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GAARA54
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Old 09-26-2010 , 16:07   Re: Models models models...
Reply With Quote #171

Quote:
Originally Posted by Costin83 View Post
It's not a C4 model (at least not made by me... ) Few pages back -> #126
Here is the source for all the nades if you want it: Click!
Thank's
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The Art of War
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Join Date: Dec 2009
Location: Sweden Rock Festival
Old 09-28-2010 , 04:47   Re: Models models models...
Reply With Quote #172

Is it possible to somehow convert HL2 models to be usable in CS 1.6 with ze HL1 engine?
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GAARA54
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Old 09-28-2010 , 05:25   Re: Models models models...
Reply With Quote #173

Quote:
Originally Posted by The Art of War View Post
Is it possible to somehow convert HL2 models to be usable in CS 1.6 with ze HL1 engine?
of course
http://forums.alliedmods.net/showpos...postcount=5085
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Vechta
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Old 09-28-2010 , 05:30   Re: Models models models...
Reply With Quote #174

Nice models gaara^^
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GAARA54
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Old 09-28-2010 , 05:38   Re: Models models models...
Reply With Quote #175

thx
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The Art of War
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Old 09-28-2010 , 12:12   Re: Models models models...
Reply With Quote #176

Only mp_consistency 0 ?
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Costin83
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Join Date: Jul 2008
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Old 09-28-2010 , 17:31   Re: Models models models...
Reply With Quote #177

CS:S Terrorists pack b01 finally...
Lots of bugs can still be fixed, but I decided to release it anyways...

EDIT: I always forget something... w_backpack.mdl added.
CS:S CT pack: CS:S CT
CS:S VIP: CS:S VIP

OBSOLETE
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File Type: zip arctic.zip (1.33 MB, 209 views)
File Type: zip guerilla.zip (1.52 MB, 191 views)
File Type: zip leet.zip (1.48 MB, 217 views)
File Type: zip terror.zip (1.55 MB, 203 views)
File Type: zip w_backpack.zip (55.9 KB, 158 views)
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Originally Posted by Hawk552
Actually, if your style pisses me off enough, I'll generally go through your code and find some reason to unapprove it or at least hold it back.

Last edited by Costin83; 09-03-2012 at 18:42.
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GAARA54
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Old 09-28-2010 , 17:52   Re: Models models models...
Reply With Quote #178

Quote:
Originally Posted by Costin83 View Post
CS:S Terrorists pack b01 finally...
Lots of bugs can still be fixed, but I decided to release it anyways...
Thank you, very nice models, you make less polygons and add CS:S hands?

I make retextures for baby_i_like_it on you models (just only converting textures in *.bmp and make size 512x512)

Costin83 i'm waiting for your sas, urban and gign ) [need retextured too]
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File Type: zip MK_guerilla.zip (1.47 MB, 95 views)
File Type: zip MK_leet.zip (1.41 MB, 93 views)
File Type: zip MK_terror.zip (1.50 MB, 88 views)
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makiza
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Old 09-28-2010 , 18:27   Re: Models models models...
Reply With Quote #179

take a look at this:
http://forums.alliedmods.net/showthread.php?t=138809

this is an addon pack for ZP that tries to fuse up cs 1.6 and half-life.

i'm not good hacking models (for example ALL the models found in the zombie model's collection are hacks), but i know how to edit weapons from HL or another mod for make it work in cs 1.6 and viceversa.

porting things are pretty much easy, the problem is make the model work well in-game and it's illegal make ports.
that's why are a few pepole with enough skills to make ports like that.

it's a shame IMO.
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Costin83
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Location: Romania
Old 09-28-2010 , 18:55   Re: Models models models...
Reply With Quote #180

Quote:
Originally Posted by GAARA54 View Post
Thank you, very nice models, you make less polygons and add CS:S hands?

I make retextures for baby_i_like_it on you models (just only converting textures in *.bmp and make size 512x512)

Costin83 i'm waiting for your sas, urban and gign ) [need retextured too]
I know... pretty stupid idea... I was too lazy to rig all hands for all models in part, so I made the hands same for all models; blah, blah...

CS:S CT pack (page 2... ) #13
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Originally Posted by Hawk552
Actually, if your style pisses me off enough, I'll generally go through your code and find some reason to unapprove it or at least hold it back.
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