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[CS:GO] Deathmatch 1.5


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jermin
Member
Join Date: Nov 2008
Old 02-06-2014 , 12:12   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #721

I've tried it. But when players connected to the server, it crashed.
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BOBwEISER
Member
Join Date: Sep 2012
Old 02-06-2014 , 14:02   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #722

The problem seems to be Windows effected.

Basically Source mod & windows servers are goosed.
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FakeNinja
Junior Member
Join Date: Feb 2014
Old 02-07-2014 , 12:28   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #723

Quote:
Originally Posted by h3bus View Post
Does this one crashes too? https://forums.alliedmods.net/showthread.php?t=233685

I currently have no crash report from windows servers.
My 3 servers are running fine, but are linux based, so I don't have any clue if this would work for you.
It crashes too.
I'm on Windows 8 x64 using SRCDS.
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 02-09-2014 , 23:51   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #724

Make sure you guys are running the latest snapshot. Should fix a lot of the issues for windows servers.
http://www.sourcemod.net/snapshots.php
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Snip3rUK
Member
Join Date: Jul 2012
Old 02-10-2014 , 06:44   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #725

I uninstalled CS:GO at Christmas 2012, and haven't developed the plugin since then. I thought I had mentioned this, but not so according to my last posts.

I'm not sure why so many people are still using it. There must be something better by now

Anyway, if someone wants to take over development, post a reply. I can update the first post linking to a new thread perhaps.

Last edited by Snip3rUK; 02-10-2014 at 06:47.
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BOBwEISER
Member
Join Date: Sep 2012
Old 02-10-2014 , 07:12   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #726

I cant seem to get the deathmatch server running on the latest build of source mod. Windows server.

Any one out there have any joy?

Last edited by BOBwEISER; 02-10-2014 at 07:22.
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 02-10-2014 , 07:18   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #727

Quote:
Originally Posted by Snip3rUK View Post
Anyway, if someone wants to take over development, post a reply. I can update the first post linking to a new thread perhaps.
Well I've used your plugin as base for mine: https://forums.alliedmods.net/showthread.php?t=233685

It's basically the same with a per map configuration, some added feature ... and almost full recode.
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ximenchoufeng
Member
Join Date: Jul 2013
Old 02-10-2014 , 22:15   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #728

Quote:
Originally Posted by Snip3rUK View Post
I uninstalled CS:GO at Christmas 2012, and haven't developed the plugin since then. I thought I had mentioned this, but not so according to my last posts.

I'm not sure why so many people are still using it. There must be something better by now

Anyway, if someone wants to take over development, post a reply. I can update the first post linking to a new thread perhaps.
i think should add replenish if i kill someone replenish the bullet
m4a1-s have 20 bullets,replenish to 10-20 bullets.
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 02-14-2014 , 17:50   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #729

Radar showing after latest patches?
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PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 02-17-2014 , 22:29   Re: [CS:GO] Deathmatch 1.5
Reply With Quote #730

So there's a new glitch on the server. Seems to happen mainly with StatTrak weapons, though. Basically, you'd be shooting with the weapon then all of a sudden it goes down to 1 bullet remaining. The surf server usually has unlimited ammo, so I've never seen this happen until that recent update with the new pistol.


edit:

So I found out that it affects non stattrak weapons as well. I was using a normal p90 and it went from full ammo to just 1 bullet.
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