This is usually used to encourage players to complete the objectives, and punish them if they fail.
Servers running this plugin: http://www.game-monitor.com/search.p...losers_version
What it does:
Slays losers on round timer end AND round end (default)
(didnt plant and time was up, didnt touch / rescue all hostage when time was up)
(bomb exploded or defused triggers this round end!)
Slay losers on objectives lost/completed ONLY
(such as bomb explode, defuse, and all hostages rescued)
If bomb wasnt planted then this will not do anything.
Admins can be immune to the slay
slaylosers_enabled 1 //Is this plugin enabled, the master on off switch
slaylosers_admin_immunity 1 //Admins should not be slayed
slaylosers_slay_round_timer 1 //Slay losers when round ended (bomb, defuse, all hostages, time runs out and a team didn't complete bomb or hostage objectives)
slaylosers_slay_objectives 0 //Slay losers ONLY if an objective is completed (bomb, defuse, all hostages)
slaylosers_skipiftouchedhostage 1 //CTs should not be slayed if they touched a hostage
Note : see this post for a CSGO compatible version