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Kz-Arg Mod 1.7


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lowled
Senior Member
Join Date: Sep 2007
Old 12-16-2008 , 14:10   Re: Kz-Arg Mod 1.0.005 Finish
Reply With Quote #41

that nice !!!

please add a top15 for player who finish map with bunnyhop rewards
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t0m3xxx
Junior Member
Join Date: Dec 2006
Location: Poland
Old 12-17-2008 , 10:19   Re: Kz-Arg Mod 1.0.005 Finish
Reply With Quote #42

hi!
your plugins is very good but i think you should add some modyfications:

- /finish command, which transforms player to finish, on some maps with long jumps rooms would be useful

- /scout command - gives player scout

- hook plugin doesn't works

- checkpoints... when you use gocheck when looking for example on sky plugin teleports you but no changes point of view. You should fix. Gocheck should reutrn player to position and point of view when he made cp. (usefull for longjump training)

Last edited by t0m3xxx; 12-17-2008 at 10:27.
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Alucard^
AMXX Moderator: Others
Join Date: Sep 2007
Location: Street
Old 12-17-2008 , 11:07   Re: Kz-Arg Mod 1.0.005 Finish
Reply With Quote #43

Quote:
Originally Posted by t0m3xxx View Post
hi!
your plugins is very good but i think you should add some modyfications:

- /finish command, which transforms player to finish, on some maps with long jumps rooms would be useful

- /scout command - gives player scout

- hook plugin doesn't works

- checkpoints... when you use gocheck when looking for example on sky plugin teleports you but no changes point of view. You should fix. Gocheck should reutrn player to position and point of view when he made cp. (usefull for longjump training)
something like this

PHP Code:
public plugin_init {
client_cmd("say /scout""give_weapon")
}

public 
give_weapon(id) {
give_item(id"weapon_scout")

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lowled
Senior Member
Join Date: Sep 2007
Old 12-17-2008 , 12:39   Re: Kz-Arg Mod 1.0.005 Finish
Reply With Quote #44

sniff , when i see "finish", i am very sad, cos its a very great pluging but not really original, many thing yet can be added to have a great original plug for kz or bhop server =(
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danielkza
AMX Mod X Plugin Approver
Join Date: May 2007
Location: São Paulo - Brasil
Old 12-17-2008 , 12:43   Re: Kz-Arg Mod 1.0.005 Finish
Reply With Quote #45

Quote:
Originally Posted by lowled View Post
sniff , when i see "finish", i am very sad, cos its a very great pluging but not really original, many thing yet can be added to have a great original plug for kz or bhop server =(
If you think it needs more features, make them yourself and give them to the OP, I'm sure he'll use them. Whining won't solve your problems.
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lowled
Senior Member
Join Date: Sep 2007
Old 12-17-2008 , 12:53   Re: Kz-Arg Mod 1.0.005 Finish
Reply With Quote #46

sure u seem to be intelligent hahahaa

ps: i ve posted many ideas its was just a way to say: " dont forget it ", that all..;

ps 2 : the interet of ure post ?
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Last edited by lowled; 12-17-2008 at 12:55.
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AntiBots
Veteran Member
Join Date: May 2008
Location: Brazil
Old 12-17-2008 , 20:58   Re: Kz-Arg Mod 1.1.000 ( 12/18/2008 )
Reply With Quote #47

Update Semiclip and others thinks.

Any problem write to me Thanks
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NEIIIN
Junior Member
Join Date: Jan 2007
Old 12-18-2008 , 06:25   Re: Kz-Arg Mod 1.1.000 ( 12/18/2008 )
Reply With Quote #48

Add Nightvision
Add Grab 4 Admins with Cheatdetection
Add Cavar Godmode
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 12-18-2008 , 06:36   Re: Kz-Arg Mod 1.1.000 ( 12/18/2008 )
Reply With Quote #49

I Suggest do 2in1 amxx i mean top15 with sql or not, you can select it with define like

#define USE_SQL 1
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berix
Member
Join Date: Aug 2006
Location: Poland
Old 12-18-2008 , 06:56   Re: Kz-Arg Mod 1.1.000 ( 12/18/2008 )
Reply With Quote #50

Quote:
Originally Posted by NEIIIN View Post
Add Nightvision
so what is in plugin climb by ian.cammarata
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