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[L4D1&2] Vocalize Anti-Flood


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Author
Mr. Zero
Veteran Member
Join Date: Jun 2009
Location: Denmark
Plugin ID:
4235
Plugin Version:
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Stops vocalize flooding
    Old 06-06-2014 , 00:50   [L4D1&2] Vocalize Anti-Flood
    Reply With Quote #1

    Vocalize Anti-Flood

    About:
    Works in the same fashion as SourceMod's chat anti-flood plugin. Each time a player vocalizes they receive a token if they have recently vocalized.
    Once they have 3 tokens, their ability to vocalize is restricted and a penalty time is applied. A token is removed when players vocalize without flooding. This means tokens are slowly removed.

    In other words, if a player spam vocalizes they will quickly found them self gagged.

    This plugin also prevent flooding of world initiated vocalizes, such as continually putting down explosive ammo or use adrenaline.

    Description:
    Stops vocalize flooding.

    Commands:
    Code:
    vocalize_flood_access - Use this for command overrides. Allows admins to flood with player initiated vocalizes
    
    world_vocalize_flood_access - Use this for command overrides. Allows admins to flood with world initiated vocalizes

    Cvars:
    Code:
    // Amount of time between player initiated vocalizes for a token to be added (Max 3 tokens before being marked as flooding)
    vocalizeantiflood_time 15.0
    
    // Amount of penalty time before player can initialize another vocalize after flooding
    vocalizeantiflood_penalty 10.0
    
    // Amount of time between forced vocalizes from player for a token to be added (Max 3 tokens before being marked as flooding)
    vocalizeantiflood_talker_time 5.0
    
    // Amount of penalty time before forced vocalizes will be heard from the player again after flooding
    vocalizeantiflood_talker_penalty 10.0

    Known Problems / Things to Notice:

    Change log:
    Code:
    Version 1.0.2  2014-06-29
    Fixed accidental comparison instead of setting value.
    
    Version 1.0.1  2014-06-26
    Fixed vocalizes triggering other Survivors responds when scene was cancelled.
    
    Version 1.0.0  2014-06-06
    Initial release
    Attached Files
    File Type: zip vocalizeantiflood.zip (19.3 KB, 1014 views)

    Last edited by Mr. Zero; 06-29-2014 at 16:58.
    Mr. Zero is offline
    Soduko
    Junior Member
    Join Date: Jul 2013
    Old 06-06-2014 , 12:31   Re: [L4D1&2] Vocalize Anti-Flood
    Reply With Quote #2

    Looks promising but doesnt work for me:
    Code:
      [SM] Unable to load plugin 'sceneprocessor.smx': Native 'GetSceneStage' was not found
    Does SceneProfessor require another plugin?

    Last edited by Soduko; 06-06-2014 at 12:33.
    Soduko is offline
    id5473
    Member
    Join Date: Mar 2012
    Old 06-09-2014 , 07:09   Re: [L4D1&2] Vocalize Anti-Flood
    Reply With Quote #3

    Quote:
    Originally Posted by Mr. Zero View Post
    Known Problems / Things to Notice:
    I'd say yes, it does...
    id5473 is offline
    Soduko
    Junior Member
    Join Date: Jul 2013
    Old 06-09-2014 , 16:25   Re: [L4D1&2] Vocalize Anti-Flood
    Reply With Quote #4

    Read my post again...
    Quote:
    Originally Posted by Soduko View Post
    Does SceneProfessor require another plugin?

    Last edited by Soduko; 06-09-2014 at 16:27.
    Soduko is offline
    id5473
    Member
    Join Date: Mar 2012
    Old 06-10-2014 , 15:11   Re: [L4D1&2] Vocalize Anti-Flood
    Reply With Quote #5

    woops apologies then.
    id5473 is offline
    stebrickboy
    Junior Member
    Join Date: Jul 2013
    Old 06-13-2014 , 23:21   Re: [L4D1&2] Vocalize Anti-Flood
    Reply With Quote #6

    Anyone get it works with Scene Processor in a server without problem?
    stebrickboy is offline
    Mr. Zero
    Veteran Member
    Join Date: Jun 2009
    Location: Denmark
    Old 06-26-2014 , 03:43   Re: [L4D1&2] Vocalize Anti-Flood
    Reply With Quote #7

    Quote:
    Originally Posted by Soduko View Post
    Looks promising but doesnt work for me:
    Code:
      [SM] Unable to load plugin 'sceneprocessor.smx': Native 'GetSceneStage' was not found
    Does SceneProfessor require another plugin?
    I am unable to replicate this error. I have no idea how this is caused as it is the plugin itself that provides the native. Unless the plugin fails to create natives, is this possible?

    Quote:
    Originally Posted by stebrickboy View Post
    Anyone get it works with Scene Processor in a server without problem?
    If the Scene Processor errors out, please do share in the Scene Processor thread and I shall take a look at the issue. Otherwise personally I have had no issues.
    Mr. Zero is offline
    JLmelenchon
    Member
    Join Date: Mar 2019
    Old 01-19-2020 , 01:54   Re: [L4D1&2] Vocalize Anti-Flood
    Reply With Quote #8

    Nice plugin, have it for a long time and it works great. Is it possible to make it compatible with : https://forums.alliedmods.net/showthread.php?p=2671449

    Looks like this server side vocalizer who replace the defauts survivor lines is not affected by the flood protection.
    JLmelenchon is offline
    tRololo312312
    Senior Member
    Join Date: Apr 2015
    Old 10-18-2020 , 15:11   Re: [L4D1&2] Vocalize Anti-Flood
    Reply With Quote #9

    It would be great to have plugin that blocks players from vocalizing during "cutscenes" aka camera segments.
    tRololo312312 is offline
    Reply


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