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[ DMT ] Dynamic Multimode Timer


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Author
poppin-fresh
AlliedModders Donor
Join Date: Aug 2010
Plugin ID:
4002
Plugin Version:
1.3.4e
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Timer for bhop, trikz, kz, surf etc...
    Unapprover:
    Reason for Unapproving:
    Unsupported. Use https://forums.alliedmods.net/showthread.php?t=231866
    Old 12-18-2013 , 10:38   [ DMT ] Dynamic Multimode Timer
    Reply With Quote #1

    Dynamic Multimode Timer


    Several months ago my community helped fund a new bhop timer which we sourced to Zipcore.
    Zipcore
    proclaimed a three week completion period and asked 200 Euro for the job to which we paid in full. Prior to any payments it was made clear that the timer remain unique to our community with two full years of support.

    Six months down the track Zipcore presented us with a timer built around Alongubs bhop timer with modules ripped from various other plugins. Needless to say, the first version was riddled with bugs.
    It took a further two months before he agreed to update the timer on a shared cloud server. Zipcore now sells the timer for (reportedly) 100-200 Euro while refusing to update the cloud files despite the two year support.

    To prevent anymore unwarranted profit we have decided to list this plugin publicly, free of cost.


    Current stable release on GitHub
    https://github.com/poppin-fresh/Dynamic_Multimode_Timer


    Module list



    Required:
    • Core
    • Mapzones
    • Physic
    • HUD
    • World Record
    • Configloader
    • Logging
    • Teams

    Finish Points:
    • Ranking
    • Ranking Top Only

    Optional:
    • Replay [preview]
    • Player Info
    • Timer Info
    • Checkpoints
    • Long Jump Stats
    • Weapons (CS:S only)
    • Maptier
    • Menu
    • Sounds
    • Quickstyles
    • Spectate
    • FPSMax
    • Style Info
    • Bhop Settings Enforcer
    • Button Announcer
    • Finish Exec
    • Finish Msg
    • Autospawn
    • Strafes

    Anti Cheat:
    • Scripter DB
    • Scripter DB: SMAC Anti Trigger
    • Scripter DB: Macrodox



    Mapzones:

    This timer has a new mapzone system, which allows such a complex system to become possible, with up to 128 zones per map. It's trigger_multiple/engine based and does not need to check coordinates every tick, and is 10 times more accurate (0.01s on 100Tick).


    Zone Type List:


    Timer:

    Timer Start - Start-Zone with prespeed throttling
    Timer End - Regular end zone
    Timer ShortEnd - Non-Regular end zone
    Timer Stop - Stops the players timer
    Level - Checkpoint zone
    Bonus Timer Start 1-5 - Bonus start zones with prespeed throttling (4-5 not finished)
    Bonus Timer End 1-5 - Bonus end zones (4-5 not finished)
    Bonus Timer Level 1-5 - Bonus checkpoint zone (4-5 not finished)



    Teleporting:

    Timer Restart - Teleport player back to startzone
    Teleport to last level - Teleport to last level or start zone
    Teleport to next level - Teleport to next level
    NPC_Next - NPC to teleport a player to a defined destination (or his mate)
    NPC_Next_Double - NPC to teleport a player to a defined destination (and his mate)
    Jail - Players can't escape this zone, only by respawning



    Physics:

    No Gravity Overwrite - Ignore style gravity
    No Boost - Disable jump boost
    Bullet Time - Slowmotion
    Disable Noblock - Toggle collision
    Auto - Enable auto bhop
    NoAuto - Disable auto bhop



    Movement:

    Limit Speed - Prespeed throttling
    Booster - Boost movement speed +50%
    Full Booster - Boost movement speed up to prespeed limit while in air
    Bounce Back - 180° movement turn
    Player Clip - Block movement at this area - (Not finished)
    Push Up - Push players up
    Push Down - Push players down
    Push North - Push players north
    Push South - Push players south
    Push West - Push players west
    Push East - Push players east


    Other:

    Arena - PvP arena, players can kill each other while both touching this kind of zone
    Long Jump Area - Auto. enables long jump stats



    Customizable Hud

    We've implemented a new hud system that the players have control over. If you want the hud to look differently you can personalize it. We've used a cookie based system so your changes will be persistent even across map changes and server restarts.

    You can type !hud which will bring up a menu, the first three options are master switches which allow you to toggle the display of the
    • entire hud system
    • center hud
    • side hud
    Apart from the master switch setting you can also toggle each individual component that appears.

    More info and cvars:
    Spoiler



    Please note: There are still bugs with the timer and we will update it soon.

    I will edit this thread with detailed configuration and installation information soon.

    Attached Files
    File Type: zip Timer 1.3.4e_csgo.zip (1.85 MB, 760 views)
    File Type: zip Timer 1.3.4e_css.zip (1.86 MB, 852 views)

    Last edited by poppin-fresh; 12-26-2013 at 06:56.
    poppin-fresh is offline
    Donski
    Senior Member
    Join Date: Sep 2012
    Old 12-18-2013 , 12:29   Re: [ DMT ] Dynamic Multimode Timer
    Reply With Quote #2

    Well that sucks, but thanks for doing this!
    Donski is offline
    Fragkiller
    Member
    Join Date: Jun 2012
    Old 12-18-2013 , 14:03   Re: [ DMT ] Dynamic Multimode Timer
    Reply With Quote #3

    Wow with this release your destroying some private timer plugin server , but still thanks#

    Edit : didnt read the whole thread , #good release !

    Last edited by Fragkiller; 12-18-2013 at 14:28.
    Fragkiller is offline
    zipcore
    Veteran Member
    Join Date: Mar 2010
    Location: m_flZipcore
    Old 12-18-2013 , 18:42   Re: [ DMT ] Dynamic Multimode Timer
    Reply With Quote #4

    Quote:
    Originally Posted by poppin-fresh View Post
    Please note: There are still bugs with the timer and we will update it soon.

    I will edit this thread with detailed configuration and installation information soon.

    I was going to release this anyway, but meanwhile...HF supporting this. Damn you if you don't support this! I don't have time to do so.
    And nice copy & paste of my blog, but can you copy my creditslist aswell please?!? And please update plugin info, because my blog was very outdated...

    Das D: Chatrank, Player Info, Timer Info, Chatextension
    Alongub: Old Timer Core
    DaFox: MultiPlayer Bunny Hops
    Peace-Maker: Bot Mimic 2, Backwards and more
    0wn3r: Many small improvements
    Justshoot: LJ Stats
    DieterM75: Checkpoint System
    Skippy: Trigger Hooks
    GoD-Tony: AutoTrigger Detection
    Miu: Strafe Stats
    Inami: Macrodox Detection
    Jason Bourne: Challenge, Custom-HUD
    AlliedModders, .#IsKulT, DevilHunterMultigaming, Shadow, Schoschy, Extan, Korki, Joy, Blackpanther, Popping-Fresh, Kolapsicle, Shadow[DK], Dirthy Secret, KackEinKrug, Blackout, Jacky, cREANy0 and many others.
    __________________

    Last edited by zipcore; 12-18-2013 at 18:53.
    zipcore is offline
    vodka00
    Veteran Member
    Join Date: Jun 2012
    Location: Los Angeles
    Old 12-18-2013 , 18:43   Re: [ DMT ] Dynamic Multimode Timer
    Reply With Quote #5

    Interesting.
    __________________
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    cw speedruns:
    vodka00 is offline
    poppin-fresh
    AlliedModders Donor
    Join Date: Aug 2010
    Old 12-18-2013 , 20:22   Re: [ DMT ] Dynamic Multimode Timer
    Reply With Quote #6

    Quote:
    Originally Posted by zipcore View Post
    I was going to release this anyway, but meanwhile...HF supporting this. Damn you if you don't support this! I don't have time to do so.
    And nice copy & paste of my blog, but can you copy my creditslist aswell please?!? And please update plugin info, because my blog was very outdated...

    Das D: Chatrank, Player Info, Timer Info, Chatextension
    Alongub: Old Timer Core
    DaFox: MultiPlayer Bunny Hops
    Peace-Maker: Bot Mimic 2, Backwards and more
    0wn3r: Many small improvements
    Justshoot: LJ Stats
    DieterM75: Checkpoint System
    Skippy: Trigger Hooks
    GoD-Tony: AutoTrigger Detection
    Miu: Strafe Stats
    Inami: Macrodox Detection
    Jason Bourne: Challenge, Custom-HUD
    AlliedModders, .#IsKulT, DevilHunterMultigaming, Shadow, Schoschy, Extan, Korki, Joy, Blackpanther, Popping-Fresh, Kolapsicle, Shadow[DK], Dirthy Secret, KackEinKrug, Blackout, Jacky, cREANy0 and many others.
    So not only were you selling our plugin without permission you were going to release it as well? You're lower than I thought.

    And yes, It was copied from your blog, I'll be editing it later. I didn't want anyone else buying the timer so I put it up quickly.

    As for the credits (You didn't mention everyone you took code from btw) They are hard coded into the plugin and will be updated.
    poppin-fresh is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 12-18-2013 , 23:48   Re: [ DMT ] Dynamic Multimode Timer
    Reply With Quote #7

    Looks amazing.

    Would you mind setting up a GitHub repository for that? I'll setup a server running it soon and when I'm gonna find a bug I'll fork the repository with fixes.

    Edit: I just noticed that credits for the SMAC dev team for "timer-scripter_smac" are missing.

    Code:
        "9"
        {
            "info"      "-= Majestic =-"
            "tag"        "-= Majestic =-"
            "chat"        "[Godlike] {teamcolor}"
            "points"    "40000"
            "text"        ""        
            "stars"        "3"        
            "ranks"        "3"
        }
        
        "10"
        {
            "info"      "-= Royal =-"
            "tag"        "-= Royal =-"
            "chat"        "[Legendary] {teamcolor}"
            "points"    "45000"
            "text"        ""        
            "stars"        "2"        
            "ranks"        "2"
        }
        
        "11"
        {
            "info"      "-= GODLY =-"
            "tag"        "-= GODLY =-"
            "chat"        "[The One] {teamcolor}"
            "points"    "50000"
            "text"        ""        
            "stars"        "1"        
            "ranks"        "1"
        }
    Those from the ranking plugin's config file look like a ripoff h!gh voltage's ranks. ;s
    __________________
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    Last edited by shavit; 12-18-2013 at 23:52.
    shavit is offline
    poppin-fresh
    AlliedModders Donor
    Join Date: Aug 2010
    Old 12-18-2013 , 23:50   Re: [ DMT ] Dynamic Multimode Timer
    Reply With Quote #8

    Quote:
    Originally Posted by shavit View Post
    Looks amazing.

    Would you mind setting up a GitHub repository for that? I'll setup a server running it soon and when I'm gonna find a bug I'll fork the repository with fixes.
    Sure, I was thinking about doing that anyway, I'll get started when I get back from work
    poppin-fresh is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 12-19-2013 , 00:06   Re: [ DMT ] Dynamic Multimode Timer
    Reply With Quote #9

    Quote:
    Originally Posted by poppin-fresh View Post
    Sure, I was thinking about doing that anyway, I'll get started when I get back from work
    Alright, I may not be here so would you mind changing the OnPlayerRunCmd function in timer-physics.sp to this one? http://pastebin.com/YWXUVszw
    Added a more secure keypress block for modes that disallow some keys.
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    shavit is offline
    alongub
    Veteran Member
    Join Date: Aug 2009
    Location: Israel
    Old 12-19-2013 , 01:46   Re: [ DMT ] Dynamic Multimode Timer
    Reply With Quote #10

    Quote:
    with modules ripped from various other plugins
    lol
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