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[TF2] Friendly Mode (v. 16.0112)


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ddhoward
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Join Date: May 2012
Location: California
Old 05-10-2013 , 16:59   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #141

By default, Snipers cannot taunt with the huntsman. That is the purpose of sm_friendly_blocktaunt.

Ensure that you have sm_friendly_blocktaunt including the huntsman. Leave cvars at their default values unless you know what you are doing!

Also, it is not necessary to place a giant image directly on the page. Just link to the image.

Last edited by ddhoward; 05-10-2013 at 17:06.
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Scipizoa
Senior Member
Join Date: Aug 2012
Location: ask me
Old 05-10-2013 , 17:24   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #142

will you be adding holiday punch to the block list soon, saw some greifing with that afew days ago, also ddhoward, thanks for the link but that plugin doesn't seem to protect the two duelists from other players atleast not from the tests i ran on it, oh well ;)
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ddhoward
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Join Date: May 2012
Location: California
Old 05-10-2013 , 17:28   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #143

The holiday punch was added to the list of blocked weapons 2 updates ago.

The plugin I linked to tells you how to protect the duelists on the first post. There's a cvar to toggle "god mod" on the duelists, I guess.

Last edited by ddhoward; 05-10-2013 at 17:32.
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Scipizoa
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Join Date: Aug 2012
Location: ask me
Old 05-10-2013 , 17:42   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #144

To updates ago. Strange. I seen ppl using it yesterday lol
And i have updater running on my server lol
And block weps enabled
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Last edited by Scipizoa; 05-10-2013 at 17:43.
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Helvetica
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Join Date: Nov 2011
Location: U.S.
Old 05-11-2013 , 13:36   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #145

This has probably been brought up before but there are ton of pages in this thread so yeah.

Is there a way to give people friendly mode instead of just putting it on yourself?
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ddhoward
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Join Date: May 2012
Location: California
Old 05-12-2013 , 06:33   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #146

Crap, I knew that there was something I forgot to include.

That'll be in the next update, I promise.
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sheng
Member
Join Date: Jan 2013
Old 05-12-2013 , 18:35   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #147

Quote:
Originally Posted by ddhoward View Post
By default, Snipers cannot taunt with the huntsman. That is the purpose of sm_friendly_blocktaunt.

Ensure that you have sm_friendly_blocktaunt including the huntsman. Leave cvars at their default values unless you know what you are doing!

Also, it is not necessary to place a giant image directly on the page. Just link to the image.
What D:. I didnt change anything
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ddhoward
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Join Date: May 2012
Location: California
Old 05-12-2013 , 18:51   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #148

Run the command sm_friendly_v and tell me what it says.

EDIT: I just visited your server, and it seems to be behaving fine now.

Last edited by ddhoward; 05-12-2013 at 23:17.
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ddhoward
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Join Date: May 2012
Location: California
Old 05-14-2013 , 23:17   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #149

Uploading new version 13.0514. It is attached to this post, has been pushed to the server that Updater downloads from, and will soon replace the version in the first post in this thread. Changes are:
  • Fixed issue where sm_friendly_alpha_w would not apply to Powerup Canteens.

  • Fixed a bug involving players using the command while dead, while sm_friendly_remember = 0

  • Cached cvars, should slightly improve performance, and make things a lot easier for me in the future.

  • Admins can now target other players with sm_Friendly. By default, this requires the Ban flag. You can override this by placing sm_friendly_targetothers in your admin_overrides.cfg file. The syntax of the command is:
    Code:
    sm_friendly [target] [0/1] [1]
    All arguments are optional, but if you include an argument, you must include all arguments that come before it.
    • The first argument is the target, which can be @me, @all, @humans, ddhoward, user234, etc.
    • The second argument indicates whether or not you want to enable or disable Friendly on the selected targets. 1 to enable, 0 to disable. Leaving this argument out of the command will toggle all players (Friendlies will become non-Friendly, and non-Friendlies will become Friendly).
    • When a third argument "1" is appended, the plugin will slay all switched players upon being switched.

Please let me know if you run into any issues. Please also consider installing Updater if you haven't already!
Attached Files
File Type: smx friendly.smx (33.1 KB, 82 views)
File Type: sp Get Plugin or Get Source (friendly.sp - 80 views - 75.1 KB)

Last edited by ddhoward; 05-15-2013 at 21:49.
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Helvetica
Senior Member
Join Date: Nov 2011
Location: U.S.
Old 05-15-2013 , 16:39   Re: [TF2] Friendly Mode (v. 13.0509)
Reply With Quote #150

Quote:
Originally Posted by ddhoward View Post
  • Admins can now target other players with sm_Friendly.
Thanks for adding that in!
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