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xLoadCountdown - countdown until map load


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xOR
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Join Date: Jun 2006
Location: x-base.info
Old 01-01-2010 , 13:25   Re: xLoadCountdown - countdown until map load
Reply With Quote #31

Quote:
Originally Posted by KadiR View Post
de:

Die version von platform wäre so auf deutsch:

- Die geöffnete Map wird in x Sekunden geöffnet. (sinnlos mit den ''geöffnet'' Worten)

- Die kommende aufgehende Map wird noch x Sekunden benoetigen. (ganzer Satz sinnlos)

Das wären eigentlich die Gründe dafür

en:

hi xor!
thanks for the explanations. will update the file and post soon with your version of the text.

Quote:
Originally Posted by xPaw View Post
good job xBro
haha, thanks.
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bmann_420
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Join Date: Jan 2005
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Old 01-01-2010 , 20:08   Re: xLoadCountdown - countdown until map load
Reply With Quote #32

Good job once again, im totally not surprised!
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cikjam
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Join Date: Feb 2009
Location: Australia
Old 01-01-2010 , 23:11   Re: xLoadCountdown - countdown until map load
Reply With Quote #33

Quote:
Originally Posted by xPaw View Post
good job xBro
LOL xBro
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xOR
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Old 01-01-2010 , 23:18   Re: xLoadCountdown - countdown until map load
Reply With Quote #34

Quote:
Originally Posted by cikjam View Post
LOL xBro
don't u dare laughing at teh incredible xAlliance
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cikjam
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Join Date: Feb 2009
Location: Australia
Old 01-01-2010 , 23:19   Re: xLoadCountdown - countdown until map load
Reply With Quote #35

Lols,

I think print_centre would be good.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 01-02-2010 , 16:32   Re: xLoadCountdown - countdown until map load
Reply With Quote #36

Small optimization could be done:

Code:
public mapchange() {     // [ .. ]         if( g_bNextMap ) {         new sNextMap[MAX_MAP_LEN]         get_pcvar_string(cvar_nextmap, sNextMap, MAX_MAP_LEN-1)                 g_bNextMap = bool:!equal( sNextMap, "" );     }         // [ .. ] }
This way you wouldnt need to check nextmap string every time in task ;)
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xOR
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Old 01-02-2010 , 16:42   Re: xLoadCountdown - countdown until map load
Reply With Quote #37

i am aware of that but the problem is that map management related plugins might change amx_nextmap even after that mapchange event was triggered, which is bad if xLoadCountdown would be loaded before such a plugin in plugins.ini, so would get this event earlier.
e.g. nextmap.amxx does this when it detects that amx_nextmap doesn't contain a valid map at that point.

with the way i made it this would lead to one message being shown with no map or a wrong map but at least all others being correct.

maybe you can find a way around this, but then i thought: why bother when all this happens at the only moment on the game server when performance really doesn't matter at all? people won't notice the scoreboard lagging or something
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Old 01-03-2010, 06:16
xbatista
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ditmesteam
Senior Member
Join Date: Oct 2009
Old 01-06-2010 , 13:33   Re: xLoadCountdown - countdown until map load
Reply With Quote #38

It's really need for Counter Strike. Thanks.
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xOR
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Join Date: Jun 2006
Location: x-base.info
Old 01-07-2010 , 20:32   Re: xLoadCountdown - countdown until map load
Reply With Quote #39

sorry guys, still no update with HUD message, have been working hard on xREDIRECT v2.0 the last days. but i haven't forgot it also added it to my version management and the bug tracker already.
maybe i will get around to finally do it this weekend.

Quote:
Originally Posted by ditmesteam View Post
It's really need for Counter Strike. Thanks.
you're welcome.
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Last edited by xOR; 01-07-2010 at 20:36.
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Jay-izi
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Join Date: Mar 2008
Location: Estonia Tallinn
Old 01-07-2010 , 21:18   Re: xLoadCountdown - countdown until map load
Reply With Quote #40

Simple but cool plugin!
Good job!
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