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Execute Configs 1.0 (Updated 08/12/09)


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FroL
Member
Join Date: Jul 2007
Old 03-05-2008 , 16:45   Re: Execute Configs
Reply With Quote #11

And why "timer of execute cfg" do not stop, when required player(-s) has diconected? Please, add this feachure...

As, when on the same map (on which this cfg was already executed) the demanded required quantity of players for execute it, it is not started again...
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3SMedia #1 | classic gameplay | tick 100 (81.25.49.19:27015)
3SMedia #2 | pro gaming | tick 100 (81.25.49.19:27016)
3SMedia #3 | deathmatch | tick 100 (81.25.49.19:27017)
Sorry for my VERY bad english .
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arm5ky
Member
Join Date: Dec 2007
Old 03-08-2008 , 08:07   Re: Execute Configs
Reply With Quote #12

Help,

I need this plugin but:

It starts okay but then stops working:

Errors galore:
Code:
L 03/08/2008 - 12:40:20: SourceMod error session started
L 03/08/2008 - 12:40:20: Info (map "ctf_2fort") (file "errors_20080308.log")
L 03/08/2008 - 12:40:20: [SM] Native "KillTimer" reported: Invalid timer handle f700e6 (error 3)
L 03/08/2008 - 12:40:20: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:40:20: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:40:22: [SM] Native "KillTimer" reported: Invalid timer handle f700e6 (error 3)
L 03/08/2008 - 12:40:22: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:40:22: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:41:44: [SM] Native "KillTimer" reported: Invalid timer handle f700e6 (error 3)
L 03/08/2008 - 12:41:44: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:41:44: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:41:44: [SM] Native "KillTimer" reported: Invalid timer handle f700e6 (error 3)
L 03/08/2008 - 12:41:44: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:41:44: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:41:46: Error log file session closed.
L 03/08/2008 - 12:43:36: SourceMod error session started
L 03/08/2008 - 12:43:36: Info (map "cp_jailbreak_b3") (file "errors_20080308.log")
L 03/08/2008 - 12:43:36: [SM] Native "KillTimer" reported: Invalid timer handle 18000ee (error 1)
L 03/08/2008 - 12:43:36: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:43:36: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:43:52: [SM] Native "KillTimer" reported: Invalid timer handle 18000ee (error 1)
L 03/08/2008 - 12:43:52: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:43:52: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:50:49: [SM] Native "KillTimer" reported: Invalid timer handle 18000ee (error 3)
L 03/08/2008 - 12:50:49: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:50:49: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:51:04: [SM] Native "KillTimer" reported: Invalid timer handle 18000ee (error 1)
L 03/08/2008 - 12:51:04: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:51:04: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:54:55: [SM] Native "KillTimer" reported: Invalid timer handle 18000ee (error 3)
L 03/08/2008 - 12:54:55: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:54:55: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:54:55: [SM] Native "KillTimer" reported: Invalid timer handle 18000ee (error 3)
L 03/08/2008 - 12:54:55: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:54:55: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:54:55: [SM] Native "KillTimer" reported: Invalid timer handle 18000ee (error 1)
L 03/08/2008 - 12:54:55: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:54:55: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:54:55: [SM] Native "KillTimer" reported: Invalid timer handle 18000ee (error 1)
L 03/08/2008 - 12:54:55: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:54:55: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:54:59: Error log file session closed.
L 03/08/2008 - 12:55:28: SourceMod error session started
L 03/08/2008 - 12:55:28: Info (map "cp_dustbowl") (file "errors_20080308.log")
L 03/08/2008 - 12:55:28: [SM] Native "KillTimer" reported: Invalid timer handle 29e00fe (error 1)
L 03/08/2008 - 12:55:28: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:55:28: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:55:29: [SM] Native "KillTimer" reported: Invalid timer handle 29e00fe (error 1)
L 03/08/2008 - 12:55:29: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:55:29: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:55:30: [SM] Native "KillTimer" reported: Invalid timer handle 29e00fe (error 1)
L 03/08/2008 - 12:55:30: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:55:30: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:55:30: [SM] Native "KillTimer" reported: Invalid timer handle 29e00fe (error 1)
L 03/08/2008 - 12:55:30: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:55:30: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:55:34: [SM] Native "KillTimer" reported: Invalid timer handle 29e00fe (error 1)
L 03/08/2008 - 12:55:34: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:55:34: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:58:29: [SM] Native "KillTimer" reported: Invalid timer handle 29e00fe (error 3)
L 03/08/2008 - 12:58:29: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:58:29: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:58:50: [SM] Native "KillTimer" reported: Invalid timer handle 29e00fe (error 3)
L 03/08/2008 - 12:58:50: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:58:50: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8 on
L 03/08/2008 - 12:59:13: [SM] Native "KillTimer" reported: Invalid timer handle 29e00fe (error 3)
L 03/08/2008 - 12:59:13: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 03/08/2008 - 12:59:13: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 8

My executeconfigs_cfgs.cfg

Code:
Configs
{
    "clients:1"    "30:1to5.cfg"
    "clients:5"    "30:1to5.cfg"
    "clients:6"    "30:6to9.cfg"
    "clients:9"    "30:6to9.cfg"
    "clients:10"    "30:10to16.cfg"
    "clients:16"    "30:10to16.cfg"
    "clients:17"    "30:17to24.cfg"
    "clients:24"    "30:clients24.cfg"
}
Is it because i have it set to run after 30secs and if another clientconnects in between , it moves to next setting?

And what about all the errors?
arm5ky is offline
FroL
Member
Join Date: Jul 2007
Old 03-15-2008 , 17:53   Re: Execute Configs
Reply With Quote #13

any updates? This is VERY useful plugin, please do not throw it!
__________________

3SMedia #1 | classic gameplay | tick 100 (81.25.49.19:27015)
3SMedia #2 | pro gaming | tick 100 (81.25.49.19:27016)
3SMedia #3 | deathmatch | tick 100 (81.25.49.19:27017)
Sorry for my VERY bad english .
FroL is offline
DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 03-19-2008 , 15:50   Re: Execute Configs
Reply With Quote #14

I'm sorry, I know it's a very useful plugin but I'm pretty busy right now, so. I'll try my best to fix it ASAP.
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 04-04-2008 , 16:00   Re: Execute Configs
Reply With Quote #15

Update

Finally came around to an update, fixed the bugs and added some stuff. Next step will be configs for specific maps or collections of maps (cp, ctf, etc.). Changelog is in the first post.
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MjrNuT
SourceMod Donor
Join Date: Feb 2008
Location: Under the Beaming CA Sun
Old 04-10-2008 , 02:17   Re: Execute Configs
Reply With Quote #16

Im getting this series of errors w/ latest version you have it seems.

Code:
L 04/09/2008 - 21:13:31: Info (map "ctf_2fort") (file "errors_20080409.log")
L 04/09/2008 - 21:13:31: [SM] Native "IsClientObserver" reported: Client 1 is not in game
L 04/09/2008 - 21:13:31: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 04/09/2008 - 21:13:31: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 29 on
L 04/09/2008 - 21:13:31: [SM] Native "IsClientObserver" reported: Client 1 is not in game
L 04/09/2008 - 21:13:31: [SM] Debug mode is not enabled for "executeconfigs.smx"
L 04/09/2008 - 21:13:31: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 29 on
Here is my config:
Code:
Configs
{
    "clients:10"    "10:AllTalkOFF.cfg"
    "clients:9"    "10:AllTalkON.cfg"
}
//
//{
//    "clients:0"    "10:emptyserver.cfg"
//    "clients:1"    "8:nonemptyserver.cfg"
//    "round:2"    "5:secondround.cfg"
//    "timeleft:0"    "12:timelimit.cfg"
//}
Cvar

sm_executeconfigs_enabled 1
sm_executeconfigs_include_bots 0
sm_executeconfigs_include_spec 1
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Addon: SM v1.4.0-dev MM 1.8.5-dev
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Last edited by MjrNuT; 04-10-2008 at 02:21.
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MjrNuT
SourceMod Donor
Join Date: Feb 2008
Location: Under the Beaming CA Sun
Old 04-14-2008 , 12:38   Re: Execute Configs
Reply With Quote #17

This plugin works great for my TF2 server after Tsunami made a change since my ^ post. I changed to NOT include spectators in the count.

The plugin will have some "choke" points. Meaning, it won't change the setting like it should. However, it may be due to the 10 seconds I have it set for. Furthermore, you can manually change the setting during game play anyways. From what I gather, and it seems consistent, is that the check on the player count is only upon connecting and disconnecting.

Thanks very much.

Now, could you please give the following explicit example for setting the server to a specific map when zero players on? I tried with:

Code:
"clients:10"    "10:ctf_2fort.cfg"
(inside that cfg is "changelevel ctf_2fort"

and the server was locked on that map for hours until I removed the whole thing. Maybe it's not possible to set a map for zero clients, and then when players join that map is played and the standard map rotation goes into effect?
__________________
Flames and Ash Gaming
Addon: SM v1.4.0-dev MM 1.8.5-dev
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GriMz
Senior Member
Join Date: Jul 2007
Old 04-16-2008 , 00:51   Re: Execute Configs
Reply With Quote #18

so this plug in doesnt get player count at the start of each round? if it did, i could see some great uses.
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 04-16-2008 , 10:11   Re: Execute Configs
Reply With Quote #19

No, it only gets player count when someone connects or disconnects.
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GriMz
Senior Member
Join Date: Jul 2007
Old 04-27-2008 , 12:50   Re: Execute Configs
Reply With Quote #20

if you could get it to check at each rounds start you got it made.
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