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[TF2] Custom Weapons 3 (Beta 2)


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Ashat
New Member
Join Date: Jul 2022
Old 07-01-2022 , 14:57   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #271

I've installed the starter kit and a few weapons yet I can't equip any weapons. Is the plugin broken in the latest update?
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bubbyboytoo
New Member
Join Date: Mar 2016
Location: Yesterday
Old 07-22-2022 , 19:36   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #272

Quote:
Originally Posted by Ashat View Post
I've installed the starter kit and a few weapons yet I can't equip any weapons. Is the plugin broken in the latest update?
I wouldn't hold my breath on this getting any support. Seems to me like they're working on it primarily for personal use on their """official""" custom weapons server and letting us have any of that goodness is an afterthought at best.

Last edited by bubbyboytoo; 07-22-2022 at 19:36.
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nosoop
Veteran Member
Join Date: Aug 2014
Old 07-23-2022 , 01:37   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #273

Quote:
Originally Posted by bubbyboytoo View Post
I wouldn't hold my breath on this getting any support. Seems to me like they're working on it primarily for personal use on their """official""" custom weapons server and letting us have any of that goodness is an afterthought at best.
Self plug: Custom Weapons X is intended to be the successor and is maintained. A little bit more effort to install since you have to grab dependencies from multiple places, but the dependencies are going to be used by other plugins anyways.

That said, the "randomizer" gamedata is just out of date again. Source it from CTFPlayer::EquipWearable() in the TF2 Utils gamedata, which I'll try to stay on top of updates with.

Note: "Maintained" means I'll try to make sure it will be kept up to date with the latest game version. Feature requests aren't guaranteed to be fulfilled. It's in a usable state, however.
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EthoAtom202
New Member
Join Date: Aug 2022
Old 08-23-2022 , 01:08   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #274

Hello, after much struggle, I've managed to install this plugin; however, none of the custom models seem to work; I can't even see my hands whenever I deploy any of these weapons in first person. I assume it's something wrong with model application, but I'm not tech-literate enough to know for sure.

I just want to know what I'm holding...
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Jgamer
New Member
Join Date: Dec 2023
Old 12-26-2023 , 21:15   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #275

m_idisguiseTargetIndex Issue fixed ASAP

also cant compile from sp:
"
//// aw2attrib.sp
//
// D:\tf2Server\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\include\ cw3-attributes.inc(122) : error 134: type mismatch (expected "int", got "bool")
// aw2attrib.sp(2315) : error 134: type mismatch (expected "int", got "bool")
// aw2attrib.sp(2354) : error 134: type mismatch (expected "int", got "bool")
//
// 3 Errors.
"
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