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MapChooser Extended 1.10.2 (Updated 2014-02-05)


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poel
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Join Date: Mar 2013
Old 07-09-2014 , 08:14   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #721

What about sounds on cs:go ?

....

Someone use it ?
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Nolongerinthegame
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Join Date: Sep 2005
Old 07-17-2014 , 14:25   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #722

How do I get nominations advanced to pick the map chooser map text file instead of mapcycle.txt?
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Powerlord
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Old 07-17-2014 , 15:56   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #723

Quote:
Originally Posted by nelioneil View Post
How do I get nominations advanced to pick the map chooser map text file instead of mapcycle.txt?
Nominations Advanced uses the "nominations" section of the addons/sourcemod/configs/maplists.cfg.

So, you could just set nominations to
"target" "mapchooser"
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Nolongerinthegame
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Join Date: Sep 2005
Old 07-18-2014 , 14:23   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #724

What Ive done is that I want two maplists. One to be used by players in RTV and nominate, the other will be the same just with a few maps which admin can only change.

Ive moved the csgo.txt file to the csgo directory where it has mapcycle file. This is my maplists.cfg

Quote:
"MapLists"
{
/**
* Default requests go right to the mapcyclefile.
*/
"default"
{
"target" "csgo.txt"
}

/* Admin menu, map menu */
"sm_map menu"
{
"file" "maplist.txt"
}

/* Admin menu, map voting menu */
"sm_votemap menu"
{
"file" "maplist.txt"
}

/* For the "randomcycle" plugin */
"randomcycle"
{
"target" "maplist.txt"
}

/* For the "mapchooser" plugin */
"mapchooser"
{
"target" "default"
}

/* For the "nominations" plugin */
"nominations"
{
"target" "default"
}
}
I want the public one to be csgo.txt, and the admin map cycle to be maplist.txt. Am I doing the correct thing? When I try nominate, and use the default map change menu, the maps are exactly the same.
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Nolongerinthegame
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Old 07-18-2014 , 14:35   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #725

Sorted...I changed the mapchooser and nominations from target to file and put the file name.

Quote:
"MapLists"
{
/**
* Default requests go right to the mapcyclefile.
*/
"default"
{
"target" "csgo.txt"
}

/* Admin menu, map menu */
"sm_map menu"
{
"file" "maplist.txt"
}

/* Admin menu, map voting menu */
"sm_votemap menu"
{
"file" "maplist.txt"
}

/* For the "randomcycle" plugin */
"randomcycle"
{
"target" "maplist.txt"
}

/* For the "mapchooser" plugin */
"mapchooser"
{
"file" "csgo.txt"
}

/* For the "nominations" plugin */
"nominations"
{
"file" "csgo.txt"
}
}
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Powerlord
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Old 07-18-2014 , 15:13   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #726

Quote:
Originally Posted by nelioneil View Post
Sorted...I changed the mapchooser and nominations from target to file and put the file name.
There are a few more that say "target" that point at files as well that you might want to fix.
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Automicbomb
AlliedModders Donor
Join Date: Nov 2012
Old 07-28-2014 , 06:18   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #727

Im getting this following error
Code:
GC Connection established for server version 0, instance idx 2
L 07/28/2014 - 12:20:48: [SM] Plugin encountered error 25: Call was aborted
L 07/28/2014 - 12:20:48: [SM] Native "SetFailState" reported: Duplicate sound set: hl1
L 07/28/2014 - 12:20:48: [SM] Displaying call stack trace for plugin "mapchooser_extended_sounds.smx":
L 07/28/2014 - 12:20:48: [SM]   [0]  Line 383, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchooser_extended_sounds.sp::LoadSounds()
L 07/28/2014 - 12:20:48: [SM]   [1]  Line 141, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchooser_extended_sounds.sp::OnPluginStart()
[SM] Loaded plugin mapchooser_extended_sounds.smx successfully.
And i have only set the soundset from the cfg/sourcemod/mapchooser_extended_sounds.cfg

EDIT: Fixed. I just need to get them precache on CSGO and i heard the SM Downloader is not working in CSGO:
Code:
SV_StartSound: sourcemod/mapchooser/hl1/eight.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/seven.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/six.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/five.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/four.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/three.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/two.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/one.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/startyourvoting.mp3 not precached (0)
I have FastDL setup and it downloads them yes but idk why it dosent work

Last edited by Automicbomb; 07-28-2014 at 08:06.
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Powerlord
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Old 07-28-2014 , 10:31   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #728

Quote:
Originally Posted by poel View Post
What about sounds on cs:go ?

....

Someone use it ?
I've posted a (not-quite) new version of mapchooser_extended_sounds that I'd forgotten to post in this thread that updates some things for CS:GO.

Quote:
Originally Posted by Automicbomb View Post
Im getting this following error
Code:
GC Connection established for server version 0, instance idx 2
L 07/28/2014 - 12:20:48: [SM] Plugin encountered error 25: Call was aborted
L 07/28/2014 - 12:20:48: [SM] Native "SetFailState" reported: Duplicate sound set: hl1
L 07/28/2014 - 12:20:48: [SM] Displaying call stack trace for plugin "mapchooser_extended_sounds.smx":
L 07/28/2014 - 12:20:48: [SM]   [0]  Line 383, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchooser_extended_sounds.sp::LoadSounds()
L 07/28/2014 - 12:20:48: [SM]   [1]  Line 141, C:\Projects\SourceMod\plugins\mapchooser-extended\addons\sourcemod\scripting\mapchooser_extended_sounds.sp::OnPluginStart()
[SM] Loaded plugin mapchooser_extended_sounds.smx successfully.
And i have only set the soundset from the cfg/sourcemod/mapchooser_extended_sounds.cfg
This issue usually means it found more than one file with the same soundset name... it could even be the same sound set file with different names.

Quote:
Originally Posted by Automicbomb View Post
EDIT: Fixed. I just need to get them precache on CSGO and i heard the SM Downloader is not working in CSGO:
Code:
SV_StartSound: sourcemod/mapchooser/hl1/eight.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/seven.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/six.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/five.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/four.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/three.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/two.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/one.wav not precached (0)
SV_StartSound: sourcemod/mapchooser/hl1/startyourvoting.mp3 not precached (0)
I have FastDL setup and it downloads them yes but idk why it dosent work
The version posted in this thread (and I just uploaded to the first post in this thread) should fix this issue, but you already knew that (I'm posting this for people with the same problem).

Quote:
Originally Posted by Automicbomb View Post
Im having the same issue now. I downloaded that smx file wich is on that post, but now my clients cannot hear the sounds. They get the *sourcemod/blahblah not found thing
It sounds like the file is missing from the clients machines. If you're using a fastdl server, did you upload the sound files to it? They go in sound/sourcemod/ on it.

Edit: Hmm, right, your previous post mentions it downloads them. I'm not sure if sv_pure could be involved in this or not. Might want to see the note in the first post about sv_pure.
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Last edited by Powerlord; 07-28-2014 at 10:36.
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Automicbomb
AlliedModders Donor
Join Date: Nov 2012
Old 07-28-2014 , 10:42   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #729

The sv_pure is 0 But i can try now the new and latest one and hope it will work.

Edit: Nope same error on clients:
Code:
[Sound] S_StartSound(): Failed to load sound '*sourcemod\mapchooser\hl1\ten_seconds.wav'. File is missing from disk/repository.
[Sound] S_StartSound(): Failed to load sound '*sourcemod\mapchooser\hl1\nine.wav'. File is missing from disk/repository.
[Sound] S_StartSound(): Failed to load sound '*sourcemod\mapchooser\hl1\eight.wav'. File is missing from disk/repository.
[Sound] S_StartSound(): Failed to load sound '*sourcemod\mapchooser\hl1\seven.wav'. File is missing from disk/repository.
I wonder about the * since if that can be removed, all sounds should start working :/

I am also running Sourcemod 1.6.1 but i hope that dosent break it down?

Last edited by Automicbomb; 07-28-2014 at 19:18.
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poel
Veteran Member
Join Date: Mar 2013
Old 07-28-2014 , 15:05   Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Reply With Quote #730

Is it possible to change map automaticly when timeleft is to '0'.
I mean, I do on a "DEATHMATCH' server if I use no limit round???
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