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FF2 [Boss] Mario + Luigi


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lucasdidur
Senior Member
Join Date: Jan 2011
Location: Brazil
Old 08-10-2012 , 16:20   Re: [TF2] Freak Fortress 2
Reply With Quote #11

Quote:
Originally Posted by MaloModo View Post
Ok as promised thanks to Raven...we have a GREAT Mario skin. To be fair I believe some of the model was from:

http://gamebanana.com/tf2/skins/screens/33351?screen=1 and perhaps gmod?

If I am wrong...sorry.

Abilities:

1) typical weightdown/brave jump.
2) rage uber/stun(sg) plus flare gun with 6 ammo ( needs ep_radimoko plugin ).
3) He has a golden wrench which turns players to gold on kill.
4) He does have sounds/music (Super Mario World - Athletic Level Theme).

One of members of the community I am involved with came up with his rage weapons and sounds. He had a name and reason for flare gun but it escapes me atm.

Download - http://www.filedropper.com/mario

PS The download contains all files including files for redirect. I did test config etc on server and everything seemed good. I packaged the whole thing rather quickly so apologize in advance if a typo mistake somewhere. Luigi should be here tomorrow I hope. I only have config for duo so may do up separate for him.
Not download the files, and mario.cfg model is

Code:
	"download"
	{
		
		"1" "models\freak_fortress_2\mario\mario.phy"
...
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 08-10-2012 , 16:52   Re: [TF2] Freak Fortress 2
Reply With Quote #12

Quote:
Originally Posted by lucasdidur View Post
Not download the files, and mario.cfg model is

Code:
    "download"
    {
        
        "1" "models\freak_fortress_2\mario\mario.phy"
...
Yeah typos...haste makes waste as they say. Sorry about that folks. I was cleaning up config off of server and must of deleted something. Anyhow I just tested this new config. Should be good.
http://forums.alliedmods.net/showpos...postcount=2111
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 08-10-2012 , 21:33   Re: [TF2] Freak Fortress 2
Reply With Quote #13

Quote:
Originally Posted by Sierra Starpaw View Post
OK here here slight working cfg for Mario down load the models and materials fine and the Mario mp3 music but i can't get to down load the rest. Just copy past over the old one and save..
get rid of the spaces in the sound files (rename the sound files also to not have the spaces in the name


mine works

here is what I am using, just rename your sound files to be as I have them spelled (.bsp and .bz2)

Code:
//1 - scout
//2 - sniper
//3 - soldier
//4 - demo
//5 - medic
//6 - heavy
//7 - pyro
//8 - spy
//9 - engineer
"character"
{
 "name"     "Mario"
 "class"     "9"  
 "model"     "models\freak_fortress_2\mario\mario.mdl"
 "ragedist"    "850.0"
 "sound_block_vo"  "1"
 "ragedamage"   "2100"
 
 "description_en" "It's me...Mariooo"
 
 "weapon1"
 {
  "name"    "tf_weapon_wrench"
  "index"    "169"
  "show"    "1"
  "attributes"  "150 ; 1 ; 6 ; 0.9 ; 137 ; 1.5"
  // 1 - -70% damage done (from initial 200% damage boost)
  // 150 - turn to gold
  // 20 - guaranteed crits vs. burning players
  // 21 - no crits vs. non-burning players
  // 6 - 10% faster firing speed
  // 137 - +250% damage vs. buildings
 } 
 "ability1"
 {
  "name" "charge_weightdown"
  "arg0" "2.5"
  "plugin_name" "default_abilities"
 }
 "ability2"
 {
  "name" "charge_bravejump"
  "arg0" "1"
  "arg1" "1.5"
  "arg2" "5"
  "plugin_name" "default_abilities"
 }
 "ability3"
 {
  "name" "rage_preventtaunt"
  "plugin_name" "default_abilities"
 }
 "ability4"
 {
  "arg0" "0"
  "name" "rage_moko"
  "plugin_name" "ep_radimoko"
 }
 "ability5"
 {
  "name" "rage_uber"
  "arg1" "6.0"
  "plugin_name" "default_abilities"
 }
 "ability6"
 {
  "name" "rage_stunsg"
  "arg1" "8.0"
  "plugin_name" "default_abilities"
 }
 "ability7"
 {
  "name" "rage_stun"
  "arg1" "5.0"
  "plugin_name" "default_abilities"
 }
 "sound_begin"
 {
  "1" "freak_fortress_2\mario\mario_start.mp3"
  "2" "freak_fortress_2\mario\mario_start2.mp3"
 }
 "sound_hit"             //When boss kill someone
 {
  "1" "freak_fortress_2\mario\mario_attack.mp3"
 }
 "sound_kspree"
 {
  "1" "freak_fortress_2\mario\mario_killing_spree.mp3"
  "2" "freak_fortress_2\mario\mario_killing_spree2.mp3"
 }
 "sound_lastman"
 {
  "1"  "freak_fortress_2\mario\mario_last-man.mp3"
  "2"  "freak_fortress_2\mario\mario_last-man2.mp3"
 }
 "sound_kill_heavy"
 {
  "1" "freak_fortress_2\mario\mario_heavykill.mp3"
 }
 "sound_win"
 {
  "1" "freak_fortress_2\mario\mario_win.mp3"
  "2" "freak_fortress_2\mario\mario_win2.mp3"
 }
 "sound_death"
 {
  "1" "freak_fortress_2\mario\mario_death.mp3"
  "2" "freak_fortress_2\mario\mario_death2.mp3"
 }
 "sound_ability"
 {
  "1"  "freak_fortress_2\mario\mario_rage.mp3"
  "2"  "freak_fortress_2\mario\mario_jump.mp3"
  "slot2" "1" 
  "3"  "freak_fortress_2\mario\mario_jump2.mp3"
  "slot3" "1"
  "4"  "freak_fortress_2\mario\mario_jump3.mp3"
  "slot4" "1" 
 }
 "sound_backstab"
 {
  "1" "freak_fortress_2\mario\mario_backstab.mp3"
  "2" "freak_fortress_2\mario\mario_backstab2.mp3"
 }
 "sound_precache"
 {
  "1" "freak_fortress_2\mario\marioworldfinal.mp3"
 } 
 "sound_bgm"
 {
  "path1" "freak_fortress_2\mario\marioworldfinal.mp3"
  "time1" "90"
 }
 "mod_download"
 {
  "1" "models\freak_fortress_2\mario\mario"
 }
 "mat_download"
 {
  "1" "materials\freak_fortress_2\mario\mario"
  "2" "materials\freak_fortress_2\mario\mario_head"
  "3" "materials\freak_fortress_2\mario\mario_red"
 } 
 "download"
 {
  "1" "models\freak_fortress_2\mario\mario.phy"
  "2" "materials\freak_fortress_2\mario\mario_normal.vtf"
  "3" "sound\freak_fortress_2\mario\mario_start.mp3"
  "4" "sound\freak_fortress_2\mario\mario_start2.mp3"
  "5" "sound\freak_fortress_2\mario\mario_attack.mp3"
  "6" "sound\freak_fortress_2\mario\mario_killing_spree.mp3"
  "7" "sound\freak_fortress_2\mario\mario_killing_spree2.mp3"
  "8" "sound\freak_fortress_2\mario\mario_last-man.mp3"
  "9" "sound\freak_fortress_2\mario\mario_last-man2.mp3"
  "10" "sound\freak_fortress_2\mario\mario_heavykill.mp3"
  "11" "sound\freak_fortress_2\mario\mario_win.mp3"
  "12" "sound\freak_fortress_2\mario\mario_win2.mp3"
  "13" "sound\freak_fortress_2\mario\mario_death.mp3"
  "14" "sound\freak_fortress_2\mario\mario_death2.mp3"
  "15" "sound\freak_fortress_2\mario\mario_rage.mp3"
  "16" "sound\freak_fortress_2\mario\mario_jump.mp3"
  "17" "sound\freak_fortress_2\mario\mario_jump2.mp3"
  "18" "sound\freak_fortress_2\mario\mario_jump3.mp3"
  "19" "sound\freak_fortress_2\mario\mario_backstab.mp3"
  "20" "sound\freak_fortress_2\mario\mario_backstab2.mp3"
  "21" "sound\freak_fortress_2\mario\marioworldfinal.mp3"
 }
}
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 08-11-2012 , 00:36   Re: [TF2] Freak Fortress 2
Reply With Quote #14

Quote:
Originally Posted by BBG_Theory View Post
get rid of the spaces in the sound files (rename the sound files also to not have the spaces in the name
mine works
yeah thanks for that...strange thing I tested the config again and seems to work fine here. But I know sometimes spaces don't play nice. The sounds files were given to me like that so I went with it. But no more rushed jobs for me
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deltadude
SourceMod Donor
Join Date: Mar 2010
Old 08-11-2012 , 00:37   Re: [TF2] Freak Fortress 2
Reply With Quote #15

Quote:
Originally Posted by MaloModo View Post
yeah thanks for that...strange thing I tested the config again and seems to work fine here. But I know sometimes spaces don't play nice. The sounds files were given to me like that so I went with it. But no more rushed jobs for me
I had some problems with the spaces for the class type / model location at the top once i removed the tab spaces it worked.
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 08-11-2012 , 10:49   Re: [TF2] Freak Fortress 2
Reply With Quote #16

OK, here is mario
overwrite all files on your server and add the bzs to your redirects and overwrite your client files on your client (after you have a backup of what you originally had)

http://www.bigbanggamers.com/misc/TF2/mario.zip


*** credits goes to original authors, I have ONLY cleaned up the config. Using Ravenbro's models and materials***
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 08-12-2012 , 00:04   Re: [TF2] Freak Fortress 2
Reply With Quote #17

if any of you have troubles with mario laying on his back let me know i got another version of him i did. i made him with out the .phy and so far he hasn't gone on his back at all yet.
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 08-13-2012 , 19:41   Re: [TF2] Freak Fortress 2
Reply With Quote #18

i already have luigi working, still gathering sounds though
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Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 08-13-2012 , 23:48   Re: [TF2] Freak Fortress 2
Reply With Quote #19

Here's my copy of the Mario+ Luigi

It has the solo version of Mario and solo version of Luigi.
It also has the duo version of them.
Both of them needs the ep_radimoko.ff2 sub plugin which is already included.

Credits to the author of the models...

*Edit* : Couldn't upload through this site, kept getting timed out...
Here's another DL location:
http://arcreflex.com/fastdl/mariobros.7z
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 08-14-2012 , 20:51   Re: [TF2] Freak Fortress 2
Reply With Quote #20

ok i got mario and luigi working as a duo now you can get the files here have fun

http://tf2goldclaimers.com/mario%20and%20luigi/
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