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[CS:GO] Extended Paintball (Gamemode) [1.2.0]


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Author
Mitchell
~lick~
Join Date: Mar 2010
Plugin ID:
5362
Plugin Version:
1.2.0
Plugin Category:
Fun Stuff
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
Servers with this Plugin:
 
Plugin Description:
An extended paintball gamemode
Old 09-21-2016 , 21:59   [CS:GO] Extended Paintball (Gamemode) [1.2.0]
Reply With Quote #1

Extended Paintball
A simple paintball gamemode that can be easily enabled and disabled based on the map.
This will turn every weapon in cs:go (excluding grenades and the revolve right now) to a paintball gun.

Convars
(copied from the README.md)
Code:
sm_paintball_enable <0/1> will disable/enable the painball gamemode.

sm_paintball_halt <0/1> will temporarily disable/enable the paintball gamemode, usefull for map makers.

sm_paintball_damage <0.0-X.X> will multiply the damage done by the configured weapon's damage.

sm_paintball_firerate <0.0-X.X> Fire rate multiplier. WARNING Do not set too low, server may lag or crash.

sm_paintball_speed <0.0-X.X> Velocity multiplier, the way this works may change later on.

sm_paintball_hsdistance <0.0-X.X> Cheap way of detecting if the bullet hit the player in the head, set to 0.0 to disable.

sm_paintball_gravity_override <0/1> Overrides the configed weapon's gravity.

sm_paintball_gravity <0.0-X.X> Gravity for the paint ball

sm_paintball_nodrop <0/1> Determines if the paintball should fly through the air (MOVETYPE_FLY)
Config
The weapons can each be configured within the paintball_weapons.cfg, more info can be found in the github README.md

Required Plugins
WeaponAttachmentAPI - This will allow the paintballs to originate from the player's weapon barrel, instead of the eyes. Later this will become optional.

Github Project
The source and the compiled version can be found here:
https://github.com/MitchDizzle/Extended-PaintBall
A development build, which can be unstable is here:
https://github.com/MitchDizzle/Exten...tBall/tree/dev

Downloads
(right-click -> save-as)
Plugin
Gamedata
Config

Last edited by Mitchell; 10-10-2016 at 00:26.
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kaeming
Senior Member
Join Date: Nov 2015
Old 09-22-2016 , 03:54   Re: [CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Reply With Quote #2

Nice !
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xines
Veteran Member
Join Date: Aug 2013
Location: Denmark
Old 09-22-2016 , 08:01   Re: [CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Reply With Quote #3

Cool release Mitchell, good job!
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ElleVen
AlliedModders Donor
Join Date: May 2016
Location: Italy, Milan
Old 09-22-2016 , 10:05   Re: [CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Reply With Quote #4

boomix is getting competition? ( ͡° ͜ʖ ͡°)
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Mitchell
~lick~
Join Date: Mar 2010
Old 09-22-2016 , 10:46   Re: [CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Reply With Quote #5

Quote:
Originally Posted by ElleVen View Post
boomix is getting competition? ( ͡° ͜ʖ ͡°)
I was already planning on releasing my paintball then he ended up using the source to build his own gamemode and released it before me. There is several different things different about our plugins. Mine takes a minimalist approach (no custom downloads needed) and also allows all weapons to become a paintball gun.
Mitchell is offline
ImACow
AlliedModders Donor
Join Date: Feb 2015
Old 09-22-2016 , 11:50   Re: [CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Reply With Quote #6

The knife sometimes fires a paintball ?
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Mitchell
~lick~
Join Date: Mar 2010
Old 09-22-2016 , 11:52   Re: [CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Reply With Quote #7

Quote:
Originally Posted by ImACow View Post
The knife sometimes fires a paintball ?
Are you using the default knife (debug purposes)
Edit: actually i seem to have forgot to remove the weapon_knife from the config
Adding "enable" "0" might solve your issue, i'll test it later tonight.

Last edited by Mitchell; 09-22-2016 at 11:54.
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ImACow
AlliedModders Donor
Join Date: Feb 2015
Old 09-22-2016 , 11:53   Re: [CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Reply With Quote #8

] sm_Cvar sm_paintball_gravity
[SM] Unable to find cvar: sm_paintball_gravity

] sm_cvar sm_paintball_nodrop
[SM] Unable to find cvar: sm_paintball_nodrop

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Last edited by ImACow; 09-22-2016 at 11:55.
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Mitchell
~lick~
Join Date: Mar 2010
Old 09-22-2016 , 12:15   Re: [CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Reply With Quote #9

Quote:
Originally Posted by ImACow View Post
] sm_Cvar sm_paintball_gravity
[SM] Unable to find cvar: sm_paintball_gravity

] sm_cvar sm_paintball_nodrop
[SM] Unable to find cvar: sm_paintball_nodrop

Those are within the dev build, sorry for adding them within the post:
dev build

Also don't expect the grenades to work with paintballs yet or shotguns, i'm saving the grenades and spread/inaccuracy for this weekend.

Last edited by Mitchell; 09-22-2016 at 12:16.
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 09-22-2016 , 12:17   Re: [CS:GO] Extended Paintball (Gamemode) [1.0.0-BETA]
Reply With Quote #10

Quote:
Originally Posted by ImACow View Post
] sm_Cvar sm_paintball_gravity
[SM] Unable to find cvar: sm_paintball_gravity

] sm_cvar sm_paintball_nodrop
[SM] Unable to find cvar: sm_paintball_nodrop

Why are you using sm_cvar for these commands in the first place?

Last edited by sneaK; 09-22-2016 at 16:33. Reason: this is what happens when you assume :D
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