knife");
give_item(id, "weapon_m4a1");
give_item(id, "weapon_deagle");
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
cs_set_user_bpammo(id, CSW_M4A1, 90);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
client_print( id, print_chat, "[CSGO] Ai ales M4A1+Deagle+Set grenazi.");
}
case 1:
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id, "weapon_knife");
give_item(id, "weapon_ak47");
give_item(id, "weapon_deagle");
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
cs_set_user_bpammo(id, CSW_FAMAS, 90);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
client_print( id, print_chat, "[CSGO] Ai ales AK47+Deagle+Set grenazi.");
}
case 2:
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
cs_set_user_bpammo(id, CSW_AWP, 30);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
client_print( id, print_chat,"[CSGO] Ai ales Awp+Deagle+Set grenazi.");
}
}
if (item == MENU_EXIT)
{
menu_destroy( menu );
return PLUGIN_CONTINUE;
}
return 1;
}
public get_item_flags()
{
new sFlags[24]
get_pcvar_string(items,sFlags,23)
return read_flags(sFlags)
}
public giveitems(id)
{
new iFlags = get_item_flags()
new CsTeams:userTeam = cs_get_user_team(id)
if (iFlags&ITEM_HE)
fm_give_item(id,"weapon_hegrenade")
if(iFlags&ITEM_FS)
{
fm_give_item(id,"weapon_flashbang")
fm_give_item(id,"weapon_flashbang")
}
if(iFlags&ITEM_DG)
{
StripWeapons(id, Secondary);
fm_give_item(id,"weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE, 35 );
}
if(iFlags&ITEM_VH)
fm_give_item(id,"item_assaultsuit")
if(userTeam == CS_TEAM_CT && iFlags&ITEM_DF)
fm_give_item(id,"item_thighpack")
if(iFlags&ITEM_NV)
cs_set_user_nvg(id, 1)
}
stock is_user_vip ( id )
{
new s_Name[ 32 ], s_AuthID[ 32 ];
get_user_name ( id, s_Name, 31 );
get_user_authid ( id, s_AuthID, 31 );
for ( new i; i < hk_TotalLines; i++ )
{
if ( ! strcmp ( s_Name, hk_VipsList[ i ] ) )
return 1;
if ( ! strcmp ( s_AuthID, hk_VipsList[ i ] ) )
return 1;
}
return 0;
}
stock StripWeapons(id, Type, bool: bSwitchIfActive = true)
{
new iReturn;
if(is_user_alive(id))
{
new iEntity, iWeapon;
while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0)
iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive);
}
return iReturn;
}
stock GetWeaponFromSlot( id , iSlot , &iEntity )
{
if ( !( 1 <= iSlot <= 5 ) )
return 0;
iEntity = 0;
const m_rgpPlayerItems_Slot0 = 367;
const m_iId = 43;
const XO_WEAPONS = 4;
const XO_PLAYER = 5;
iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER );
return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0;
}
stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true)
{
new iWeapon
if( !iSlot )
{
static const iWeaponsSlots[] = {
-1,
2, //CSW_P228
-1,
1, //CSW_SCOUT
4, //CSW_HEGRENADE
1, //CSW_XM1014
5, //CSW_C4
1, //CSW_MAC10
1, //CSW_AUG
4, //CSW_SMOKEGRENADE
2, //CSW_ELITE
2, //CSW_FIVESEVEN
1, //CSW_UMP45
1, //CSW_SG550
1, //CSW_GALIL
1, //CSW_FAMAS
2, //CSW_USP
2, //CSW_GLOCK18
1, //CSW_AWP
1, //CSW_MP5NAVY
1, //CSW_M249
1, //CSW_M3
1, //CSW_M4A1
1, //CSW_TMP
1, //CSW_G3SG1
4, //CSW_FLASHBANG
2, //CSW_DEAGLE
1, //CSW_SG552
1, //CSW_AK47
3, //CSW_KNIFE
1 //CSW_P90
}
iSlot = iWeaponsSlots[iCswId]
}
const XTRA_OFS_PLAYER = 5
const m_rgpPlayerItems_Slot0 = 367
iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER)
const XTRA_OFS_WEAPON = 4
const m_pNext = 42
const m_iId = 43
while( iWeapon > 0 )
{
if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId )
{
break
}
iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON)
}
if( iWeapon > 0 )
{
const m_pActiveItem = 373
if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon )
{
ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon)
}
if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) )
{
user_has_weapon(id, iCswId, 0)
ExecuteHamB(Ham_Item_Kill, iWeapon)
return 1
}
}
return 0
}
stock drop_weapons(id, dropwhat)
{
// Get user weapons
new weapons[32], num_weapons, index, weaponid
get_user_weapons(id, weapons, num_weapons)
// Loop through them and drop primaries or secondaries
for (index = 0; index < num_weapons; index++)
{
// Prevent re-indexing the array
weaponid = weapons[index]
if ((dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM))
|| (dropwhat == 2 && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM))
|| (dropwhat == 3) && (((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM) || ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM)))
{
// Get weapon entity
new wname[32]
get_weaponname(weaponid, wname, charsmax(wname))
// Player drops the weapon
engclient_cmd(id, "drop", wname)
}
}
}
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