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[TF2 + MvM] Red2Robot


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Benoist3012
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Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 07-18-2015 , 12:27   Re: [TF2 + MvM] Red2Robot
Reply With Quote #91

Quote:
Originally Posted by AlphaBlaster View Post
Sorry, I was exaggerating, thought that was obvious.
Not really :\
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StormishJustice
Member
Join Date: May 2015
Location: In a mysterious place.
Old 07-20-2015 , 11:59   Re: [TF2 + MvM] Red2Robot
Reply With Quote #92

This is a nice plugin, however.. giants have not working footsteps.

override sound set is useless therefore it won't work because the attribute only occurs on the default TF2 footsteps but not the robot ones, though i really want to know how the heck giant footsteps can work on MVM but using the attribute does nothing? this is hella confusing.

P.S: if you don't know what i mean, check the robot_giant popfiles.
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Last edited by StormishJustice; 07-20-2015 at 12:00.
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Michalplyoutube
Veteran Member
Join Date: Jan 2013
Location: Tank Carrier in Mannhatt
Old 07-20-2015 , 14:10   Re: [TF2 + MvM] Red2Robot
Reply With Quote #93

Quote:
Originally Posted by StormishJustice View Post
This is a nice plugin, however.. giants have not working footsteps.

override sound set is useless therefore it won't work because the attribute only occurs on the default TF2 footsteps but not the robot ones, though i really want to know how the heck giant footsteps can work on MVM but using the attribute does nothing? this is hella confusing.

P.S: if you don't know what i mean, check the robot_giant popfiles.
Miniboss bool on client and attrib are both reqiured
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StormishJustice
Member
Join Date: May 2015
Location: In a mysterious place.
Old 07-27-2015 , 13:37   Re: [TF2 + MvM] Red2Robot
Reply With Quote #94

Made your plugin alive though i also added your name just incase people know that i didn't really made the whole plugin.

https://forums.alliedmods.net/showthread.php?p=2325127
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Last edited by StormishJustice; 07-28-2015 at 11:36.
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AlphaBlaster
Member
Join Date: Nov 2014
Location: California
Old 08-13-2015 , 17:05   Re: [TF2 + MvM] Red2Robot
Reply With Quote #95

My favorite part of this great plugin is that it refers to the teams as Machine and Mann. It pisses me off so much how the other plugins like this one call the robots BLU.
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Why is so dark here
New Member
Join Date: Oct 2020
Old 10-13-2020 , 15:27   Re: [TF2 + MvM] Red2Robot
Reply With Quote #96

Oh yea I have one thing can u add more variants like u can turn into major crits sergeant crits or captain punch and more into giant variants
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local tf2 player
Junior Member
Join Date: Mar 2024
Old 03-17-2024 , 15:51   Re: [TF2 + MvM] Red2Robot
Reply With Quote #97

how do i deploy the bomb
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