I'm curious if it's possible to execute code every time the server ticks. For example, I want to get a player's position and keep a record of it for every server tick. Was hoping there was some kind of 'OnTickStart()' listener/forward but would appear not.
I know that I can record a demo and parse it for this data after a match has ended, but I'm keen to do this through sourcemod so I can perform actions based out this data in-between rounds (rather than having to wait for a match to finish).
What's hurting my head is a belief I've seen this addressed before (and that conversation/documentation made it clear to not do anything expensive, for obvious reasons), but my searching can't dig that back up. Typical!