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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


  
 
 
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gubka
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Join Date: Jan 2012
Location: Russia
Old 11-19-2016 , 19:46   [CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)
Reply With Quote #1

Quote:
Mod don't against valves' rules. Regarding this, now the plugin should prevent auto trigger ban, but be careful, use addons just with custom models



Current Version: 1.2.1 Version
Thank to MeRcyLeZZ, for this CS 1.6 Zombie Plague
Regards to Greyscale and Richard Helgeby for some useful modules



Description
_____________________________________________

Nowadays Zombie Plague become a huge CS:GO server-side modification with API, developed as an source mod plugin based on new SourcePawn 1.7,
which completely revamps the gameplay, turning the game into an intense "Humans vs Zombies" survival experience.

Even though it's strongly based on the classic zombie infection mods, it takes the concept to a new level by introducing:
  • Gameplay Modes System: allowing add new game modes
  • Weapons System: allowing add new custom/standart weapons
  • Zombie Classes System: allowing add new zombie classes with unique models for knife and grenades
  • Human Classes System: allowing add new human classes with unique hands for all weapons
  • Account System: awarded killing, damaging or infecting players, can be exchanged for goods
  • Extra Items System: allows adding unlimited custom items to buy
  • Custom Items: Napalms, Frost Nades, Fires, Flares, Jetpacks, Lasermine, Turret, Chainsaw, ect.
  • Deathmatch Mode: where zombies or humans can continually respawn
  • Admin Menu: to easily manage gamemodes and players
  • Special Effects: from the HL2 Engine, such as dark lighting, infection effects, fog, screen shake and etc
  • Level System: awarded by killing, damaging or infecting, increase damage, speed, gravity
  • Restoring System: allow to restore health, if you are zombie


Main Features
_____________________________________________
  • Weapons Support (+Custom)
  • Custom Models Support
  • Extra Items Support
  • Zombie Classes Support
  • Human Classes Support
  • Gameplay Modes Support
  • Customizable Market & Arsenal
  • Flashlight and Nightvision
  • Custom Lighting, Fog, Sky, Sun
  • Default Game Modes:
    • Normal Infection
    • Multi Infection
    • Swarm Mode
    • Nemesis Mode
    • Survivor Mode
    • Sniper Mode
    • Plague Mode
    • Armageddon
  • Default Human Classes:
    • Red tank: Skill = Armorup ~ Activation on button: F4
    • Blue tank: Skill = Regeneration ~ Activation on button: F4
    • Red Alice: Skill = Fast running ~ Activation on button: F4
    • Blue Alice: Skill = Invisibility ~ Activation on button: F4
    • And many others
  • Default Zombie Classes:
    • Classic: Passive skill = Randomly dazzles the assailant
    • Fast: Passive skill = Very fast
    • Explosive: Skill = Infection gas ~ Activation on death
    • Phys: Skill = Scream ~ Activation on button: G
    • Deimos: Skill = Sting shot ~ Activation on button: G
    • Healer: Skill = Healing for money rewards ~ Activation on button: G
    • Smoker: Skill = Toxic cloud ~ Activation on button: G
    • Hunter: Skill = Fast running ~ Activation on button: G
    • Witch: Skill = Bats flock ~ Activation on button: G
    • Tesla: Skill = Hallucination blast ~ Activation on button: G
    • Stamper: Skill = Explosive coffin ~ Activation on button: G
    • Ghost: Skill = Invisibility ~ Activation on button: G
    • Heavy: Skill = Traping for money rewards ~ Activation on button: G
    • Tank: Skill = Invulnerability ~ Activation on button: G
  • Deathmatch System
  • Restoring System
  • Sounds System
  • Hitbox System
  • Logging System
  • Ragdoll System
  • Menu System
  • Skills System
  • Money System
  • Market System
  • Hands/Submodel System
  • Level System with MySQL and SQLite Support
  • Leap/Boost Jumps
  • Freeze, Fire, Flare, Infection, Jump and Molotov Nades
  • Objective removals (C4/Hostage/Buyzone/Doors)
  • Kill & Infection Rewards
  • More than 100 Natives and Forwards
  • Multi-Lanugage Support (All messages)
    • English Supported
    • Russian Supported
    • Chinese Supported
    • Romanian Supported


Main settings
_____________________________________________

Cfg file can be find here
../csgo/cfg/sourcemod/zombieplague.cfg

Spoiler

_____________________________________________

Modification use some virtual addresses and offsets
../csgo/addons/sourcemod/gamedata/plugin.zombieplague

Gamedata information:
Spoiler


Update information:
Spoiler

_____________________________________________

Also, admin features integrated into the mod. Core uses groups to check user's flags.

Group information:
Spoiler

_____________________________________________

Either manage the database for money/level/exp/skin/items/zombie/human.

Database information:
Spoiler

_____________________________________________

Finally, manage the config constructor for any kind of customizations.

Config information:
Spoiler

Last edited by gubka; 03-01-2023 at 12:08.
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