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View Poll Results: Which of the following would you like implemented?
Boomer: Bile Feet (increased movement speed) 2 40.00%
Charger: Broken Ribs (post pummel damage) 3 60.00%
Charger: Snapped Leg (slowed down if hit during charge) 3 60.00%
Jockey: Bacterial Infection (post ride damage) 2 40.00%
Smoker: Collapsed Lung (post strangle damage) 2 40.00%
Witch: Death causes panic event 4 80.00%
Witch: Anger causes her to summon a mob 2 40.00%
Spitter: Supergirl (temp invincibility after spitting) 3 60.00%
Multiple Choice Poll. Voters: 5. You may not vote on this poll

[L4D2] Vicious Infected V-1.83 (Updated: 1/20/14)


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birno
Senior Member
Join Date: Mar 2010
Old 04-28-2010 , 12:28   Re: [L4D2] Vicious Infected V-1.5 (4/27/10)
Reply With Quote #51

Hi,

If I enable the witch spawn when the tank die and the Tank spawn with lower HP when a witch die, there will be spawn a Tank with the real/default HP?
Or just always the lowered HP Tank?
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voidborn
SourceMod Donor
Join Date: Apr 2009
Old 04-28-2010 , 14:47   Re: [L4D2] Vicious Infected V-1.5 (4/27/10)
Reply With Quote #52

Shouldn't the Charger's ability be "Leg Snapping" and "Rib Breaking" not "Broken Ribs" and "Snapped Leg"?
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chris1701
Senior Member
Join Date: Nov 2009
Old 04-28-2010 , 21:23   Re: [L4D2] Vicious Infected V-1.5 (4/27/10)
Reply With Quote #53

Quote:
Originally Posted by voidborn View Post
Shouldn't the Charger's ability be "Leg Snapping" and "Rib Breaking" not "Broken Ribs" and "Snapped Leg"?

What ever the name is, you can change that name by using hint messages.
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Mortiegama
Senior Member
Join Date: Feb 2010
Old 04-28-2010 , 23:48   Re: [L4D2] Vicious Infected V-1.6 (4/28/10)
Reply With Quote #54

In order to fix any confusion around the Mini Bodyguard (low HP tank) I have modified both the reaction time and hook for that part of the plugin. It will now take longer to hit initially but will take into account what the Tank spawns with for overall HP. Then it will lower the Mini Bodyguard to a percent (25% by default) of what a normal Tank would spawn with at that time. It's hooked with bools to make sure that only the Bodyguard will have lower HP (unless another Tank spawns before the Bodyguard dies).


@Chris - The new Hunter ability has been added, it has a 5% chance of happening which you can increase if you'd like. Will cause the Survivor to incap and go B&W when it hits though.

@Birno - It will only spawn the lower HP tank after a Witch has been killed, otherwise the Tank will spawn at normal HP. Though, unless you're using Multi-tanks, you won't see another Tank.

@Voidborn - I dunno, maybe? As long as there are no further questions... .
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chris1701
Senior Member
Join Date: Nov 2009
Old 04-29-2010 , 04:24   Re: [L4D2] Vicious Infected V-1.6 (4/28/10)
Reply With Quote #55

can you add the probability of spawning witch after tank died?

It was annoying if witch is definitely spawn after tank's death. (I mean it will mess with the setting of randomly spawning witch on each map which is the original setting of l4d2.)
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ghosthunterfool
Senior Member
Join Date: Mar 2010
Old 04-29-2010 , 06:05   Re: [L4D2] Vicious Infected V-1.6 (4/28/10)
Reply With Quote #56

do u need any ideas? i can help u come up with =3
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ghosthunterfool
Senior Member
Join Date: Mar 2010
Old 04-29-2010 , 06:12   Re: [L4D2] Vicious Infected V-1.6 (4/28/10)
Reply With Quote #57

hmm can u add smoker like shooting the tougue more times b4 it snap?
& like invulnerability after snapping its tougue?

Boomer: explosion damage?
Smoker: Cloud damage? Slow down in cloud? prevent recovery in cloud?
Jockey: Critical damage? jockey cant be shoot infront when riding?
Tank: Gain speed on Fire?



Last edited by ghosthunterfool; 04-29-2010 at 06:17.
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Mortiegama
Senior Member
Join Date: Feb 2010
Old 04-29-2010 , 08:52   Re: [L4D2] Vicious Infected V-1.6 (4/28/10)
Reply With Quote #58

@Chris - I'll work something like that into the next plugin.

@Ghost

Smoker: Tongue Snap - http://forums.alliedmods.net/showthread.php?p=936834
Boomer: Explode Damage - http://forums.alliedmods.net/showthread.php?p=884839
Smoker: Cloud Damage - http://forums.alliedmods.net/showthread.php?p=866613
Tank: On Fire Speed - http://forums.alliedmods.net/showthread.php?p=1059597

I prefer to stay away from Crits on anything but I'm not sure what you mean by "shoot infront while riding." I might implement a speed boost while Jockeying.
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birno
Senior Member
Join Date: Mar 2010
Old 04-29-2010 , 18:29   Re: [L4D2] Vicious Infected V-1.6 (4/28/10)
Reply With Quote #59

Hi,

I think the "A Mini Bodyguard has appeared to protect the Witch!" announce after a witch died is wrong, because how to protect her if she's dead?
I think would be better to spawn a minitank after 10 second somebody started the witch, maybe he can protect her and when she died spawn a mob with an announce something like this: "A mob horde appeared to mourn their mothers!".
Or maybe just simply rewrite the announce after witch death: "A Tank has appeared to revenge the Witch!"
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ghosthunterfool
Senior Member
Join Date: Mar 2010
Old 04-30-2010 , 03:40   Re: [L4D2] Vicious Infected V-1.6 (4/28/10)
Reply With Quote #60

can u just make it all together? like turn it in to 1 plugin and i meant the jockey like having the riot zombie effect... and the smoker i wanted its tougue not to be snap by meleeing only can be broke by shooting?
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