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[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


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BrUn3S
Member
Join Date: Jan 2012
Location: Slovakia
Old 03-07-2016 , 13:41   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2021

Hi guys,
I need a help. How can I remove color when player spawn? It's very bad and when I remove cvar
dm_spawn_protection_color_t
dm_spawn_protection_hudfadecolor_t
(or CT)
nothing is going on...

Thanks for help.
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Stolte
New Member
Join Date: Mar 2016
Old 03-22-2016 , 12:20   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2022

I am having trouble.

I have the mod installed and cuRL

When I join the server there is 10 second protection time and every so often you have the option to choose a gun by press G. It is acting like the valve deathmatch but with your deathmatch gun menu

please help!!! I'm such a newb :[ I only wish to provide this server for others

66.150.214.87:27015 is the servers IP

Last edited by Stolte; 03-22-2016 at 12:25. Reason: add server ip
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eruffini
Junior Member
Join Date: Oct 2008
Old 03-24-2016 , 15:12   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2023

Is this plugin safe for servers/game server tokens?
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Profth3tic
New Member
Join Date: Apr 2012
Old 04-01-2016 , 19:23   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2024

I see in some servers ,they maked the AWP choose only for VIP users. How I can enable that?

Thank you
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 04-09-2016 , 17:04   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2025

Im running AWP only server and disabeld the gun menu.
I setting it up that all spawns with an AWP and without a pistols.
The problem is, that all spawns with a P250 - how can i disable ALL pistols?
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 04-11-2016 , 10:35   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2026

Its very weird, everyone have a P250 Pistols..
My config:

// Primary default weapon
"dm_default_primary" "weapon_awp"

// Secondary default weapon
"dm_default_secondary" "none"

How to disable P250?
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 04-11-2016 , 10:43   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2027

Quote:
Originally Posted by mazdarx8 View Post
Its very weird, everyone have a P250 Pistols..
My config:

// Primary default weapon
"dm_default_primary" "weapon_awp"

// Secondary default weapon
"dm_default_secondary" "none"

How to disable P250?
You are doing it wrong.

In your .ini file, go into section "Game Modes"->"AWP" and use this one
Code:
        "AWP"
        {
            "SectionOptions"
            {
                "AdminMenuName" "Aim/AWP"
                "PlayerDisplay" "Only AWP"
            }
            
            "Load"
            {
                "Configs" "Options Default"
                "Configs" "No Menu"
                "Configs" "No Nades"
            }
            
            "Cvars"
            {
                "dm_default_primary" "weapon_awp"
                "dm_default_secondary" "none"
            }
            
            "UnloadMessage"
            {
                "Messages" "Advertise Gun Menu"
            }
        }
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loki15
Senior Member
Join Date: Apr 2012
Location: Ukraine
Old 04-15-2016 , 10:47   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2028

Spam in logs:
Code:
L 04/15/2016 - 18:05:34: Info (map "de_dust2") (file "errors_20160415.log")
L 04/15/2016 - 18:05:34: [SM] Native "SetEntProp" reported: Cannot set m_iItemDefinitionIndex with "FollowCSGOServerGuidelines" option enabled.
L 04/15/2016 - 18:05:34: [SM] Displaying call stack trace for plugin "deathmatch.smx":
L 04/15/2016 - 18:05:34: [SM]   [0]  Line 1065, deathmatch/weapons.sp::weapons_GivePlayerItem()
L 04/15/2016 - 18:05:34: [SM]   [1]  Line 1003, deathmatch/weapons.sp::weapons_ProvidePlayerWeapon()
L 04/15/2016 - 18:05:34: [SM]   [2]  Line 909, deathmatch/weapons.sp::weapons_GivePlayerWeapon()
L 04/15/2016 - 18:05:34: [SM]   [3]  Line 531, deathmatch/players.sp::players_GiveSecondary()
L 04/15/2016 - 18:05:34: [SM]   [4]  Line 687, deathmatch/players.sp::players_GiveWeapons()
L 04/15/2016 - 18:05:34: [SM]   [5]  Line 1068, deathmatch/players.sp::players_SetSpawnProps()
L 04/15/2016 - 18:05:34: [SM]   [6]  Line 1153, deathmatch/players.sp::players_OnClientSpawn()
L 04/15/2016 - 18:05:34: [SM]   [7]  Line 657, deathmatch.sp::Event_PlayerSpawn()
Fix?
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dedimark
Senior Member
Join Date: Jul 2015
Location: London
Old 04-19-2016 , 13:59   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2029

Hello how to make Pistols only mode ? Thank you (solved)

Last edited by dedimark; 04-19-2016 at 18:47.
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sirmoe
Senior Member
Join Date: Mar 2008
Old 04-22-2016 , 14:28   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2030

Never mind

Last edited by sirmoe; 04-22-2016 at 14:53.
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