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Kz-Arg Mod 1.7


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repingayok
Senior Member
Join Date: Sep 2008
Old 08-05-2009 , 06:16   Re: Kz-Arg Mod 1.7
Reply With Quote #521

Quote:
Originally Posted by FiFiX View Post
HMm, 1 month ago it was:
"Wait one day more for next version"
Yes, "2 weeks" means 2 years =)

Last edited by repingayok; 08-05-2009 at 06:22.
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alexan
Senior Member
Join Date: Mar 2009
Old 08-05-2009 , 06:42   Re: Kz-Arg Mod 1.7
Reply With Quote #522

Antibots have you fixed the bugs below ?

Add a /boost command, so that clients can boost each other. (If they are useing boost they will end in nub15)

Fix the /scout bug - Users must reconnect to get usp and knife back.

Fix the ct bug - Connectors canīt join team ct, after sv_restart 1 = Everyone can join ct.

Hope you understand me !



Quote:

Features:
1. noclip command
2. pin command
3. godmode
4. /finish

If possible, Add this to version 1.7 and 2.0 !
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GmTx
BANNED
Join Date: May 2009
Location: Mountains [BG/Sofia]
Old 08-05-2009 , 11:59   Re: Kz-Arg Mod 1.7
Reply With Quote #523

1. noclip command- search
3. godmode- search
for Boost command it doesn't`t need for that because every body it will be firs it some maps make it like official
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AntiBots
Veteran Member
Join Date: May 2008
Location: Brazil
Old 08-05-2009 , 12:06   Re: Kz-Arg Mod 1.7
Reply With Quote #524

I do new version but I dont Release it....

I need to fix something, only 2 weeks
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repingayok
Senior Member
Join Date: Sep 2008
Old 08-06-2009 , 04:27   Re: Kz-Arg Mod 1.7
Reply With Quote #525

AntiBots, please write what you want to add to its new version, and we wait 2 weeks =) gl in work
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GmTx
BANNED
Join Date: May 2009
Location: Mountains [BG/Sofia]
Old 08-07-2009 , 08:08   Re: Kz-Arg Mod 1.7
Reply With Quote #526

I make the velocity and to jump like bomb jump with all weapons but now is cheat detect problem
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Zaidejas1324
Junior Member
Join Date: May 2009
Old 08-10-2009 , 11:36   Re: Kz-Arg Mod 1.7
Reply With Quote #527

Hey antibots can you include this thing in your next update ?
http://xtreme-jumps.eu/e107_plugins/...pic.php?171795
so it would be all in one plugin.
Also function /cancel, while climbing, would be good. So when you type it you would cancel your climb time and could use hook/nc ? (not only as reward)
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AntiBots
Veteran Member
Join Date: May 2008
Location: Brazil
Old 08-10-2009 , 12:23   Re: Kz-Arg Mod 1.7
Reply With Quote #528

Zaidejas1324 This plugin include allready that function.
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Bart-Simpson
Member
Join Date: Mar 2009
Old 08-12-2009 , 07:29   Re: Kz-Arg Mod 1.7
Reply With Quote #529

hm it seems i have found a bug in the kz_top15_local_authid plugin..
If a person use < or > in his name, then the top15 motd will bug and only show t;, how can i change in the plugin, so people can use < and >?
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Zaidejas1324
Junior Member
Join Date: May 2009
Old 08-12-2009 , 14:05   Re: Kz-Arg Mod 1.7
Reply With Quote #530

will new version support those few oficial AXN bhop maps ?
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