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[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)


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Joaquel
Member
Join Date: Sep 2017
Location: vsh_servilive_city_final
Old 12-06-2018 , 01:00   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #4911

I fixed it, anyway, thanks!
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ConverSiara
Junior Member
Join Date: Sep 2013
Old 12-08-2018 , 23:46   Cs:go - umc - how 2 create tiered vote
Reply With Quote #4912

Hello, i have a problem with creating a tiered vote for my umc plugin. I wanted to place some maps in 4 groups. Plugin has to create the vote for group, then for maps from the winning group. My umc creating vote for group, then for ALL maps, not from winning group. What can I do? How to fix that? I've sorted it - group by group, but it still doesnt work.

One more question. How to disable default votes for maps at the end of current map in the scoreboard? I've set sv_allow_votes and other ones on 0, but it doesnt work either.

Any solutions?
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ghostofmybrain
Veteran Member
Join Date: Mar 2010
Old 12-09-2018 , 09:26   Re: Cs:go - umc - how 2 create tiered vote
Reply With Quote #4913

Post your umc mapcycle and other configs
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Last edited by ghostofmybrain; 12-09-2018 at 09:26.
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AuricYoutube
Senior Member
Join Date: Aug 2016
Location: Here
Old 12-09-2018 , 10:24   Re: Cs:go - umc - how 2 create tiered vote
Reply With Quote #4914

This can be enabled with a cvar, in umc-endvote.cfg, make sure sm_umc_endvote_type is set to 2, in umc-nominate.cfg, make sure sm_umc_nominate_tiermenu is set to 1, in umc-votecommand.cfg, make sure sm_umc_vc_type is set to 2.
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ConverSiara
Junior Member
Join Date: Sep 2013
Old 12-10-2018 , 01:10   Re: Cs:go - umc - how 2 create tiered vote
Reply With Quote #4915

Quote:
Originally Posted by AuricYoutube View Post
This can be enabled with a cvar, in umc-endvote.cfg, make sure sm_umc_endvote_type is set to 2, in umc-nominate.cfg, make sure sm_umc_nominate_tiermenu is set to 1, in umc-votecommand.cfg, make sure sm_umc_vc_type is set to 2.
I have all of these cvars set like you, but it still doesnt work.

Its my umc_mapcycle.txt:

Code:
"umc_mapcycle"
{
    "ONLY CS 1.6 MAPS"
    {
        "maps_invote"   "5"
        "cs_1337_assault_b2" {"display"       "cs_assault_1337"}
		"cs_cs16_assault" {"display"       "cs_assault"}
		"de_chateau" {"display"       "de_chateau"}
		"de_dust2_classic" {"display"       "de_dust2"}
    }
	"ONLY CSS MAPS"
    {
        "maps_invote"   "5"
        "cs_alpin" {"display"       "cs_alpin"}
		"cs_compound_d" {"display"       "cs_compound"}
		"cs_havana_d" {"display"       "cs_havana"}
		"cs_italy_d" {"display"       "cs_italy"}
		"cs_office_d" {"display"       "cs_office"}
    }
	"MIXED OLD STYLE MAPS"
    {
        "maps_invote"   "2"
        "de_dust2_remake_night" {"display"       "de_dust2_night_remake"}
		"de_sunny_csgo_b6" {"display"       "de_sunny"}
    }
	"SMALL OLD MAPS"
    {
        "maps_invote"   "4"
		"aim_crazyjump_classic" {"display"       "aim_crazyjump"}
        "cs_max_go" {"display"       "cs_max"}
		"cs_sauna_go" {"display"       "cs_sauna"}
		"de_dust2x2_classic" {"display"       "de_dust2x2"}
    }
}
Dont worry, I have more maps in all groups, but i deleted names for my safety and my work. Its just an example.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 12-10-2018 , 03:06   Re: Cs:go - umc - how 2 create tiered vote
Reply With Quote #4916

Quote:
Originally Posted by ConverSiara View Post
Hello, i have a problem with creating a tiered vote for my umc plugin. I wanted to place some maps in 4 groups. Plugin has to create the vote for group, then for maps from the winning group. My umc creating vote for group, then for ALL maps, not from winning group. What can I do? How to fix that? I've sorted it - group by group, but it still doesnt work.

Any solutions?
make sure umc-playercountmonitor/umc-playerlimits is installed
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ConverSiara
Junior Member
Join Date: Sep 2013
Old 12-10-2018 , 19:47   Re: Cs:go - umc - how 2 create tiered vote
Reply With Quote #4917

Quote:
Originally Posted by 8guawong View Post
make sure umc-playercountmonitor/umc-playerlimits is installed
Problem solved.
If u want to get rid of the problem, just add umc-playerlimits plugin.
Thank you so much!
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DesertPunk
New Member
Join Date: Dec 2018
Old 12-13-2018 , 15:21   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #4918

If anyone is looking for a working generator again here's their generator on my website!!!
I'll try to keep this up for UMC!!

Link: UMC Map Generator

-Hope you all enjoy
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Koga73
Senior Member
Join Date: Mar 2011
Location: 🍩
Old 12-18-2018 , 23:58   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #4919

Playing around with this, but my vote menus wont show. It all works if I'm using UMC with the admin menu.
Not sure what I'am missing.


Nomination gives: [UMC] Cannot nominate until the next map.
RTV gives: [UMC] Koga73 wants to Rock the Vote. Type 'rtv' to join, or type 'nominate' to nominate a map. (0 more required)
[UMC] Rocking the Vote!
RTV after then gives: [UMC] Cannot Rock the Vote until the next map.



UMC Logs:

Quote:
L 12/19/2018 - 05:45:11: [umc-core.smx] ---------------------MAP CHANGE: ze_voodoo_islands_v8_5_p4---------------------
L 12/19/2018 - 05:45:11: [umc-endvote-warnings.smx] Successfully parsed and set up 11 vote warnings.
L 12/19/2018 - 05:45:11: [umc-endvote.smx] Unable to create end of map vote time-trigger, trigger time already passed.
L 12/19/2018 - 05:45:11: [umc-endvote.smx] End of map vote will appear after 8 more rounds.
L 12/19/2018 - 05:45:11: [umc-playercountmonitor.smx] Min Players: 1, Max Players: 64
L 12/19/2018 - 05:45:11: [umc-playercountmonitor.smx] Server will begin watching for inproper number of players in 60 seconds.
L 12/19/2018 - 05:45:11: [umc-rockthevote.smx] RTV will be made available in 60 seconds.
L 12/19/2018 - 05:45:12: [umc-endvote.smx] Unable to create end of map vote time-trigger, trigger time already passed.
L 12/19/2018 - 05:45:20: [umc-endvote.smx] Unable to create end of map vote time-trigger, trigger time already passed.
(Not sure what this means?)
L 12/19/2018 - 05:45:24: [umc-nominate.smx] Koga73 wants to nominate a map.
L 12/19/2018 - 05:46:12: [umc-playercountmonitor.smx] Server is now watching for inproper number of players.
L 12/19/2018 - 05:46:13: [umc-rockthevote.smx] RTV is now available.
L 12/19/2018 - 05:499: [umc-rockthevote.smx] Starting RTV.
L 12/19/2018 - 05:499: [umc-core.smx] Initiating Vote Type: Map
L 12/19/2018 - 05:499: [umc-rockthevote.smx] Could not start UMC vote.

Running a ZE server, i want it to be time dependent. Maps has 10 rounds, but a playtime of max 30 minutes.
0 players is the minimum count for RTV to work.


Here's my umc_mapcycle:
Quote:
"umc_mapcycle"
{
"Zombie Escape" //Name this whatever you like
{
"maps_invote" "7"

"ze_arctic_escape_p2"
{
"min_players" "1"
"display" "ze_arctic_escape_p2"
}
"ze_crypt_v1_4"
{
"min_players" "1"
"display" "ze_crypt_v1_4"
}
"ze_death_star_escape_v4_3_p2"
{
"min_players" "1"
"display" "ze_death_star_escape_v4_3_p2"
}
"ze_indiana_jones_v4a_004_p4"
{
"min_players" "1"
"display" "ze_indiana_jones_v4a_004_p4"
}
"ze_licciana_escape_p"
{
"min_players" "1"
"display" "ze_licciana_escape_p"
}
"ze_lila_panic_escape_v3"
{
"min_players" "1"
"display" "ze_lila_panic_escape_v3"
}
"ze_lotr_helms_deep_v5_p6"
{
"min_players" "1"
"display" "ze_lotr_helms_deep_v5_p6"
}
"ze_lotr_minas_tiret_p2"
{
"min_players" "1"
"display" "ze_lotr_minas_tiret_p2"
}
"ze_lotr_mines_of_moria_p2"
{
"min_players" "1"
"display" "ze_lotr_mines_of_moria_p2"
}
"ze_minecraft_adventure_v1_3d"
{
"min_players" "1"
"display" "ze_minecraft_adventure_v1_3d"
}
"ze_mirrors_edge_reborn_v4_2_p3"
{
"min_players" "1"
"display" "ze_mirrors_edge_reborn_v4_2_p3"
}
"ze_moon_base_p3"
{
"min_players" "1"
"display" "ze_moon_base_p3"
}
"ze_raccoon_facility_v6b_p"
{
"min_players" "1"
"display" "ze_raccoon_facility_v6b_p"
}
"ze_undertale_g_v1_3"
{
"min_players" "1"
"display" "ze_undertale_g_v1_3"
}
"ze_voodoo_islands_v8_5_p4"
{
"min_players" "1"
"display" "ze_voodoo_islands_v8_5_p4"
}
"ze_eternal_grove_v3"
{
"min_players" "1"
"display" "ze_eternal_grove_v3"
}
"ze_isla_nublar_p3"
{
"min_players" "1"
"display" "ze_isla_nublar_p3"
}
"ze_JurassicPark_Escape_p2"
{
"min_players" "1"
"display" "ze_isla_nublar_p3"
}
"ze_Parking_p4"
{
"min_players" "1"
"display" "ze_Parking_p4"
}
"ze_Pirates_Port_Royal_v5_6"
{
"min_players" "1"
"display" "ze_Pirates_Port_Royal_v5_6"
}
"ze_rizomata_b43"
{
"min_players" "1"
"display" "ze_rizomata_b43"
}
"ze_titanic_escape_v2_3_p"
{
"min_players" "1"
"display" "ze_titanic_escape_v2_3_p"
}
"ze_venice_escape_p3"
{
"min_players" "1"
"display" "ze_venice_escape_p3"
}
}
}

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Last edited by Koga73; 12-19-2018 at 01:05.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 12-19-2018 , 03:06   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #4920

Try removing min_players
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