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[CS:GO] Advanced Knife Shop / Store Support (V0.6) 08-22-2014


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kamil501
Member
Join Date: May 2012
Old 01-13-2014 , 09:28   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #51

doesn't work also

// Set max Shop Credits
knife_credits_max "150" "Max credits allowed"

Last edited by kamil501; 01-13-2014 at 09:28.
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tumtum
Senior Member
Join Date: Aug 2012
Old 01-13-2014 , 18:02   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #52

Quote:
Originally Posted by kamil501 View Post
doesn't work also

// Set max Shop Credits
knife_credits_max "150" "Max credits allowed"
I take a look soon. Thanks for this message.
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banna47
Junior Member
Join Date: Dec 2013
Old 01-14-2014 , 10:12   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #53

nice plugin, but it's impossible to change price on a knife and to change language. when player buyed a knife and change map after that, he loose this knife, so I think that you should set time when player had a knife
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muhannad_x
Junior Member
Join Date: Aug 2013
Old 01-17-2014 , 19:22   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #54

can i remove the Shop Credits AND set all knife for free?

Last edited by muhannad_x; 01-17-2014 at 19:22.
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janpepu
AlliedModders Donor
Join Date: Sep 2007
Location: france
Old 01-18-2014 , 07:27   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #55

HI,
thank for your plugin!

02 "[Store] Gifting" (1.1-alpha) by alongub
03 "[Store] Loadout" (1.1-alpha) by alongub
04 "[Store] Logging" (1.1-alpha) by alongub
05 "[Store] Refund" (1.1-alpha) by alongub
06 "[Store] Distributor" (1.1-alpha) by alongub
07 "[Store] CommandItems" (1.0.1) by alongub
08 "[Store] Core" (1.1-alpha) by alongub
09 "[Store] Backend" (1.1-alpha) by alongub
10 "[Store] Inventory" (1.1-alpha) by alongub
11 "[Store] Shop" (1.1-alpha) by alongub
42 "Knife Shop" (0.4 Public) by TummieTum





After the second round, problem with all knifes.

Last edited by janpepu; 01-18-2014 at 07:29.
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IIIaPka
Junior Member
Join Date: Sep 2013
Old 01-24-2014 , 11:03   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #56

Hello , i use your plugin on my mg server , and can tell you it's one of the best plugins to cs:go, but have one big problem, on some mutli-games map peoples activate knifes and kill everyone, can you do protect with some maps, like i can on myself with some cfg correct which maps i need to protect on start round like 10-50 sec or close knife on some maps?
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pTu
Senior Member
Join Date: Nov 2010
Location: Poland
Old 01-24-2014 , 13:13   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #57

@up You can create cfg for map and add
Quote:
sm plugins unload name_plugin

Btw.
@tumtum in version from last post is still bug with flying knife.
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IIIaPka
Junior Member
Join Date: Sep 2013
Old 01-25-2014 , 05:24   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #58

Quote:
Originally Posted by pTu View Post
@up You can create cfg for map and add



Btw.
@tumtum in version from last post is still bug with flying knife.
sorry but i don't have exp to do this
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Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Old 01-25-2014 , 06:07   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #59

Flying knives related to player_spawn event, which is fired twice in CS:GO. Use SDKHook_SpawnPost instead.
Other than that you should AcceptEntityInput(currentknife, "Kill") after RemovePlayerItem. I would recommend more things, but omg that code...
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tumtum
Senior Member
Join Date: Aug 2012
Old 01-25-2014 , 07:19   Re: [CS:GO] Advanced Knife Shop / Store Support (V0.4) 01-07-2014
Reply With Quote #60

Quote:
Originally Posted by Root_ View Post
Flying knives related to player_spawn event, which is fired twice in CS:GO. Use SDKHook_SpawnPost instead.
Other than that you should AcceptEntityInput(currentknife, "Kill") after RemovePlayerItem. I would recommend more things, but omg that code...
I would take a look for that.
The code is ok for so far, also to add later more options or let people do it.

It works stable and fast, so i do not need feedback on the shop by itself.

Last edited by tumtum; 01-25-2014 at 07:21.
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