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CS:S Blood & Gore v5.3.2


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DiscoBBQ
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Join Date: Jan 2005
Location: Clemson, South Carolina
Old 03-05-2008 , 15:46   Re: GoreMod v1.2 by Pinkfairie
Reply With Quote #11

Looks like a clientside cvar that prevents the plugin from executing commands on the client, (such as a slowhack, whatever). I'm not too fimiliar with cvars but ill read up on it and try and find a fix or a way around it.
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J@y-R
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Location: Hamburg (Germany)
Old 03-05-2008 , 21:13   Re: GoreMod v1.2 by Pinkfairie
Reply With Quote #12

Hey

My server is crashing too with 1.2

JaY
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DiscoBBQ
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Old 03-05-2008 , 21:38   Re: GoreMod v1.2 by Pinkfairie
Reply With Quote #13

Well thats depressing, no logs or anything? The only crash I ever got out of it was when the engine had no more free edicts because I wasn't disattaching the decal to an edict. If you can give me more information on it I might be able to help you. Are you removing the 1.1 version from plugins?
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smitti
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Join Date: Dec 2006
Old 03-06-2008 , 04:59   Re: GoreMod v1.2 by Pinkfairie
Reply With Quote #14

Hi!
The same here!
Server crash ... no Error logs aviable!

cu
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DiscoBBQ
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Old 03-06-2008 , 08:00   Re: GoreMod v1.2 by Pinkfairie
Reply With Quote #15

When is it crashing? just randomly or only on player death? the first player death? give me some more details so I can help you out
thanks
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Rebell
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Join Date: Nov 2004
Location: GERMANY
Old 03-08-2008 , 12:09   Re: GoreMod v1.1 by Pinkfairie
Reply With Quote #16

Quote:
Originally Posted by Pinkfairie View Post
...So for the menus, I have no idea what your talking about since I never used Cold's. I was planning on implementing an admin command such as sm_gorelevel or something...
Try out: http://forums.alliedmods.net/showthread.php?t=39147

It has a really nice menu to control the whole plugin and it will be stored in a config file...

cya
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tcviper
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Location: Netherlands
Old 03-11-2008 , 08:49   Re: GoreMod v1.2 by Pinkfairie
Reply With Quote #17

Approved.
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kirewv
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Join Date: Oct 2007
Old 03-11-2008 , 14:55   Re: GoreMod v1.2 by Pinkfairie
Reply With Quote #18

Been waiting for this! You must add squirting/dripping blood from wounds!
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DiscoBBQ
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Old 03-11-2008 , 15:58   Re: GoreMod v1.2 by Pinkfairie
Reply With Quote #19

Im aware of some crashes I've been working on another plugin at the moment but since it got approved ill be working them out asap, thanks viper
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Davethegreat
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Join Date: Nov 2007
Old 03-11-2008 , 17:07   Re: GoreMod v1.2 by Pinkfairie
Reply With Quote #20

does this work offically with HL2DM?
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