I found the way disable '
compressing' files when upload through Source Dedicated Server (
sv_downloadurl "")
This worked well.
But second
problem is, players need set
sv_allowupload 1 in they game. And that is pain in ass.
Or else they stuck connecting to server state, because "
File uploads are disabled!".
For now, I abandon this simple method of uploading files.
----------------------------------------------
.
.
.
Let's try other way, and I'm not familiar this setup.
- I hope you are running Windows.
Get portable
https://www.uniformserver.com/
Extract program in own path, example:
C:\UniServerZ
Get UniServerZ.zip from this post:
Place two files in right place.
Code:
C:\UniServerZ\www\.htaccess
C:\UniServerZ\www\csgo\resource\flash\econ\tournaments\teams\avezesp.png
Notice, PNG file can not have longer name or it will stop working in game.
Add two file in your CS:GO server:
Code:
...csgo\maps\de_dust2.res
...csgo\resource\flash\econ\tournaments\teams\avezesp.png
Launch
...UniServerZ\UniController.exe, don't configure too much.
And start
Apache only (green color should appear).
- Make a test, open web browser, type in address bar:
http://localhost/csgo/
Apache works if you see
resource folder from that url address
Launch your CS:GO server.
Type
status in server console and hit enter.
Get a LAN IP, should look like
192.168.*.*
- Make a test again with web browser, try address using your LAN IP
http://192.168.1.2/csgo/
If you see same page, great.
If you can't see same page, then this go too difficult.
Finally, in ...csgo/cfg/server.cfg
Code:
sv_downloadurl "http://192.168.1.2/csgo"
mp_teamlogo_1 "avezesp"
What should happen:
- When you change level to de_dust2, de_dust2.res file add png file in download list.
- Player should download
missing file
in they game
...steam\steamapps\common\Counter-Strike Global Offensive\csgo\resource\flash\econ\tournament s\teams\avezesp.png
- If file already exist in player game, nothing happens. To repeat download process, player need delete that file.
- Player can see team logo in competitive mode,
game_type 0; game_mode 1
I'm 90% sure, this doesn't work. Need usually open ports from router.
And you should have internet connection which is not shared with other "appartments".
This upload file method works now on de_dust2 map.
Because I didn't want to include any SourceMod plugins, I want you to get "fast download" work.
You can always rent a SRCDS server with fast download setup ready, if this not work.
I'm bit hurry.