what if we have a Clone Boss Fight plugin?
All of the players will transfer into CT and one of them will be on the Terror team.
Then the player on Terror will have some bots as his Clones
The Cloned Bots can not damage other players, they just are some clones.
CTs should find and hunt the main boss, and whoever hunts the boss, will be the next boss.
Here are some keys:
- the cloned bots should have the same skin as the player who is the boss.
- the cloned bots can not damage others, they shoot, and they will play like normal bots, but their bullets can not hit any damage.
- the cloned bots can not use flash, smoke, grenades, and knife. They just use weapons but without any hits.
- the cloned bots' damage is 1 (it is better that can be changed via cvars). so they can get killed easily.
- the cloned bots can revive after death (it should be a cvar if they can revive or not and how many seconds later after death they should revive)
- the mp_playerid should be set to 1, so CTs can not detect the boss by crosshair and seeing the boss name.
- the cloned bots' difficulty should be expert so they can act more wisely.
- the number of cloned bots can be changed.
- it would be perfect if we could set the boss's initial damage and armor.
- in each round, all players have 16000 money.
thank you, brothers,