Quote:
Originally Posted by siangc
I tried running it on a l4d2 vs server with 16 slots, it didn't work, here's a bit of my logs.
I'm guessing its cause the 16 players?
L 03/17/2012 - 15:47:59: Info (map "c6m2_bedlam") (file "errors_20120317.log")
L 03/17/2012 - 15:47:59: [SM] Native "SetEntProp" reported: Property "m_upgradeBitVec" not found (entity 1/player)
L 03/17/2012 - 15:47:59: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:47:59: [SM] [0] Line 279, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::event_PlayerReplacedBot()
L 03/17/2012 - 15:49:09: [SM] Native "SetEntProp" reported: Property "m_upgradeBitVec" not found (entity 6/player)
L 03/17/2012 - 15:49:09: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:49:09: [SM] [0] Line 279, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::event_PlayerReplacedBot()
L 03/17/2012 - 15:49:19: [SM] Native "GetEntProp" reported: Property "m_upgradeBitVec" not found (entity 266/weapon_melee)
L 03/17/2012 - 15:49:19: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:49:19: [SM] [0] Line 307, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::SetSurvivorUpgrades()
L 03/17/2012 - 15:50:00: [SM] Native "SetEntProp" reported: Property "m_upgradeBitVec" not found (entity 3/player)
L 03/17/2012 - 15:50:00: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:50:00: [SM] [0] Line 279, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::event_PlayerReplacedBot()
L 03/17/2012 - 15:51:53: [SM] Native "GetConVarInt" reported: Invalid convar handle 0 (error 4)
L 03/17/2012 - 15:51:53: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:51:53: [SM] [0] Line 892, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::event_AwardEarned()
L 03/17/2012 - 15:51:53: [SM] Native "GetConVarInt" reported: Invalid convar handle 0 (error 4)
L 03/17/2012 - 15:51:53: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:51:53: [SM] [0] Line 892, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::event_AwardEarned()
L 03/17/2012 - 15:52:51: [SM] Native "SetEntProp" reported: Property "m_upgradeBitVec" not found (entity 1/player)
L 03/17/2012 - 15:52:51: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:52:51: [SM] [0] Line 913, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::round_end()
L 03/17/2012 - 15:53:06: [SM] Native "SetEntProp" reported: Property "m_upgradeBitVec" not found (entity 1/player)
L 03/17/2012 - 15:53:06: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:53:06: [SM] [0] Line 913, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::round_end()
L 03/17/2012 - 15:57:24: [SM] Native "SetEntProp" reported: Property "m_upgradeBitVec" not found (entity 10/player)
L 03/17/2012 - 15:57:24: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:57:24: [SM] [0] Line 279, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::event_PlayerReplacedBot()
L 03/17/2012 - 15:57:28: [SM] Native "SetEntProp" reported: Property "m_upgradeBitVec" not found (entity 12/player)
L 03/17/2012 - 15:57:28: [SM] Displaying call stack trace for plugin "l4d2_upgradesreloaded.smx":
L 03/17/2012 - 15:57:28: [SM] [0] Line 266, /home/groups/alliedmodders/forums/files/5/8/4/6/9/100650.attach::event_BotReplacedPlayer()
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Works fine on 18 slots, These errors are reported, but they cause no gameplay issue. I don't really know why it reports that it cannot be found on player. Are you players trying to cheat the upgrades? Spectating and then rejoining is not a good idea. I'll have this fixed in today's hotfix.
Quote:
Originally Posted by RavenDan29
Its goner take time to rearrange my server to take this plugin given that ive added so much to compensate for not having this plugin available for l4d2 since day 1 not even sure if its worth changeing to this now.
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I don't know how many plugins you are using, or what you mean by rearrange. I never heard of people rearranging a server, I just remove a mod and add a new one from time to time to keep it fresh. Well, l4d2 didn't have this cause they removed it, and its only a handful of features so far.
Quote:
Originally Posted by Visual77
L 03/17/2012 - 15:49:19: [SM] Native "GetEntProp" reported: Property "m_upgradeBitVec" not found (entity 266/weapon_melee)
I think that means that it is trying to add an upgrade (laser, incidiary, explosive?) to a melee weapon, and as far as I know, m_upgradeBitVec can only be used with primary weapons that support the upgrade.
your errors has nothing to do with the ammount of slots. it's defenently errors that the plugin author must fix.
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I'll fix this error, but it doesn't affect gameplay at this time, so you can play even though this error appears.
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