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[L4D & L4D2] Use Priority Patch (2.6) [05-May-2024]


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Jerry_21
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Join Date: Jun 2017
Old 04-20-2024 , 21:37   Re: [L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]
Reply With Quote #31

Quote:
Originally Posted by Silvers View Post
Which game, which OS? Shouldn't be happening. You have a duplicate of the plugin running or another plugin detouring this function?
I get exactly the same error, this for L4D1,
operating system: windows
local server.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-21-2024 , 04:55   Re: [L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]
Reply With Quote #32

Maybe local server issue then, SourceMod isn't supported on Local servers and I won't support either. If someone else wants to find the signature for that go ahead and post it.
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Jerry_21
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Join Date: Jun 2017
Old 04-21-2024 , 13:11   Re: [L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]
Reply With Quote #33

Quote:
Originally Posted by Silvers View Post
Maybe local server issue then, SourceMod isn't supported on Local servers and I won't support either. If someone else wants to find the signature for that go ahead and post it.
No problem. Personally, I don't play l4d1, only l4d2. I was making a package of add-ons for a friend who still plays l4d1 but I see that it is more complicated than I thought since I still have a crash and I better leave it alone. It should be noted that this plugin for l4d2 has no flaws even if it is a local server. As a final comment, I am delighted with the great work you do creating and sharing your accessories. good day.
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Silvers
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Join Date: Aug 2010
Location: SpaceX
Old 04-29-2024 , 06:27   Re: [L4D & L4D2] Use Priority Patch (2.5a) [29-Apr-2024]
Reply With Quote #34

Looks like the latest L4D1 update broke the signature for Windows, and I guess I didn't update my server when testing.

So here, maybe this works on Listen servers too.

Code:
2.5a (29-Apr-2024)
    - Fixed Windows L4D1 signature.
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Jerry_21
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Join Date: Jun 2017
Old 04-29-2024 , 23:40   Re: [L4D & L4D2] Use Priority Patch (2.5a) [29-Apr-2024]
Reply With Quote #35

Quote:
Originally Posted by Silvers View Post
Looks like the latest L4D1 update broke the signature for Windows, and I guess I didn't update my server when testing.

So here, maybe this works on Listen servers too.

Code:
2.5a (29-Apr-2024)
    - Fixed Windows L4D1 signature.
I added this plugin and the game crashed. There are no error logs, when you remove it the game works normally. This for L4D1
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 05-01-2024 , 07:28   Re: [L4D & L4D2] Use Priority Patch (2.5a) [29-Apr-2024]
Reply With Quote #36

Quote:
Originally Posted by Jerry_21 View Post
I added this plugin and the game crashed. There are no error logs, when you remove it the game works normally. This for L4D1
I install this plugin in l4d1 too, no crash

maybe just not compatible with local sv
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Last edited by HarryPotter; 05-01-2024 at 07:29.
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Jerry_21
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Join Date: Jun 2017
Old 05-01-2024 , 12:07   Re: [L4D & L4D2] Use Priority Patch (2.5a) [29-Apr-2024]
Reply With Quote #37

Quote:
Originally Posted by HarryPotter View Post
I install this plugin in l4d1 too, no crash

maybe just not compatible with local sv
Thank you, Harry. Maybe it will work differently for L4D1 since in L4D2 I have this bug-free plugin. It's the answer I was looking for how this plugin worked on a dedicated server.
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 05-01-2024 , 21:52   Re: [L4D & L4D2] Use Priority Patch (2.5a) [29-Apr-2024]
Reply With Quote #38

There is a l4d1 update today, breaks the windows (linux is fine)

Code:
L 05/02/2024 - 09:48:46: [SM] Exception reported: Failed to find "CBaseEntity::GetUsePriority" signature.
L 05/02/2024 - 09:48:46: [SM] Blaming: l4d_use_priority.smx
L 05/02/2024 - 09:48:46: [SM] Call stack trace:
L 05/02/2024 - 09:48:46: [SM]   [0] SetFailState
L 05/02/2024 - 09:48:46: [SM]   [1] Line 117, d:\Github\scripting_1.11\l4d_use_priority.sp::OnPluginStart
L 05/02/2024 - 09:48:46: [SM] Unable to load plugin "l4d_use_priority.smx": Error detected in plugin startup (see error logs)
L 05/02/2024 - 09:48:57: Error log file session closed.
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Last edited by HarryPotter; Yesterday at 07:38.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old Yesterday , 16:53   Re: [L4D & L4D2] Use Priority Patch (2.6) [05-May-2024]
Reply With Quote #39

Code:
2.6 (05-May-2024)
    - Switched to using VTable offsets for L4D1 and L4D2 on Windows - due to signatures always breaking. Thanks to "Bakugo" and Arona" for info.
    - Plugin and GameData file updated.
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