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Base Builder Zombie Mod v6.5 [01/15/2011]


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itaymitay
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Join Date: Sep 2009
Old 06-08-2010 , 08:26   Re: Base Builder Zombie Mod
Reply With Quote #121

Quote:
Originally Posted by r14170 View Post
can u make a cvar like bb_cts_win_change "0-1" - to change team when CT wins or no
this will be good
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joropito
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Old 06-08-2010 , 08:48   Re: Base Builder Zombie Mod
Reply With Quote #122

Quote:
Originally Posted by Tirant View Post
Ya, just use your knife. I need to figure out how to block attacks. No idea where to start other then blanks off the top of my head.
You can allow push/pull only when holding knife...
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drakeris
Senior Member
Join Date: Jul 2009
Old 06-08-2010 , 08:56   Re: Base Builder Zombie Mod
Reply With Quote #123

maybe you can add a shop or something to buy for zombies? ;}
it would be cool if so you have to buy better guns :}
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Oneshox
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Join Date: May 2010
Location: Germany
Old 06-08-2010 , 09:17   Re: Base Builder Zombie Mod
Reply With Quote #124

Quote:
Originally Posted by joropito View Post
You can allow push/pull only when holding knife...
or show first the weapon menu if build time is over
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Old 06-08-2010, 09:50
BolliN
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FlyingHorse
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Join Date: Apr 2010
Location: Under your bed.
Old 06-08-2010 , 10:39   Re: Base Builder Zombie Mod
Reply With Quote #125

Could u add so u can push blocks by pressing mouse1 and pull them closer by pressing mouse1 (only works if your grabbing them) .. And it will block shooting while grabbing the blocks
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r14170
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Join Date: Dec 2009
Old 06-08-2010 , 12:42   Re: Base Builder Zombie Mod
Reply With Quote #126

Quote:
Originally Posted by r14170 View Post
can u make a cvar like bb_cts_win_change "0-1" - to change team when CT wins or no
and i wish the plugin works on bb_sewage_v6
...
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FlyingHorse
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Join Date: Apr 2010
Location: Under your bed.
Old 06-08-2010 , 12:52   Re: Base Builder Zombie Mod
Reply With Quote #127

Are you really serious? You wish the plugin only works on one map? :S ... Ehm? WTF?
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Kabuto
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Join Date: Apr 2009
Location: Lithuania
Old 06-08-2010 , 13:06   Re: Base Builder Zombie Mod
Reply With Quote #128

Well done, Tirant! I like your mod!
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grimvh2
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Join Date: Nov 2007
Location: Fishdot Nation
Old 06-08-2010 , 13:08   Re: Base Builder Zombie Mod
Reply With Quote #129

He wants that the plugin runs on sewage to. -.-.

Tirant, in my version im automaticly detecting the doors like this :

-first I loop trough all the terrorist spawns and for every spawn I check if theres a door in x radius. I made a default radius then I made .inis for maps wich needs a bigger or smaller radius. The doors found are saved in a Trie.
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marquezs
Member
Join Date: Jun 2010
Old 06-08-2010 , 17:18   Re: Base Builder Zombie Mod
Reply With Quote #130

Quote:
Originally Posted by Seta00 View Post
Is that the best you can do? I'm going sleep right now, but anyone with a brain on these forums can prove you that CS can show UTF-8 chars. Also, these are English forums, stop posting in Portuguese.

Translation of his text: "I know I've made mistakes in the translation, but I did it only because of the lack of special characters in CS. I think your CS is special and can show these characters."
"inalcanssavel" is like saying "anriacheble" for "unreachable" in English.
How do you do that? How do you show those special characters in counter strike chat?


Thanks
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