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bots zmt bots zombie plague (ZP)


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taka3599
New Member
Join Date: Apr 2021
Old 04-27-2021 , 15:54   bots zmt bots zombie plague (ZP)
Reply With Quote #1

I am currently working on a new bot module (in C++), developed specifically to play zombie plague. Support the project from the official blog: https://zmt-bots.blogspot.com/


They have already been published and are ready to be used
The bots have special AIs when they are nemesis, survivor, assassins or snipers, here are some characteristics:

General
New evasion system, written by me, where the bots avoid collisions with other players and also detect the obstructions (If that were the case), choosing another path.
Do you want more difficulty? to the ZMT-Bots of special classes (Nemesis, Survivors, Snipers and Assassins) you can add HP (Health Point) from the configuration files, giving advantage to special class bots in front of real players, you decide how much advantage you give them or if you prefer to play with them at the same level as you.
The bots can buy and use extra-items (with the help of a plugin available below)

Humans
They look for safe places and they stay there until the game ends.
They will not buy Scout; the weapon is useless against the zombies.
They are capable of throwing fire grenades, frost and flares. The flares in their majority, throw them when arriving at the strategic places of refuge.
If the place of refuge is occupied, the bot can choose between going to another site or staying next to the other player.
Depending on the darkness of the map, a bot will not be able to see long distances and will have a lower viewing angle.
They are sensitive to the light and glow of zombies.
They are able to see a zombie in the midst of darkness if it is hurt by a human, dethroning it.
They shoot any zombie that is illuminated by a flare or map light, (regardless of the distance).
When approaching the zombies, the bots will flee and perform evasive maneuvers, with jumps to avoid being infected.
In the escapes, these bots can predict the walls behind them and make decisions to try not to get caught.
New special IA for Survivors. These will not act like humans, they are closer to the zombies (Behavior seen in the video).
New special IA for Snipers.
If in flight they are trapped in a precipice, depending on several factors, some will decide to launch themselves to avoid being infected, while others will try to resist more time firing.
New system to aim targets, more adjusted to how a real player would aim. It will depend on the bot's ability (Skill).
They can use flashlight (Optional), identical to that of the players (Only if you use Zombie plague: Apocalypse, download at the end of the blog).
They can decide whether or not to break a platform through which they have passed, thus preventing the zombies (Sometimes other humans, as usually happens online) to climb or reach the place.

Zombies
Able to throw infection bombs (If they have enough ammo packs).
They do not use the radio.
When they are strongly wounded, they try evasion and jumping maneuvers to avoid Headshots.
They can break sandbags, introduced in the game by the plugin "zp-sandbags".
If there is a human in a high place, the zombies will make a "ladder"; that is, they will crouch down and jump on top of others to help reach the human. How to implement this when creating new waypoints.
New special IA for Nemesis and Assassins, they can use Longjump and they will try to reach humans in higher places (Behavior seen in the video) (Only if you use Zombie plague: Apocalypse, download at the end of the blog).
They change easy to target if they shoot (Depending on which is more within reach).
They play as a team and warn others where the humans are; attacking in hordes.
They can predict the movements of humans when they are pursuing them, shortening distances and cutting off escape routes.

https://zmt-bots.blogspot.com/

Official video-trailer: https://www.youtube.com/watch?v=VQHvEx9iyOo
taka3599 is offline
DeMNiX
Veteran Member
Join Date: Nov 2011
Location: Russia
Old 04-29-2021 , 01:57   Re: bots zmt bots zombie plague (ZP)
Reply With Quote #2

Last time when my friend bought this module, it was no support linux os
did u make it?
__________________
My channel with test codes
https://www.youtube.com/user/demnix03

Zombie Riot [Scenario & bots-zombie 11.11.2023]
https://youtu.be/8ZZan-aq2sc
DeMNiX is offline
mielatenas
New Member
Join Date: Apr 2021
Old 04-29-2021 , 19:23   Re: bots zmt bots zombie plague (ZP)
Reply With Quote #3

Quote:
Last time when my friend bought this module, it was no support linux os
did u make it?
These bots were not tested on linux os

Last edited by mielatenas; 04-29-2021 at 19:25.
mielatenas is offline
DeMNiX
Veteran Member
Join Date: Nov 2011
Location: Russia
Old 05-05-2021 , 00:52   Re: bots zmt bots zombie plague (ZP)
Reply With Quote #4

bad solution, i guess

1) this bots can be used only for local testing, no more
u cant place waypoints without setting metamodule inside client folder, because only who can call waypoint's menu is the host.

2) No linux support - it needs to search a man who can set it to linux os

Other problems is not so big, but better to know.
Compatibility with rehlds: bots can stuck in spectator mode, if cvar force auto team select set.
Have some problems in zp with weapon pickup logic, because it set to weaponbox's world names and it had problem targetly with custom weapons

Some features is assigned to mode's cvars. I think its better to rework it from meta module to amxx module where u can remake some logic. It shall be useful

imho it was just a waste of money. Profitability coof is to low
__________________
My channel with test codes
https://www.youtube.com/user/demnix03

Zombie Riot [Scenario & bots-zombie 11.11.2023]
https://youtu.be/8ZZan-aq2sc
DeMNiX is offline
Celena Luna
Veteran Member
Join Date: Aug 2013
Location: Nagazora
Old 05-06-2021 , 21:57   Re: bots zmt bots zombie plague (ZP)
Reply With Quote #5

The huge downside is that: This BOT is paid while the other Bot is decent or useable.

SyPB is a really good BOT for ZP even though it doesn't include "Addons" like attack the sandbag or buying Extra Item (but you can also actually teach them via AMXX with some simple coding) but it aim and logic on how to attack as Zombie and went to the camp spot is much better than most of bot out there.

https://ccnhsk-dev.blogspot.com/2019...available.html
__________________
My plugin:

Last edited by Celena Luna; 05-17-2021 at 22:48.
Celena Luna is offline
Ducthantai6668
Junior Member
Join Date: Mar 2021
Old 05-17-2021 , 09:51   Re: bots zmt bots zombie plague (ZP)
Reply With Quote #6

Hello luna. Can you help me about class zombie support for bot?
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