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Knife Drop


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BeasT
Senior Member
Join Date: Apr 2007
Location: Lithuania
Old 10-08-2009 , 04:47   Re: Knife Drop
Reply With Quote #41

Quote:
Originally Posted by Alucard^ View Post
About the "punch hit"... I think that don't have sense... becouse will be the same if you have knife or hands.
Make the damage done by hands alot lower.
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floatman
Senior Member
Join Date: Oct 2009
Location: nowhere.
Old 10-11-2009 , 08:44   Re: Knife Drop
Reply With Quote #42

Nice.
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 10-21-2009 , 12:18   Re: Knife Drop
Reply With Quote #43

This plugin is well done.

If you would like any information regarding possible adjustments you could make or things you could do to make this better, please feel free to post here or PM me.

Approved.
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eltipo14
Junior Member
Join Date: Jul 2009
Old 10-21-2009 , 21:34   Re: Knife Drop
Reply With Quote #44

Greetings, Alucard ^.: .mdl

When you place your model of the hands, Just put 1 single model: v_hands.mdl, he needs another model to work completely, I'll explain: In spite of that. Mdl are mostly 3 (v_model.mdl, p_model.mdl and w_model.mdl) not all. mdl require all 3 types, but in your case to be perfect and much appreciated by all, he needs the model (corresponding p_hands.mdl with v_hands.mdl positioning, since many models must have the same name, this reference only so you know).

Note: this model has long search for missing but never located.
v_model.mdl: Vista Player
p_model.mdl: View of the adversary
W_model.mdl: View all
This message: I'll send, A Pana, @-Ruedas-@

Last edited by eltipo14; 10-21-2009 at 21:37.
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ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 10-22-2009 , 08:14   Re: Knife Drop
Reply With Quote #45

Congrats on approval!
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Back, will come around when I have time.
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Alucard^
AMXX Moderator: Others
Join Date: Sep 2007
Location: Street
Old 11-04-2009 , 04:10   Re: Knife Drop
Reply With Quote #46

Quote:
Originally Posted by eltipo14 View Post
Greetings, Alucard ^.: .mdl

When you place your model of the hands, Just put 1 single model: v_hands.mdl, he needs another model to work completely, I'll explain: In spite of that. Mdl are mostly 3 (v_model.mdl, p_model.mdl and w_model.mdl) not all. mdl require all 3 types, but in your case to be perfect and much appreciated by all, he needs the model (corresponding p_hands.mdl with v_hands.mdl positioning, since many models must have the same name, this reference only so you know).

Note: this model has long search for missing but never located.
v_model.mdl: Vista Player
p_model.mdl: View of the adversary
W_model.mdl: View all
This message: I'll send, A Pana, @-Ruedas-@
Yes, i know it, the problem is that the hands model, don't have it the 3 .mdls, from when i downloaded. But if you want to add a model with that 3 .mdls i will update with the lines that you need.

(Sry for my english).

@ OT

Thx =p
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Malakas
Junior Member
Join Date: Feb 2010
Old 03-20-2010 , 23:54   Re: Knife Drop
Reply With Quote #47

Nice one
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momchilkata
New Member
Join Date: Jul 2010
Old 04-06-2011 , 19:23   Re: Knife Drop
Reply With Quote #48

I thing you have to upgrade the knife to fall on the floor as original weapon if its posible, and upragrade it like u can drop all weapons and be only on clean hands... i dont know if thats possible.. im a very newer coder if i can say i am but it will be awesome if you can do that ;}
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crashrock2
Junior Member
Join Date: Jul 2012
Old 07-20-2012 , 17:05   Re: Knife Drop
Reply With Quote #49

What no punching then im deleting this plugin.
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SplinteX
Member
Join Date: Aug 2012
Location: jordan,amman
Old 08-17-2012 , 17:03   Re: Knife Drop
Reply With Quote #50

can u change the command we use when we want to buy a knife to /buyknife or something else cuz i have a knife-mod plugin alredy use /knife to chose my knife skin
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