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[ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]


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Lihing
Junior Member
Join Date: Oct 2023
Old 11-10-2023 , 10:58   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #11

Quote:
Originally Posted by rtxa View Post
Updated post with added support of ReHLDS and some fixes for HLDS version.

Changelog:

HLDS version (v2.2.1)
  • Added binaries for Linux.
  • Fixed player not able to jump into a crouched player with semiclip.
  • Added missing map configs.
ReHLDS version (v2.3.9)
  • Has everything HLDS version has plus:
    • Added accounting of the transparency of the entity attached to the player.

The problem is still the same as above

Is there any solution?
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rtxa
Senior Member
Join Date: Mar 2018
Location: Argentina
Old 11-10-2023 , 16:59   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #12

Quote:
Originally Posted by Lihing View Post
The problem is still the same as above

Is there any solution?
Same as what? Are you trying to use this in another mod than Half-Life? I suggest you posting what OS is installed in your server, the output from the console from typing the commands version and meta version.
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Lihing
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Join Date: Oct 2023
Old 11-10-2023 , 19:59   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #13

Quote:
Originally Posted by rtxa View Post
Same as what? Are you trying to use this in another mod than Half-Life? I suggest you posting what OS is installed in your server, the output from the console from typing the commands version and meta version.

Thank you for taking the time to reply to me

options 0 & 3 are the same "Semiclip only works for teammates" doesn't work I pass through opponents?

This question, choose 3, will pass through the hostile person
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rtxa
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Join Date: Mar 2018
Location: Argentina
Old 11-11-2023 , 03:39   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #14

Please, provide the information I asked you before so I can help you better, also provide me with the output from the commands "meta list", "mp_teamlist" and "mp_teamplay".

I'm not sure if what you are telling me is a question or a problem, when you select option 3, you should only be able to clip through your teammates, not through opponents, that would be an issue. I have test this before and I don't see anything wrong with the code, that why I need you to provide me with more info.
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Lihing
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Join Date: Oct 2023
Old 11-11-2023 , 12:30   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #15

Quote:
Originally Posted by rtxa View Post
Please, provide the information I asked you before so I can help you better, also provide me with the output from the commands "meta list", "mp_teamlist" and "mp_teamplay".

I'm not sure if what you are telling me is a question or a problem, when you select option 3, you should only be able to clip through your teammates, not through opponents, that would be an issue. I have test this before and I don't see anything wrong with the code, that why I need you to provide me with more info.

description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.9.0.5 ini Start ANY
[ 2] ReSemiclipHL RUN - resemiclip_mm.dl v2.3.9 ini Chlvl ANY
[ 3] WinHL-Booster RUN - booster_170_mm.d v1.70 ini Chlvl Pause
[ 4] mmtimer RUN - mmtimer.dll v1.6 ini ANY Never
[ 5] Fun RUN - fun_amxx.dll v1.9.0.5 pl1 ANY ANY
[ 6] Engine RUN - engine_amxx.dll v1.9.0.5 pl1 ANY ANY
[ 7] FakeMeta RUN - fakemeta_amxx.dl v1.9.0.5 pl1 ANY ANY
[ 8] CStrike RUN - cstrike_amxx.dll v1.8.1.3 pl1 ANY ANY
[ 9] CSX RUN - csx_amxx.dll v1.8.1.3 pl1 ANY ANY
[10] Ham Sandwich RUN - hamsandwich_amxx v1.9.0.5 pl1 ANY ANY
[11] Orpheu RUN - orpheu_amxx.dll v2.6.3 pl1 ANY ANY
11 plugins, 11 running


"mp_teamlist" and "mp_teamplay".

did not use

Use your ReHLDS version (v2.3.9) Thanks

Last edited by Lihing; 11-11-2023 at 12:31.
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rtxa
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Join Date: Mar 2018
Location: Argentina
Old 11-11-2023 , 20:43   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #16

Quote:
Originally Posted by Lihing View Post
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.9.0.5 ini Start ANY
[ 2] ReSemiclipHL RUN - resemiclip_mm.dl v2.3.9 ini Chlvl ANY
[ 3] WinHL-Booster RUN - booster_170_mm.d v1.70 ini Chlvl Pause
[ 4] mmtimer RUN - mmtimer.dll v1.6 ini ANY Never
[ 5] Fun RUN - fun_amxx.dll v1.9.0.5 pl1 ANY ANY
[ 6] Engine RUN - engine_amxx.dll v1.9.0.5 pl1 ANY ANY
[ 7] FakeMeta RUN - fakemeta_amxx.dl v1.9.0.5 pl1 ANY ANY
[ 8] CStrike RUN - cstrike_amxx.dll v1.8.1.3 pl1 ANY ANY
[ 9] CSX RUN - csx_amxx.dll v1.8.1.3 pl1 ANY ANY
[10] Ham Sandwich RUN - hamsandwich_amxx v1.9.0.5 pl1 ANY ANY
[11] Orpheu RUN - orpheu_amxx.dll v2.6.3 pl1 ANY ANY
11 plugins, 11 running


"mp_teamlist" and "mp_teamplay".

did not use

Use your ReHLDS version (v2.3.9) Thanks
From what I can see, your server is running CStrike modules and if mp_teamlist and mp_teamplay doesn't exists, this makes me think in:

- Are you trying to run this plugin in CS 1.6? It will not work, only works for Half-Life and probably mods where the team system is similar to HL. CS 1.6 uses another team system. In any case, you should use semiclips plugins from CS 1.6.
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Lihing
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Join Date: Oct 2023
Old 11-11-2023 , 21:34   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #17

I have found a lot of information about ReHLDS Semiclip
Currently only yours can be read and used normally.
I just don’t know why part 3 is not executed
Everything else is very normal and perfect.
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rtxa
Senior Member
Join Date: Mar 2018
Location: Argentina
Old 11-12-2023 , 12:39   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #18

Quote:
Originally Posted by Lihing View Post
I have found a lot of information about ReHLDS Semiclip
Currently only yours can be read and used normally.
I just donít know why part 3 is not executed
Everything else is very normal and perfect.
Well, the thing is you are not telling me the whole story, why option 3 is not working in your case, I'm not sure... Do you mind uploading a video showing off the issue and showing the options that work (1 and 2)?
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Lihing
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Join Date: Oct 2023
Old 11-13-2023 , 00:51   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #19

Quote:
Originally Posted by rtxa View Post
Well, the thing is you are not telling me the whole story, why option 3 is not working in your case, I'm not sure... Do you mind uploading a video showing off the issue and showing the options that work (1 and 2)?

https://www.youtube.com/watch?v=H0wbYGmlWf0



Hello This is one of the videos. There are other videos in it. Score 3.2.1.0


# semiclip 0|1 Disable/enable semiclip.
#
# team 0|1|2|3
# - 0 Semiclip works for all.
# - 1 Semiclip works only for BLUE team.
# - 2 Semiclip works only for RED team.
# - 3 Semiclip works only for teammates.
#
# crouch 0|1 Allows jump to crouching players when semiclip works.
# effects 0|1 Effect of transparency of the player. Depends from distance between players.
# distance 0|200 At what distance player can have transparency and semiclip.
# transparency 0|255 Transparency of the player.

semiclip = 1;
team = 3;
crouch = 1;
effects = 0;
distance = 200;
transparency = 0;
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rtxa
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Join Date: Mar 2018
Location: Argentina
Old 11-13-2023 , 21:43   Re: [ReHLDS/HLDS] Half-Life: Semiclip [Last Update: 18/06/2023]
Reply With Quote #20

Thank you for making the effort of uploading the videos. I'm afraid I'm not going to be able to fix this "issue" because I removed the support of CS 1.6 when making the necessary changes to make it work for Half-Life 1. If this is still working with some options, that's unexpected.

There are plenty of semiclip plugins for CS 1.6 (Semiclip 2.2 by Silent, ReSemiclip by Adidas, etc.). Why do you want to pick this one?

There's no point in wasting time on implementing something that it's already been done, Half-Life didn't not have Semiclip plugins that support teams, that's why I made this. I'm sorry but I'm not gonna go further into this talk.
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