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CS_Jetpack 1.6983421


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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 12-14-2007 , 16:02   Re: TS_Jetpack
Reply With Quote #11

http://www.amxmodx.org/compiler.php?...=v3x&go=search
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cs1.6
Senior Member
Join Date: Dec 2006
Old 12-14-2007 , 17:01   Re: TS_Jetpack
Reply With Quote #12

Hey connor, how are you?

Those jetpacks are not the same.

There are pretty big differences.

All of them are rather huge rocket launchers, you cannot even use weapons when you have the jetpack.

v3x's jetpack is the best. It gives the cs player the ability to fly (with AWP, m4 or whatever in his hands)

Right now i am using jetpack 1.25. That's the best imo, , but as the author of this plugin stated, it was/is neccesary to improve the movement style of the jetpack and so he has improved the movement capabilieties of the jetpack.

I really hope to somehow get this pluin for cs.

Basically what the jetpack needs is - roughly described - the feature that sv_gravity is set to zero when JUMP button is pressed while w,s,a,d would command the directions in which you want to fly.

If you want to shoot at a player on the ground with the current jetpack movement method, you have to also fly towards the ground (with 100mph!) and you will eventually crash on the ground. It's very hard to shoot like that. It takes the fun about 90% away. The way this plugin hopefully does it, will allow you for example to fly backwards (fleeing from another jpack user) while shooting! (WOW! ). Imagine the AiR BattLes! lol!

Right now, the jetpack control is way too static and unflexible. You can ONLY shoot in the direction you are flying. The other one would be like a tank flexibilty!

I hope this plugin has this improvement regarding the movement flexibility ..otherwise i would have to try to ask v3x for an update or something on his jpack plugin..which i don't think he will do.

Thanks,

cs
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cs1.6
Senior Member
Join Date: Dec 2006
Old 12-15-2007 , 11:09   Re: TS_Jetpack
Reply With Quote #13

Does no one have a little bit of time to port this quickly to cs?
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vvg125
AMX Mod X Beta Tester
Join Date: Dec 2006
Location: Queens (Douglaston), New
Old 12-16-2007 , 03:33   Re: TS_Jetpack
Reply With Quote #14

Quote:
Modification: ALL
There really is no reason for this not to work on Counter-Strike.
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cs1.6
Senior Member
Join Date: Dec 2006
Old 12-16-2007 , 04:05   Re: TS_Jetpack
Reply With Quote #15

I tried it but it didn't work. Well i'm going to try it again, because of your post but i'm pretty sure it won't work. Well yea he said in his first post that it wouldn't take long to port it to other mods, so i tried it but my knowledge is way too basic.

EDIT:

It's really a cool jetpack plugin..i must say ...but it needs a litlle work in order to port it to cs and a bit of tweakng.

Porting:
  • Only the buttons has to be assigned properly to work in cs or maybe some more things need to be done for proper porting as well.
Tweaking:

  • It is lacking of a jetpack model (egon.mdl would be nice).
  • From another players view the jetpack user (cs player model) is frozen. Like the models when you are editing map spawns.
  • A "buy feature" with a customizable price would be awesome. With a trigger like "say /jetpack".

Last edited by cs1.6; 12-16-2007 at 04:51. Reason: edit
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cs1.6
Senior Member
Join Date: Dec 2006
Old 12-16-2007 , 11:25   Re: TS_Jetpack
Reply With Quote #16

It crashes the (cs) server. I basically just replaced IN_ALT1 to IN_JUMP, because it didn't work.

Now it looks like this:

Code:
public PreThink(id)
{
    if(get_pcvar_num(TS_Jetpack)==1)
    {
        static Button
        Button=pev(id,pev_button)
    
        if(JetpackBools[id][0])
        {
            if((Button&IN_JUMP)&&(!(pev(id,pev_flags)&FL_ONGROUND)))
            {
                JetpackBools[id][1]=true
            }
            
            set_pev(id,pev_button,Button&~IN_JUMP)
I do not fully of course since i'm not a coder but
i don't think that the reason for the (100%) crash is the changes i made.
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ZiB
Member
Join Date: Dec 2007
Location: Canada
Old 12-17-2007 , 13:30   Re: TS_Jetpack
Reply With Quote #17

Do i only need to upload what is in the zip "jetpackfiles" ? Is that all i need?
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cs1.6
Senior Member
Join Date: Dec 2006
Old 01-12-2008 , 18:12   Re: TS_Jetpack
Reply With Quote #18

Hello,

it crashes the server if i use it in cs. Does someone have some time to port this to cs?
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steely
Junior Member
Join Date: Dec 2007
Old 02-26-2008 , 19:02   Re: TS_Jetpack
Reply With Quote #19

the DL for this seems to be broken.. it wont DL
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 02-28-2008 , 16:06   Re: TS_Jetpack
Reply With Quote #20

Quote:
Originally Posted by steely View Post
the DL for this seems to be broken.. it wont DL
...

Quote:
Originally Posted by vvg125 View Post
...you have to download it and compile manually using the fakemeta_util include.
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