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[REQ][L4D2] Timer CountDown Killer


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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 07-26-2020 , 04:29   [REQ][L4D2] Timer CountDown Killer
Reply With Quote #1

Someone can develop a plugin that simulates being a clock (countdown) that depending on the progress of the map, it begins to do damage progressively or directly kill survivors who are left behind?
Possibly, I can test the plugin on my server to warn of some inconvenience at the same time I have a configuration with stripper on my server that also shows a can filling HUD (scavenge mod in cooperative).
Maybe can use the countdown clock as a base in the Scavenge Mode.
Example:
sm_cvar timer_countdown 300 (5 minutes)
minute 1 = kill survivors 20% of map progress
minute 2 = kill survivors 40% of map progress
minute 3 = kill survivors 60% of map progress
minute 4 = kill survivors 80% of map progress
minute 5 = kill survivors 100% of map progress (except if inside the safezone, cvar on/off)
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Tank Rush
Senior Member
Join Date: May 2019
Location: Argentina
Old 07-29-2020 , 23:07   Re: [REQ][L4D2] Timer CountDown Killer
Reply With Quote #2

I asked for something similar, but that does not harm the survivors, but that it kills them if you do not arrive in time at the refuge.

https://forums.alliedmods.net/showthread.php?t=323019
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