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Save Scores (1.3.4)


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Paparazziv2
Senior Member
Join Date: Feb 2011
Location: Chile, La Serena
Old 10-09-2011 , 16:11   Re: Save Scores v1.0
Reply With Quote #231

Quote:
Originally Posted by xXxsilencerxXx View Post
Servers with this Plugin: one now )
http://www.game-monitor.com/search.p..._version=1%2e0
correction:
http://www.game-monitor.com/search.p...&order=players
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Sorry for the bad english please.

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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 10-09-2011 , 16:33   Re: Save Scores (1.3.4)
Reply With Quote #232

Quote:
Originally Posted by peteanbe View Post
Yes I downloaded the files from the first post.

Requirements:
You should download from the attached files at the bottom - SaveScores_v1.3.4.zip

if you already did, and put the savescore.smx into your plugins folder and it still isn't running then do a SM PLUGINS LIST and see if there is an error next to that plugin... if there is, check the error logs
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peteanbe
SourceMod Donor
Join Date: Mar 2007
Location: Norway
Old 10-09-2011 , 16:55   Re: Save Scores (1.3.4)
Reply With Quote #233

Went to the server "sm plugins list"
it says "Save Scores" (1.3.4) by exvel
No errors.
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Old 10-09-2011 , 19:07   Re: Save Scores (1.3.4)
Reply With Quote #234

then it should be working.

It should create a config file in your cstrike/cfg
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seb le chieur 01
Junior Member
Join Date: Oct 2011
Location: France
Old 01-01-2012 , 11:34   Re: Save Scores (1.3.4)
Reply With Quote #235

Sorry for my English, but I'm French.
I can not compile with sm_save_scores_allow_reset value to zero.
Someone should file smx and sp with this configuration?
Thank you in advance.
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januto
Member
Join Date: Mar 2011
Old 01-02-2012 , 19:32   Re: Save Scores (1.3.4)
Reply With Quote #236

Actually one of the best ideas I've seen so far... it will work in L4D2?

edit: Well I saw it doesn't work on lasts posts..would be awesome you could actually add support to this game :=)
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Last edited by januto; 01-02-2012 at 19:34.
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rtk
Senior Member
Join Date: Dec 2009
Old 06-29-2012 , 17:05   Re: Save Scores (1.3.4)
Reply With Quote #237

No support for TF2 ?
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rtk
Senior Member
Join Date: Dec 2009
Old 07-11-2012 , 14:41   Re: Save Scores (1.3.4)
Reply With Quote #238

could you add support for TF2 please ??

Thanks
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musosoft
Senior Member
Join Date: Dec 2008
Location: Thailand
Old 07-27-2012 , 17:22   Re: Save Scores (1.3.4)
Reply With Quote #239

Quote:
Originally Posted by rtk View Post
could you add support for TF2 please ??

Thanks
TF2 should be supported (#include "savescores/tf.sp" - savescores.sp)
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butaford
Member
Join Date: Mar 2011
Old 09-04-2012 , 04:38   Re: Save Scores (1.3.4)
Reply With Quote #240

fix error?
Quote:
L 09/04/2012 - 126:20: Error log file session closed.
L 09/04/2012 - 1269: SourceMod error session started
L 09/04/2012 - 1269: Info (map "de_prodigy") (file "errors_20120904.log")
L 09/04/2012 - 1269: [SM] Native "GetEntProp" reported: Property "m_iDeaths" not safe to access (entity 2/player)
L 09/04/2012 - 1269: [SM] Displaying call stack trace for plugin "savescores.smx":
L 09/04/2012 - 1269: [SM] [0] Line 494, D:\Source-Servers\css_sm_1.2.4\cstrike\addons\sourcemod \scripting\savescores.sp::GetDeaths()
L 09/04/2012 - 1269: [SM] [1] Line 542, D:\Source-Servers\css_sm_1.2.4\cstrike\addons\sourcemod \scripting\savescores.sp::InsertScoreInDB()
L 09/04/2012 - 1269: [SM] [2] Line 431, D:\Source-Servers\css_sm_1.2.4\cstrike\addons\sourcemod \scripting\savescores.sp::Event_PlayerTeam()
L 09/04/2012 - 126:52: Error log file session closed.
sm version - 1.4.5 release
meta version - 1.9.0 release
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