Member
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08-27-2022
, 09:47
Re: Case Option depend on Cvar !!!
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#10
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Quote:
Originally Posted by jimaway
edited my last post
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Thx For helping me !!!
But i found another Bug too !!! when [(ON/OFF)] Cvar of Guns and Code i made latest Changes
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#define PLUGIN "Gun Menu"
#define VERSION "1.0"
#define AUTHOR "begin"
new g_round,g_c4
new g_pMenuCancel,g_menu_active,g_menuAvailableRound,g_awp_active,g_ak47_active,g_m4a1_active;
new g_CvarHe,g_CvarFlash,g_CvarSmoke
#define PREFIX_CHAT "^4[AMXX]"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
g_menu_active = register_cvar("menu_active", "1")
g_CvarHe = register_cvar( "amx_cvar_vip_he_cancel", "1" );
g_CvarFlash = register_cvar( "amx_cvar_vip_flash_cancel", "1" );
g_CvarSmoke = register_cvar( "amx_cvar_vip_smoke_cancel", "0" );
g_m4a1_active = register_cvar("amx_m4a1_menu_cancel", "0")
g_ak47_active = register_cvar("amx_ak47_menu_cancel", "1");
g_awp_active = register_cvar("amx_awp_menu_cancel", "1");
g_pMenuCancel = register_cvar("amx_vip_menu_cancel", "15");
g_menuAvailableRound = register_cvar("amx_vip_available_round", "3")
register_logevent("logevent_round_start", 2, "1=Round_Start");
register_event("TextMsg", "Event_Round_Restart", "a", "2=#Game_Commencing", "2=#Game_will_restart_in");
}
public Event_Round_Restart()
{
g_round = 0;
}
public logevent_round_start()
{
g_round++;
new players[32], pnum;
get_players(players, pnum, "ac");
new availableRound = get_pcvar_num(g_menuAvailableRound)
for(new i = 0, iplayer; i < pnum; i++)
{
iplayer = players[i]
if (!is_user_alive(iplayer)) continue;
if (get_pcvar_num(g_CvarHe))
{
give_item(iplayer, "weapon_hegrenade");
}
if (get_pcvar_num(g_CvarFlash))
{
give_item(iplayer, "weapon_flashbang");
give_item(iplayer, "weapon_flashbang");
}
if (get_pcvar_num(g_CvarSmoke))
{
give_item(iplayer, "weapon_smokegrenade")
}
give_item(iplayer, "item_assaultsuit");
give_item(iplayer, "item_thighpack");
if (g_round<=availableRound)
{
client_print_color(iplayer, print_team_default, "%s^3 Menu will be available in^4 %i^3 Round",PREFIX_CHAT,(availableRound+1)-g_round);
}
else
{
if (get_pcvar_num(g_menu_active)&&g_round>=availableRound)
{
OpenMenu(iplayer)
}
else
{
client_print_color(iplayer, print_team_default, "%s^3 Menu Not Actived^1 [^4Contact Admins^1]",PREFIX_CHAT);
}
}
}
return PLUGIN_HANDLED;
}
public OpenMenu(id)
{
new iMenu = menu_create("Free VIP Guns", "OpenMenu_sub");
menu_additem(iMenu, "Get M4A1+Deagle","0",_,menu_makecallback("M4A1_Menu_Cancel"));
menu_additem(iMenu, "Get AK47+Deagle","1",_,menu_makecallback("AK47_Menu_Cancel"));
menu_additem(iMenu, "Get AWP+Deagle","2",_,menu_makecallback("AWP_Menu_Cancel"));
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
new iSec = get_pcvar_num(g_pMenuCancel)
menu_display(id, iMenu, 0,iSec);
client_print_color(id, print_team_default, "%s^3 Please Choose Your^4 VIP Gun^3, Menu Will Closed in^4 %i^3 Seconds",PREFIX_CHAT, iSec);
set_task(float(iSec), "Destroy_Menu", id)
}
public Destroy_Menu ()
{
new menuid,menu;
for(new Num; Num < 32; Num++)
{
if(!is_user_connected(Num))
continue;
if (player_menu_info(Num,menu, menuid))
{
if (menuid != -1)
{
menu_destroy(menuid);
show_menu(Num, 0, "^n", 1);
}
}
}
}
public AWP_Menu_Cancel(id, Menu, item)
{
return get_pcvar_num( g_awp_active ) ? ITEM_ENABLED : ITEM_DISABLED;
}
public AK47_Menu_Cancel(id, Menu, item)
{
return get_pcvar_num( g_ak47_active ) ? ITEM_ENABLED : ITEM_DISABLED;
}
public M4A1_Menu_Cancel(id, Menu, item)
{
return get_pcvar_num( g_m4a1_active ) ? ITEM_ENABLED : ITEM_DISABLED;
}
public OpenMenu_sub(id, menu, item)
{
if(item == MENU_EXIT || !is_user_alive(id))
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new iData[6]
new iAccess
new iCallback
new iName[64]
menu_item_getinfo(menu, item, iAccess, iData, 5, iName, 63, iCallback)
switch(str_to_num(iData))
{
case 0:
{
select_m4a1(id);
}
case 1:
{
select_ak47(id);
}
case 2:
{
select_awp(id)
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public select_ak47(id)
{
strip_user_weapons(id);
give_item(id, "weapon_knife");
give_item(id, "item_assaultsuit");
if (get_pcvar_num(g_CvarHe))
{
give_item(id, "weapon_hegrenade");
}
if (get_pcvar_num(g_CvarFlash))
{
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
}
if (get_pcvar_num(g_CvarSmoke))
{
give_item(id, "weapon_smokegrenade")
}
give_item(id, "weapon_ak47");
cs_set_user_bpammo(id, CSW_AK47, 90);
give_item(id, "weapon_deagle");
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
if(user_has_weapon(id, CSW_C4))
g_c4 = true;
if(cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id, "item_thighpack");
}
else if(cs_get_user_team(id) == CS_TEAM_T)
{
if(g_c4)
{
give_item(id, "weapon_c4");
cs_set_user_plant(id, 1, 1);
}
}
client_print_color(id,print_team_default,"%s^3 You Got Free^4 AK47^3 and^4 Deagle",PREFIX_CHAT);
}
public select_m4a1(id)
{
strip_user_weapons(id);
give_item(id, "weapon_knife");
give_item(id, "item_assaultsuit");
if (get_pcvar_num(g_CvarHe))
{
give_item(id, "weapon_hegrenade");
}
if (get_pcvar_num(g_CvarFlash))
{
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
}
if (get_pcvar_num(g_CvarSmoke))
{
give_item(id, "weapon_smokegrenade")
}
give_item(id, "weapon_m4a1");
cs_set_user_bpammo(id, CSW_M4A1, 90);
give_item(id, "weapon_deagle");
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
if(user_has_weapon(id, CSW_C4))
g_c4 = true;
if(cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id, "item_thighpack");
}
else if(cs_get_user_team(id) == CS_TEAM_T)
{
if(g_c4)
{
give_item(id, "weapon_c4");
cs_set_user_plant(id, 1, 1);
}
}
client_print_color(id,print_team_default,"%s^3 You Got Free^4 M4A1^3 and^4 Deagle",PREFIX_CHAT);
}
public select_awp(id)
{
strip_user_weapons(id);
give_item(id, "weapon_knife");
give_item(id, "item_assaultsuit");
if (get_pcvar_num(g_CvarHe))
{
give_item(id, "weapon_hegrenade");
}
if (get_pcvar_num(g_CvarFlash))
{
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
}
if (get_pcvar_num(g_CvarSmoke))
{
give_item(id, "weapon_smokegrenade")
}
give_item(id, "weapon_awp");
cs_set_user_bpammo(id, CSW_AWP, 30);
give_item(id, "weapon_deagle");
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
if(user_has_weapon(id, CSW_C4))
g_c4 = true;
if(cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id, "item_thighpack");
}
else if(cs_get_user_team(id) == CS_TEAM_T)
{
if(g_c4)
{
give_item(id, "weapon_c4");
cs_set_user_plant(id, 1, 1);
}
}
client_print_color(id,print_team_default,"%s^3 You Got Free^4 AWP^3 and^4 Deagle",PREFIX_CHAT);
}
Last edited by counterstrike1.6; 08-27-2022 at 11:13.
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