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CS Flags (dod like) - 1.194 [2013-11-09]


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commonbullet
Veteran Member
Join Date: Oct 2005
Old 11-24-2006 , 11:12   Re: CS Flags (dod like)
Reply With Quote #31

Quote:
Originally Posted by Joser View Post
This would work well with

http://forums.alliedmods.net/showthr...&highlight=DOD

No?
Will try out when I get home

Sounds like a great plugin

GJ!
Never tested but it sounds cool. Anyway this should work fine with this as well:
http://forums.alliedmods.net/showthread.php?p=345679
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-26-2006 , 00:28   Re: CS Flags (dod like)
Reply With Quote #32

commonbullet Flags editor doesn't work with me.

It says "unknow command" when I use csflags_edit command.

Quote:
[ 22] csflags_editor 1.0 commonbullet csflags_editor. running
[ 23] csflags 1.0 commonbullet csflags.amxx running
Quote:
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.76b ini ANY ANY
[ 2] Fun RUN - fun_amxx.dll v1.76 pl1 ANY ANY
[ 3] CStrike RUN - cstrike_amxx.dll v1.76 pl1 ANY ANY
[ 4] CSX RUN - csx_amxx.dll v1.76a pl1 ANY ANY
[ 5] FakeMeta RUN - fakemeta_amxx.dl v1.76b pl1 ANY ANY
[ 6] Engine RUN - engine_amxx.dll v1.76 pl1 ANY ANY
I've tried on de_dust2 and others maps.
I've put csflags/ folder in configs/ folder.
Nothing in amxx logs.

What's the problem ?


Also there is a little bug in Csflags plugin : When a team wins and a new round is starting (Csflags restarted), players stay at the same place. There is no respawn.

Another trouble , this message flood the console : [META] WARNING: Plugin didn't set meta_result: fakemeta_amxx.dll: DispatchTouch() . But plugin works fine.


Antoher error :

Quote:
L 11/26/2006 - 12:063: Invalid player id 13
L 11/26/2006 - 12:063: [AMXX] Displaying debug trace (plugin "csflags.amxx")
L 11/26/2006 - 12:063: [AMXX] Run time error 10: native error (native "client_cmd")
L 11/26/2006 - 12:063: [AMXX] [0] csflags.sma::notify_flag_taken (line 58
L 11/26/2006 - 12:063: [AMXX] [1] csflags.sma::forward_touch (line 537)

Last edited by Arkshine; 11-29-2006 at 09:54.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-26-2006 , 06:09   Re: CS Flags (dod like)
Reply With Quote #33

Edited.

Last edited by Arkshine; 11-29-2006 at 09:56.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-29-2006 , 13:03   Re: CS Flags (dod like)
Reply With Quote #34

commonbullet, Where are you !?
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commonbullet
Veteran Member
Join Date: Oct 2005
Old 11-30-2006 , 12:50   Re: CS Flags (dod like)
Reply With Quote #35

are u using amxx 1.75 or later?

I'm sorry I'm having serious problems with my modem/home wires/telephone company; I'll write a book when it's fixed.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-30-2006 , 13:02   Re: CS Flags (dod like)
Reply With Quote #36

Of course, 1.76b, mm 1.19p28.

Plugin works great, just there are no respaws after a team wins. But the game continues. I've also tested with your cs:dod plugin and csdm. It works fine together.

I hope to see you soon.

Last edited by Arkshine; 11-30-2006 at 13:06.
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hjkwe654
Member
Join Date: Sep 2005
Location: Taiwan
Old 12-01-2006 , 01:33   Re: CS Flags (dod like)
Reply With Quote #37

AMX Mod X v1.76a Debug:

L 12/01/2006 - 13:297: Invalid player id 26
L 12/01/2006 - 13:297: [AMXX] Displaying debug trace (plugin "csflags.amxx")
L 12/01/2006 - 13:297: [AMXX] Run time error 10: native error (native "client_cmd")
L 12/01/2006 - 13:297: [AMXX] [0] csflags.sma::notify_flag_taken (line 588 )
L 12/01/2006 - 13:297: [AMXX] [1] csflags.sma::forward_touch (line 537)
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commonbullet
Veteran Member
Join Date: Oct 2005
Old 12-05-2006 , 22:28   Re: CS Flags (dod like) - 1.01 update
Reply With Quote #38

Updated, and corrected minor bugs. Now hostages are removed in the beginning of the round if cvar amx_csflags_remove_map_obj is 1.
I couldn’t emulate the problem you posted with player id, but it’s now checking if the user is connected so it must be fixed.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 12-06-2006 , 09:15   Re: CS Flags (dod like) - 1.01 update
Reply With Quote #39

There is always this bug :

When a team captures all flags There isn't a team respawn to start a new round.

I can see "CS Flags restarting in %d" message. After 10 sec all the players stay at the same place. But csflasg is restarted as well.

Can you fix this trouble please ?!

Last edited by Arkshine; 12-06-2006 at 11:42.
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commonbullet
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Join Date: Oct 2005
Old 12-06-2006 , 18:55   Re: CS Flags (dod like) - 1.01 update
Reply With Quote #40

Well, this is not a bug; that's how it works; the round isn't restarted. I've done this with deathmatch in mind...
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