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[CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)


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JEnglish
Junior Member
Join Date: Feb 2012
Old 07-25-2012 , 14:52   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #31

Quote:
Originally Posted by BucaYer6 View Post
Hi I installed this plug-in to the server, but the players all flying CVar "sm_ragdolls_mode 0" I completely uninstalled the add-on but still I rebooted the server but still get rid of the men how to fly please help this plugin.
Lmao! srry could not help myself.



Love this plugin!

Thanks Twisted
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Last edited by JEnglish; 07-25-2012 at 14:54.
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 07-25-2012 , 16:16   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #32

Would it be possible to do something similar with guns?
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rtk
Senior Member
Join Date: Dec 2009
Old 08-23-2012 , 00:25   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #33

Can you please add support for TF2 ?
The plugin avaliable for TF2 doesn't allow simple delay/delete like this one.

Thanks
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 08-23-2012 , 00:57   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #34

I have very limited TF2 experience - does this plugin simply not load on TF2 due to the includes?
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rtk
Senior Member
Join Date: Dec 2009
Old 08-23-2012 , 12:04   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #35

It loads, and has the cvars working but does nothing in the game
There is the other dissolve plugin for TF2 but it consumes loads of FPS, my purpose was exactly the opposite, to enhance performance, so atm I just wanted a simple way to delete ragdolls after x seconds.
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Last edited by rtk; 08-23-2012 at 12:04.
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 08-23-2012 , 12:04   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #36

I'll setup a TF2 server and poke around with it, but like I said, no experience.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 08-23-2012 , 12:46   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #37

Unless TF2 broke env_entity_dissolver in a recent update, I'm not sure why it wouldn't work. I know Vs. Saxton Hale was using it for the Vagineer boss when he kills players.

Then again, this is Valve, who broke the Monoculus health bar, which I was using in other plugins. Who wants to bet it stays broken until October 21st or so?
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rtk
Senior Member
Join Date: Dec 2009
Old 08-27-2012 , 19:29   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #38

Any development for TF2?
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kettlewell
Member
Join Date: Aug 2012
Old 08-28-2012 , 11:21   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #39

The effects in CS:GO don't seem to work, corpses just go black.
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tumtum
Senior Member
Join Date: Aug 2012
Old 09-01-2012 , 15:59   Re: [CS:S/HL2:DM] Delete/Dissolve/Exaggerate Ragdolls (v1.2.4)
Reply With Quote #40

Hi panda,

Can you make this ragdolls plugin for cs:go? with the effects?

Thanks!
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